city state entertainment

The Mark Jacobs-fronted studio making Camelot Unchained.

Camelot Unchained moves Characters 2.0 to its master build and works on lighting people on fire

Camelot Unchained has apparently gotten better at setting you on fire. That is to say, City State Entertainment worked out a particle system...

The Daily Grind: Does size really matter in MMOs? PvP battle size, that is

Over the last couple of weeks, we've seen a big push for MMO studios to talk up their numbers - and by that I...

Camelot Unchained beta testers peek at the characters 2.0 revamp and new crafting UI

One of the things that drew me to Camelot Unchained from the very beginning was its clothing and armor, of all things. Yes,...

Camelot Unchained is tackling the performance ‘death spiral’ traditionally afflicting MMO PvP

This past week was reportedly another busy one for the devs of Camelot Unchained, with lots of work being done to further tweak...
It's not quite so much of a model after all.

Camelot Unchained now boasts a record 5100 bots and humans in a single battle

Camelot Unchained's City State Entertainment has posted its monthly newsletter today, and it's big news indeed: The studio's just hit 5100 ARCs...

Camelot Unchained is full speed ahead constructing its new skill ability builder

There was no player test for Camelot Unchained this past weekend, but that's because Friday's test focused so hard on the ongoing ability...

Check out the brand-new look for Camelot Unchained’s ability system UI

Camelot Unchained's latest dev blog runs down everything going on in the game's open beta this week, but it's the new ability...

Camelot Unchained builds out Mages and clarifies how many people battlefields will host

Not even the Seattle snows this past weekend could put a damper on Camelot Unchained. As its latest dev letter notes, City...

Camelot Unchained surpasses last week’s test, putting nearly 3500 bots and humans on a battlefield

Were you impressed by Camelot Unchained's news last week that it had managed to successfully put nearly 3000 humans and human-like bots...

The Daily Grind: How bad are delays for MMOs, and how much does communication help?

Last week, a newly minted Ship of Heroes fan posted a comment on the game's official forums saying he'd studied in-development MMOs and...
It's not quite so much of a model after all.

Camelot Unchained’s newsletter looks at the small parts building larger things

If there's one theme to the latest Camelot Unchained newsletter (and as always, it's a lengthy newsletter), it's the reality that there are...

Camelot Unchained’s latest battlefield test included nearly 3000 players and bots, surpassing Kickstarter promise

Camelot Unchained's beta has gotten a bit wider this week with the addition of more backers into the testing phase. It's still beta...

Camelot Unchained is working on trebuchets, Luchorpán animations, and… underpants

Hot damn, we hope you like trebuchets because Camelot Unchained is talking about 'em again. "While still ongoing, we’ve previously completed a whole...

The Daily Grind: What was the most innovative MMO of 2018?

To balance out our traditional Daily Grind on MMOs that contribute to the death of the genre, it seems only fitting to do...

Battle Bards Episode 136: Overlooked MMO soundtracks

Ever feel like the Battle Bards have covered every MMO soundtrack in existence? It’s actually far from true, and today’s episode is Exhibit A...

Camelot Unchained recaps reabilitation, trebuchets, dances, and ongoing testing

The Friday updated for Camelot Unchained wasn't actually posted until Monday, but hey, we'll take it, am I right? City State Entertainment's Tyler...

Camelot Unchained is building a new siege scenario test map as backer siege testing continues

Last week, I saw some commenters discussing how Camelot Unchained had nothing to show from years of development, but of course, testers know...

Make My MMO: The biggest MMO crowdfunding news of 2018

Welcome to a special edition of Make My MMO, Massively OP's regular recap of what's going on in crowdfunded MMOs, which we do...

Camelot Unchained trundles out huge siege fights for January

If you've got to end a year, you might as well end it with a huge bang. This is the philosophy behind Camelot...

Interview: New World’s Rich Lawrence on solving PvP problems and defining the sandbox

I think it's fair to say that New World is the biggest MMO currently under production in the west, at least among those...

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