RIFT would like to sell you a random mount for $100

We were talking on the podcast this week about how Trion Worlds tends to aggressively pursue different revenue streams in its MMOs — and how those actions sometimes cross the line and land the studio in hot water with the playerbase. For example, RIFT’s pay-to-win shortcut a week or so ago.

So consider the following and tell us if it’s a smart or silly move on Trion’s part. Apparently the studio is now selling a $100 box that pays out one of 42 random premium mounts to the purchaser. As some players have noted, it’s not a smart buy, especially considering that you can obtain some of the mounts in-game for much, much cheaper.

CM Brasse dropped a comment on the Reddit discussion of this box, saying, “I do appreciate how you state the obvious for us… you really, really do NOT have to buy these. They are entirely cosmetic and it’s a pure choice for customers. Vote yea or nay in accordance with your thoughts and wallet. I am not one for mount fever either, but some are all about the stables!”

Source: Reddit. Thanks Greaterdivinity!
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160 Comments on "RIFT would like to sell you a random mount for $100"

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matt gourley

OHHH Trino, never change

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starbuck1771

Thankfully I don’t need any mounts. I even have a mount MJ & Ukata would love. :P

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rafael12104

So they pulled it. Lol!

And so… what now? I wonder.

The damage is done.

Tizmah
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Tizmah

So I’m curious…Is a $100 mount a nice status symbol? Or is it something everyone looks at and cringes/laughes at you because they know you spent $100 on it.

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Steve Stevenson

It’s not a status symbol. Many of these mounts are quite common.

François Verret
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François Verret

This is what happened: ArenaNet reached out to Trion behind the scenes and said, “Hey! Pst! How would you like some money in exchange for more bad publicity, since you’re already neck-deep in it?” And that’s how ArenaNet made everyone think GW2’s mountbox was really not that bad in comparison.

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Greaterdivinity

Good news is they pulled this pack too – http://forums.riftgame.com/general-discussions/general-discussion/500741-desperate-attempt-2.html#post5332620

Bad news is I’m hearing that the $250 pack that was selling T2 currency and the 5M+ loyalty is back in the shop. Can’t verify myself, but hearing a few folks say that they’re seeing it back in the cash shop : /

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Boom

I believe the $250 pack was never removed, it was just the intel caches they removed & which are still being discussed.

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Linda Carlson

Boom is correct. The Dragon Hoard and Fae Yule Bagling Cache both remain available. They can be used by the buyer or gifted. Each contain a number of highly desirable items, including Captured Intel and Loyalty.
The Captured Intel packs (which offered only that) were removed this past Saturday, pending review and internal discussion, as they were the ones players objected to.
~Brasse

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lokoma

im loosing respect for you massivelyop……

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Steve Stevenson

And why is that?

styopa
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styopa

Well it was too tight, obviously.
That’s why they had to loosen it, to make it more comfortable.

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Loopy

I honestly think that monetization of the MMO genre has completely gone out of whack.

Games started off as being fairly priced + sub. Then too many MMOs came out and people couldn’t justify paying for all the subs. Subscription model started waning out, and we reached the free-to-play evolution. But that wasn’t enough to keep the games going, so microtransactions started popping up. But micro turned to macro very quickly, because the market has been oversaturated with MMOs, and they couldn’t sustain themselves with a steady population. Then the era of lockboxes came, and because it had direct correlation with gambling, it triggered players into carelessly purchasing the boxes.

Now we’re simply at a point where the entire system is broken. Majority of MMO players will not be willing to go back to paying premium prices ($60+) for MMOs, and companies will resort to any and all strategies to get paid in this weird ecosystem we live in. I honestly think the entire MMO market will eventually implode, and we’ll be back to square one.

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Daniel Miller

Really, what is the difference? Didn’t star Citisain have a 4500 motorcycle? a 10k ship?

Crowfall, SoA, CoA all have 1k to 10k packages or items.

Compare these with the eastern MMO for micro transactions of the east. It is nothing.

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Steve Stevenson

How do wrongs justify more wrongs?

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Dividion

The Star Citizen “space bikes” range from $35 to $55, and you know what you’re getting if you buy one. Of course, for $45 you can have a full blown spaceship and copy of the game (or $60 that includes a ship and both games).
For $100, you could get a copy of the game with a ship and a 4×4 km parcel of land (in-game) that you own for the lifetime of the game. Or just a copy of the game with an even better ship. Or an 8×8 km parcel of land.
The most expensive player-ownable ship is currently $3000 (was $2500 until last year). If you want to play solo, you probably won’t be flying anything more expensive than $300-500. All of the ships can be earned in-game too.

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jay

I remember when rift first released, and Trion actually stood as a pillar of moral integrity for the MMO community. It’s really a shame what they have come to now…

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Armsbend

Then ArcheAge happened.

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Crowe

I can’t blame Archeage for their bad decisions about Rift. But it sure seems like an ongoing series of fantastic lessons that they refuse to learn from.