The Daily Grind: Which non-MMORPGs would make good MMORPGs?
When Jagex first announced its Transformers game, it was an MMORPG. Then it got its MMORPG elements stripped and became a MOBA, and then it got cancelled before launch. It is, however, indicative of a usual trend wherein it’s far more common for a game to go from a more open experience to a more closed one. Scaling down is easier.
But recently I played Warframe, and that game has not only bucked the trend but gone hard in the other direction. It’s not quite up to what I’d consider a full MMORPG just yet, but it’s approaching the sort of thing I’d expect from a game in the vein of the original Guild Wars. It wouldn’t even be hard for it to reach that platform. And that, of course, just brings to mind whether or not other games could go that route.
Of course, we can’t say if any other titles could or will, but we can look at the crop of online games which are not MMORPGs and decide which ones should be. So what say you? Which non-MMORPGs would do well becoming full MMORPGs? And for bonus points, you can even lay out a path to making that happen.