The Daily Grind: Would you like MMORPGs to have seasonal passes?

Between the waves of MOBA and battle royale phenomenons, I’ve noticed an alternative monetization model that’s apparently proven quite successful in these games. Seasonal passes are popping up everywhere in games like SMITE and Fortnite, and I have to imagine that they’re pretty lucrative money-makers for studios.

The basic idea behind seasonal passes is to sell players a package that contains many rewards that must be unlocked with in-game activities before a certain time frame comes to an end. The sheer number of rewards makes these passes quite alluring, and the excitement of the next season keeps players coming back for more.

My question today is whether or not seasonal passes could work in MMORPGs. Could developers create packs like this and develop enough optional achievements as requirements to unlock rewards? Would the communities snap these up? Would they work? Would you be interested? Tell us what you think!

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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34 Comments on "The Daily Grind: Would you like MMORPGs to have seasonal passes?"

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Arktouros

Isn’t that essentially ESO’s subscription model LOL?

And no. I prefer game content to be free, and companies to sell extras to us that enhance our experience.

Reader
Mr.McSleaz

Fk NO, NO, NO!

K38FishTacos
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K38FishTacos

Fk no

hurbster
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hurbster

No, long answer hell no.

PurpleCopper
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PurpleCopper

Don’t MMOs by nature already have seasonal passes built into the game? Devs hopefully want to support a MMO for years to come by adding periodic content so players can buy and play.

Same thing with non-MMO games with seasonal passes. Devs hopefully want to support a regular game for years to come by adding periodic content so players can buy and play.

They’re both virtually identical.

Reader
Dwarf-Orc

Players want the super cool new thing to be an ingame reward, and the devs/publishers want it to be a cash shop item. I think in a perfect season pass implementation, it could be both. In theory. Only experience I have with this so far is Smite, so maybe I’m totally wrong.

Duane_Does_not_check_email
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Duane_Does_not_check_email

I fear things new and different so- no. If this takes of then it was my idea.

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Hirku

Wonderful idea, that’d be the last push I’d need to quit online gaming and save my sanity.

Reader
Sally Bowls

Ugh, no!

I want my money to be to buy something, even if something virtual, “permanently.” E.g. $60 for some new DLC I will have “forever” rather than four $15 months where it is wasteful if I don’t do it during those four months.

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Robert Mann

No. I dislike the seasonal pass idea entirely. It’s basically just a different form of sub, without as many actual benefits.