EA hypes Anthem trailer and combat ahead of its pre-E3 EA Play show

We’re just a week and change away from E3, and you know what that means: Every major game company is going to be trickling out info ahead of time, negating the need to spend money to head to LA. Yay! That appears to include EA and BioWare’s Anthem, as according to the companies this morning, EA’s pre-E3 show will include a new trailer for the game.

“You’ll get a glimpse into the story, characters, and monsters that bring the game to life,” says EA. “Last year we showed off some of the core gameplay that you can expect from Anthem – flying, fighting, and of course, collecting loot. And this year we’re happy to show off some more. Tune in to see it all. […] One thing we’ll be showing in-depth this time around is combat. The power of the Javelin exosuit will be on full display as players take on the most ferocious enemies seen yet.”

The whole shebang starts at 2 p.m. EDT on June 9th. And yes, we’ll be at E3 this year!

Source: EA
June 5: BioWare has another chunk of the trailer out today – this one’s a whole six seconds long.

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24 Comments on "EA hypes Anthem trailer and combat ahead of its pre-E3 EA Play show"

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Necromonger

A Destiny clone…..

Someone mail EA that the party is over and everyone left the building.

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Dug From The Earth

They actually released it early, but took it down when nearly everyone who saw it asked, “When did they add this new area to Destiny 2?”

:P

Celestia
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Celestia

Does this latest cash shop have a game like their other cash shops?

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Armsman

EA – Destroyer of Game Worlds (and good game development companies – they buy them up and EA them into the ‘EA Collective’; and they churn out crap).

ultorius
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ultorius

Ye good luck with that, not touching it. Andromeda was the final straw.

xpsync
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xpsync

Andromeda over all, spectacular at first to me, then omg this is so boring, and tbh single player games ain’t working for me anymore. Anthem i hope they do pull it out and surprise us. But with their track record…

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rafael12104

I’m not done with Bioware, but I understand your sentiment. Completely understand it.

hurbster
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hurbster

Yeah, same here.

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MrNastyButler

I like BW. I have zero faith in this game. Might buy it if it really impresses me but I’m just expecting a Destiny clone.

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Thomas

I am mildly interested in Anthem, especially since Bioware claims that Anthem is “soloable.” I’ll wait to see if that’s really true before I buy into this game, however.

I enjoy group content, but I don’t want to be dependent on “LFG-ing” to achieve normal game and character progression. The implementation of that kind of approach in Legion is what finally soured me on WoW.

Godnaz
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Godnaz

It’s Electronic Arts.

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Randy Savage

Here let me fix that for ya

180081arts.png
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rafael12104

There is a lot riding on this. I think Bioware’s very existence is riding on this. Why?

The disaster of MEA. Bioware’s rep was on the line with that title, it was supposed to be the next Mass Effect. And, while disaster, in this case, is relative (after all, sales were decent and the game overall wasn’t horrible), the game was a disappointment to fans and the studio as well. As a flagship product, it was a black mark.

The studio can not afford another one. And if it doesn’t deliver, EA could easily just break up Bioware for good, as they have done many other studios. Keep the good parts and toss everything and everybody else out.

Bioware knows this is make or break. They are focusing all of their efforts on Anthem at the expense of everything else. SWTOR, for example, has been pared down to a skeleton crew and are delivering what can only be described as sustaining content.

Visceral’s Star Wars game was nuked altogether by EA and resources piped back into Anthem.

And so, here we are.

One more personal note. Given the EA’s lootbox bullshit, Anthem better be great for me to even consider it. And it better not have loot boxes as they have promised or I’m out and Bioware will be dead to me. Heh.

Xijit
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Xijit

Visceral was only shut down because their hand got forced by Nexon making a $250 million bid for buying out Respawn: EA was left in the position of having to buy out Respawn for more money than they could actually afford, or lose not only the entire Titanfall IP but the development costs they had already sunk into the Star Wars tital Respawn was in the middle of developing for EA.

Titanfall is worth Billions to EA, so the question of ever letting it go was never really an option: they had to make cuts to afford it & Visceral was a top heavy studio who’s last two games (Deadspace 3 & Hardline) under performed … Combine with that, that single player games lag behind multiplayer titles in profitability & the math said they were the ones to cut.

… EA does stupid things, but I really do not think they dumped millions into the title Visceral was working on without actually believing that it was a good title & planned to shut it down.

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rafael12104

I’ll have to go back and look, but in their communication for the shutdown, at least initially, the focus on Anthem was mentioned as a driving cause. Meh, probably bullshit, but I will see if I can find the link.

I was not aware of the Respawn situation.

Xijit
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Xijit

Time line for everything was that EA announced the purchase of Respawn and made very hard statements that they would not cut anybody from the studio while announcing that Respawn had been working on a SW title.

Then like a week later they shut down Visceral and said “the studio was just too expensive, but we are doing our best to find everybody jobs on other projects inside EA” & then stupidly commented about how MP titles are more popular than SP titles (Visceral’s was a SP Star Wars title … Probably a mix of Jedi Apprentice & Dead Space. which sounds cool, but Dead Space 3 sucked & didn’t sell well, sooooo *shrug*)

… Queue Reddit hysteria.

After that EA tried to deflect for the drama by hyping Anthem more, which didn’t really work & everyone started assuming that Visceral’s closure was to prop up Anthem.

Then a little bit later it slipped out that Nexon had put in a bid for Respawn, to the tune of $230 – $250 million, because Nexon’s Titanfall based mobile game was making them good money, and EA was backed into a corner of being at risk of losing both Respawn’s exclusive contract & the Titanfall IP.

… Problem was that EA was neck deep in new projects (SW Battlefront 2, Viscrial’s SW project, Respawn’s SW project, the new Battlefield title, Anthem, and then plus all of yhe Sports titles they constantly have in development) on top of Andromeda bombing: so they didn’t have the cash in the bank to actually top Nexon’s bid without taking out a loan.

Which also probably adds to how heavy handed the cash shop was in Battlefront 2 … And that came while the interwebs still had their pitchforks lit over Visceral.

… Queue the nuclear shit storm on Reddit.

But if there is one good thing that may have come out if all this it is that Battlefield V has got the exact same monetization format that Titanfall 2 had … So maybe when they brought Respawn into the fold, part of the deal was that the upper management form them got nice promotions to positions of power within EA’s upper management & now they are making changes.

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Indigo Salma

I’m interested. Just hope it wont be online only…