anthem

First Impressions: Babylon’s Fall is an unpolished and underwhelming collection of almost good ideas

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I'll be perfectly honest: Babylon's Fall was almost never on my radar. A packed few weeks of MMO and multiplayer releases pretty much saw...

Nightingale was originally an MMO but scaled back to become more intimate

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Those hungry for details about the Victorian-themed survival game Nightingale would do well to read a new interview with Inflexion CEO Aaryn Flynn over...

BioWare boss talks up SWTOR’s Legacy of the Sith, new remote hiring policy

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BioWare did not have the best 2021. It lost Casey Hudson and Mark Darrah at the end of 2020, followed by Jonathan Warner in...

End-of-Year Eleven: The biggest MMO stories of 2021

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As the year that was 2021 comes to a close -- raise a glass, give a toast, and perhaps think of a few fond...

Not So Massively: Godfall’s Challenger Edition is a flawed introduction to a flawed game

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I've been keeping one eye on Godfall for a while. I didn't want to take a chance on a game from a new franchise...

End-of-Year Eleven: The biggest MMO surprises of 2021

3
Why do I love covering MMORPG news year in and year out? If I'm honest about it, I'm usually in this for the surprises....

Not So Massively: Magic Legends had all the right ideas and all the wrong choices

10
This is the worst kind of column to write. Not only am I reporting on the closure of a game, but it's a game...

Former BioWare GM Casey Hudson announces the opening of a new development studio

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Readers will recall back in December 2020 that Casey Hudson, the general manager of BioWare, left his position after 20 years with the studio....
Because it's not real.

BioWare promotes Gary McKay to studio boss after tumultuous year

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After a year of shakeups at BioWare, the game developer now has a new general manager... who is the same as it's old general...

The Soapbox: If you want innovation in MMOs, stop worshiping polish

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Gamers often lament that the world of MMORPGs lacks innovation. It's a frustration I share; this a genre that could be much more than...
That's not good, no.

Former Anthem director Jonathan Warner ejects from BioWare

1
Players aren't the only ones leaving in droves after BioWare effectively killed the future of its multiplayer sci-fi title Anthem. Perhaps after putting on...
Word.

Star Wars The Old Republic announces The Dark Descent update with new flashpoint and ‘galactic seasons’

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Remember when Star Wars The Old Republic's last update fell a little flat and we said we hoped that the promised influx of updates...

Not So Massively: Outriders’ demo teases a decent but unremarkable looter-shooter

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Outriders, the new co-op shooter from publisher Square Enix, is not a game I've followed super closely, but with Anthem consigned to eternal purgatory,...
Sorry, guy.

Global Chat: What can fill that ‘new MMO’ void?

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MMO blogger Digital Visceral asked the question, "Where have all the good MMORPGs gone?" but the underlying question isn't one of scarcity or burnout....

Massively Overthinking: ‘Dead games’ in the MMO space

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I had a laugh a while back when I spied this tweet in my feeds from a Bungie CM who was suggesting people mute...
Elegy.

Vague Patch Notes: MMO sunsets and the myth of meritocracy

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A few weeks back, I talked about why a given MMO might have failed even when it possessed good qualities. It was a response...

SWTOR’s update 6.2.1 is finally live with updates for conquests, amplifiers, and uprisings

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As promised, Star Wars The Old Republic has finally rolled out update 6.2.1, which was originally delayed from its planned mid-February launch thanks to...

Massively OP Podcast Episode 311: The day the MMOs died

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Justin and Bree discuss Anthem Next's demise, Defiance and Gamigo's MMO purge, DDO's big news, Black Desert's free-play, Riot's MMO, and mobile Warcraft, with adventures in LOTRO, City of Heroes, WoW Classic, and Elder Scrolls Online, plus mailbag topics on post subs, Valheim, and MMOs as they used to be.

Not So Massively: A eulogy for Anthem and Defiance

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Last week was a bloodbath. In a single day, we saw Electronic Arts consign one game to eternal maintenance mode, and Gamigo announced closures...
Yes, this is one of the few cases wherein EA kinda gets to be the good guys.

Global Chat: Grieving over Anthem’s demise

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Belghast over at Tales of the Aggronaut is going through several stages of grief over the news that Anthem has ceased active development. It's...

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