ea

Disambiguation:
Early Access
Electronic Arts

Massively OP Podcast Episode 390: All systems go for MMO launches

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Justin and Bree discuss Star Citizen's crowdfunding, Wrath Classic's launch, Dual Universe, Mythic, Ultima Online's 25th birthday, Tibia, and LOTRO Before the Shadow, with adventures in SWG Legends and Truck Simulator, plus a voicemail topic on MMO systems proliferated across the genre.
Skull skull skull skull.

Apex Legends draws a line in the sand over increased developer harassment

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We all get mad at games, and some of us even get mad at game studios. However, when that anger boils over into harassment...

Star Wars The Old Republic’s forums enter read-only mode as part of a migration to new forum platform

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Today begins a transformation for forumgoers of Star Wars: The Old Republic. That's because the forums are in read-only maintenance mode for the next...

Raph ‘Designer Dragon’ Koster reminisces 25 years of Ultima Online

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While our own Game Archaeologist columnist Justin offered a retrospective of Ultima Online (and its alt ruleset server New Legacy was delayed into next...

The MOP Up: Allods Online throws an orcish holiday

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How many MMOs throw Orcs their very own holiday? I only know one: Allods Online, which celebrates all things orcish -- including goblin tossing...

Ultima Online delays New Legacy into 2023, hosts in-game faire to celebrate 25th anniversary

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At the top of 2022, MMO studio Broadsword was still on track to launch Ultima Online's New Legacy by the end of the year....

The MOP Up: Valheim comes to Microsoft’s store this month

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That kooky Norse survival sim Valheim is sending a raiding party to new shores -- in this case, to Microsoft itself. The company announced...

Global Chat: Torchlight Infinite’s infinite challenges

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The upcoming Torchlight Infinite is starting to build some positive buzz for this multiplayer ARPG, and Battle Stance was on the scene to check...
Sort of?

Warhammer Online: Return of Reckoning turns on double XP for a birthday weekend bash

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This Sunday will mark 14 years following the initial release of Warhammer Online. Now, those of you with some awareness of history will remember...

Star Wars The Old Republic players will be getting a more efficient and faster launcher soon™

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I'm going to be honest, whenever I get the random urge to re-install Star Wars: The Old Republic, I'm almost immediately punished for it...
It's not nothing!

Massively Overthinking: Have you ever returned to an old MMO and fallen in love?

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Earlier this month, MOP's Eliot penned a WoW Factor that doesn't quote but certainly does evoke the ol' Heraclitus quote about how you cannot...

The Stream Team: The republic stories of SWTOR’s Balmorra, Taris, and Corellia

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After a brief interlude of new content, Massively OP's Larry and MJ are ready to return to the Republic planetary stories Balmorra, Taris, and...

The Game Archaeologist: The legacy of Ultima Online

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Last week in The Game Archaeologist, we traced the history of Ultima Online’s origin, development, and testing -- not to mention one pesky in-game...

Massively Overthinking: The weirdest ways we’ve leveled in MMOs

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One of my favor flavors of fluff post we do occasionally is report on folks who have accomplished fame by leveling "wrong" in MMOs,...
Yourcraft.

NFT gaming consultant proposes conscripting poor gamers as MMO NPCs

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In case you needed another reason to keep crypto out of gaming, a new article on Rest of World chronicles an NFT scheme in...
getty

Vague Patch Notes: The MMORPG industry shockwaves that still reverberate

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A thought occurred to me the other day regarding World of Warcraft and the way that it deformed the MMO industry: People who are...

Global Chat: How can MMOs help us navigate better?

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Contains Moderate Peril recently tackled a subject that is very near to my heart, which is the tools, difficulty, and art of navigating around...

Dark Age of Camelot’s Covenant Crossroads event tasks players with making a pact and killing demons

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The northern crossroads region of Dark Age of Camelot has come down with a particularly nasty case of demons, and it's up to players...

The Game Archaeologist: How Ultima Online got made

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You know how there’s that yokel in every global chat channel that likes to troll players by claiming that World of Warcraft was the...

MMO dev Raph Koster disambiguates sandboxes, themeparks, simulation, and stagecraft

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Veteran MMO developer Raph Koster, who himself is working on a sandbox MMO couched in a metaverse, is back with another dev blog this...

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