bioware

Major MMO studio owned by EA, famous for its RPG franchises and particularly to MMO players for Star Wars: The Old Republic

One Shots: Poster perfect

One of the things that impresses me about the submissions to One Shots here is that so many of these pictures really could be blown up into high-resolution posters and be hung as honest-to-goodness art. I’ve always been meaning to comb through my screenshots folder and take the best of my best to a store and get that done, but I am a lazy man and figure that you all will keep my eyeballs entertained for one more week.

Here’s a good example of a poster perfect pic from Camelotcrusade, who shared this interesting shot from Star Wars: The Old Republic. “It feels like a galaxy far, far away now, but I really liked the title cards for Knights of the Fallen Empire,” he wrote. “Here is one of my favorites which transposed my character against a backdrop of galactic war.”

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Tamriel Infinium: Three things MMORPGs could learn from Elder Scrolls Online

Looking at the title, you might think that I believe Elder Scrolls Online is the perfect MMO, and in that case, you’d be incorrect. Elder Scrolls Online might have won the Massively OP MMORPG-of-the-Year award, but if you read my post in that article, you will notice that ESO won my vote for that award from me because it didn’t have any major blunders – not because it did everything the best way possible.

That being said, there are a lot of things that other MMOs can do to rise to the level of competency where ESO currently sits. I would like to spend a few moments here at the beginning of a new year to talk about the things that ESO consistently gets right and that other MMOs can learn from.

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Massively Overthinking: Our MMO hopes and wishes for 2018

One of the frustrating bits about our end-of-the-year content rollouts is that sometimes predictions and story roundups can come across as negative. It’s way too easy to assume that if someone is predicting game X will flop, she wants it to happen and is gleefully steepling her fingers and cackling madly over its future demise. Which is just not so! I never steeple my fingers.

But all the same, for tonight’s Massively Overthinking, we’d like to take a moment to set aside our fears and expectations and just talk about our hopes and wishes for 2018 in an MMORPG context. That was what we think will happen. This is a summary of our most optimistic daydreams.

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Hyperspace Beacon: Three things SWTOR could add in 2018 to turn itself around

Star Wars: The Old Republic did not have a banner year in 2017. It was the first year since the launch year that did not include an expansion. And the expansion that it released in late 2016 didn’t actually live up to its expectations.

Despite this, we did see some good things come out of 2017, like a couple of new PvP maps and some great changes to group finder. But what kinds of things can we see added to or improved upon in 2018 that would make up for this underperformance? Well, I have three of them. And I have done my absolute best make them realistic and doable with the existing team of developers. Let’s talk about that.

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MMO Year in Review: Lockboxes, CCP, and Destiny 2 (October 2017)

We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

The lockbox debate exploded in October, propelled in the mainstream by EA but closer to home by games like LOTRO. Meanwhile, Destiny 2 launched on PC, and the MMO world was shocked by the sudden closures of two of CCP Games’ substudios following EVE Vegas, which initially was not supposed to affect EVE Online (though by November we found out it most certainly did).

We also saw a number of updates to major MMOs, including Elder Scrolls Online’s Clockwork City, Warframe’s Plains of Eidolon, SWTOR’s pre-merge United Forces Foundation, EVE’s Lifeblood, and LOTRO’s Update 21. And Star Citizen dampened delay criticism by demoing its procedural cities.

Read on for the whole list!

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Battle Bards Episode 112: MMO minigame music

It’s time to take a diversion to play — and listen — to the minigames tucked inside of our MMOs! The Battle Bards haul out their last show of 2012 with an eclectic and fun assortment of minigame soundtracks. While minigame-specific music might be hard to hunt down, this trio did their best and are reasonably satisfied with the result. Which is good, because no refunds on this podcast!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 112: MMO minigame music (or download it) now:

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One Shots: Riding the unicorn charge into 2018

That’s it, folks. It’s time to put the wraps on the bumpy, odd year that was 2017 and get ready to flip our calendars to the pristine landscape of 2018. While the future of MMOs always holds uncertainy, one thing we know for sure: We’re going to screenshot the heck out of it.

To put a bow on 2017, I asked Massively OP readers to submit their absolute best screenshot from this past year — and the community took up the task with gusto. We’ll start things off today with Hugmonster showing us what a dignified, serious game Guild Wars 2 can be.

“My best screenshot of the year? Obviously me launching a stampede of rainbow unicorns!” he shared.

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MMO Year in Review: July was the high mark of the year for MMORPGs (July 2017)

We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

July was a month of MMORPG launches, as Riders of IcarusAlbion Online, and Gigantic formally launched; Dark and Light hit early access; and other MMOs, including SWTOR, Guild Wars 2, and Neverwinter, rolled out major updates.

But it was also a period of delays, as Star Citizen collected thousands of comments over its repeated delays of its 3.0 alpha and both ARK: Survival Evolved and Lord of the Rings Online’s Mordor rescheduled launches for August. We also said farewell to Firefall after its long limbo, and don’t forget the Pokemon Go live event trainwreck!

Read on for the whole list!

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Hyperspace Beacon: SWTOR’s 2017 year-end report card

I love the Bartle Taxonomy; it’s been around for a long time, and it’s still relevant today. This is why when I am given an MMORPG to judge, I will measure the game’s content against the taxonomy. Star Wars: The Old Republic has been my game for years, and I continue to play it nearly every day, even this year. I’ve been in constant touch with its community, and I don’t believe there is a part of the game I have not played in some fashion. How does it measure up this year to the Bartle Taxonomy?

The Bartle Taxonomy divides players into four categories that pull from two axes: the worlds-vs.-player axis and the acting-vs.-interacting axis. Crossing these two axes create for quadrants called Socializer, Achiever, Killer, and Explorer. A balanced MMORPG will sit right in the middle of these four quadrants. I have given SWTOR letter grades based on how I thought the game performed in those categories this year.

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The Stream Team: A Dromund Kaas getaway in SWTOR’s KOTET

After having to watch Voss burn, Massively OP’s Larry and MJ were visited by an unexpected new “friend” when they finished up Chapter 1 in Knights of the Eternal Throne. Now, they are set to take a mini-vacation on Dromund Kaas as a new alliance with the Sith percolates. What could possibly go wrong allying with them? Join us live at 2:00 p.m. to make all those important decisions about MJ’s Chiss Agent’s alignment.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, December 27th, 2017

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Perfect Ten: 20 multiplayer games to watch in 2018

A couple of weeks ago I covered 20(ish) MMORPGs that we are looking forward to seeing develop, test, and launch in 2018. But as you well may know, Massively OP covers a small university’s worth of “not-so-massively” multiplayer games that have some crossover into the MMO space. We do this because it gives some people much-needed gripe fuel and also because a lot of our readership is also interested in these games.

There is a lot of movement in the multiplayer game space, especially as the larger video game market continues to adapt and hew to MMO design. It’s a blended mess as we continually try to sort these games out into their proper categories, but while we do that, you can enjoy this list of 20 multiplayer games that you should be tracking in 2018. From survival sandboxes to pirate simulators to sequels, here we go!

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MMO Year in Review: Ship of Heroes abandons Kickstarter (April 2017)

We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

In April, City of Heroes-inspired MMORPG Ship of Heroes launched a $400,000 Kickstarter but canceled it soon after, believing it would not fund. Work on the game continued with an abbreviated scope.

Speaking of abbreviated scopes: Star Citizen began promising a trimmed-down alpha 3.0 by summer as of this month as devs talked up the game anyway. (Spoilers: Summer didn’t happen.)

Meanwhile, LOTRO turned 10 years old, SWTOR launched War for Iokath, Guild Wars 2 rolled out controversial raid armor, and Marvel Heroes finally announced a console version, sending the PC playerbase into turmoil.

Read on for the whole list!

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