Alien, quiet, and weird — that’s the Anarchy Online soundtrack for you in a nutshell. For the first episode of 2018, the ever-contentious Battle Bards are back to quibble about, gush over, and nitpick the score to one of the older sci-fi MMOs on the market today.
Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneIn, Pocket Casts, Stitcher, and Player.FM.
Listen to Episode 113: Anarchy Online (or download it) now:
Did you miss out on Diablo III’s reenactment of the original Diablo a while back? You’re in luck, then, because Blizzard is preparing the content for another go-around when the game hits its anniversary in January.
From January 1st through the 30th, players can revisit the Darkening of Tristram event, which contains the legendary cathedral dungeon from the original Diablo recreated inside Diablo III. Blizzard teased unique transmog gear, portraits, pets, and achievements that only can be obtained through this time-limited event.
“You’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms,” the studio teased. “Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him…”
Have a few extra bucks that Santa and his corporate elves haven’t pried from your wallet this month? Blizzard would like to tempt you to pick up one of its titles that are on sale from now through the beginning of January.
World of Warcraft’s base game is just $10, Legion is down to $25, and many of the MMO’s cash shop items are marked down. You can get Overwatch for $20 or the Game of the Year edition for ten bucks more. StarCraft II’s campaign collection is $30, and StarCraft: Remastered is $10.
Over in happy Diablo land, the base game and expansion are going for $20, while its Rise of the Necromancer DLC is down to $10. Finally, Heroes of the Storm’s Foundation bundle is being offered for 2,000 gems.
Source: Press release
I do think that we, as a culture, have become disturbingly obsessed with selfies, but I will always make an exception for anyone who finds himself standing in front of an enormous gas giant.
“I wanted to share my screenshot for One Shots for the first time,” sent in Stormheim. “The screenshot is from Destiny 2. I don’t still have cool stuff and gear, but its kinda awesome to take a selfie with Jupiter behind you.”
If nothing else, Jupiter has the effect of making the subject look thin and light in comparison. Kind of like standing next to Jabba the Hutt or a YouTube content creator’s ego.
If you weren’t convinced that Blizzard defeated Bossland in its string of lawsuits already, you will be today. As The Nosy Gamer noticed, Bossland announced today that it’s ending sales for multiple hack, bot, and cheat programs that affected Blizzard games, including Honorbuddy (for World of Warcraft) and Hearthbuddy (for Hearthstone), though it looks as if Demonbuddy (Diablo III) will remain intact. Support for the discontinued cheats ends on December 31st.
The Bossland announcement is super classy, and by super classy, I mean not at all classy, as you might expect. The developers insist their paid cheat programs “provide no edge” and were intended to help time-starved players. They also claim Blizzard is winning only because of its supposed “decision to compromise the privacy of their players” by using checks that any studio that cares about cheating uses.
Last weekend, even Massively OP was obsessing over BlizzCon, and we thought it would be fun to poll the writers, including those who watched from the sideliness rather than diving into the liveblogging, on their assessments of the event, particularly as they pertain to the MMORPG industry. What were the highlights and lowpoints? Where do we stand on World of Warcraft’s new expansion and classic servers? Let’s dig in!
Good news for you, Diablo III fans! You’re now able to – wait, what? No, the good news is not a major patch. Or a minor patch. No, it’s not another new class. It’s not another expansion. Or, uh… lots of things. It’s not really any news for the game that’s been in the same state since the first (and probably only) expansion launched, and…
Let’s try this again. News for you, Diablo III fans! If you enjoy the game on console and are looking forward to making the game that much prettier on your Xbox One X, you can do that now! Yes, the upgraded console is out, it’s expensive, and the question becomes how good the game looks on the new console compared to the old one.
If that’s exactly the sort of good news you were hoping for, we are so glad. You can check out a video comparison of the game running on the new console (as well as the PlayStation 4 Pro) just below, too, in case you’re still up in the air about which console to get and need some comparison shots. We’ve also got a rundown of all our stories about enhanced graphics on the Xbox One X down there, too.
We were all prepared for the lack of Diablo III news from BlizzCon, in spite of the franchise’s huge following. But what we we didn’t anticipate was the demand for Diablo II and Warcraft III, especially in light of the announcement of World of Warcraft Classic and the free-to-play conversion of StarCraft II.
Turns out that Blizzard does have its eye on remastering both games, but it’s not ready yet. As Blizzard Senior Producer Peter Stilwell told PCGN, Warcraft III in particular needs a whole lot of balancing and a new map pool to satisfy tourney players.
And as for Diablo II? Hackers are the real threat.
“With Diablo [II] the big one is the botters and the spamming is out of control, [people asking] could we please fix that,” Stilwell admits. “Keep rolling seasons but maybe eventually be good enough at combating them that you see real names at the top of the leaderboard again.”
Ah, here we go again. It’s time for our final liveblog of BlizzCon 2017, and it’s the World of Warcraft Q&A. And they’re live questions, which means that there are going to be several questions about the new expansion (that will not be answered because all of the information that can be shared right now has been shared), several questions about lore (that will be laughed at), and several questions about when we’ll get Jaina’s hair (it does look nice).
At this point, who knows what could happen? They announced World of Warcraft: Classic. They could do anything. Blizzard badger don’t care, apparently. Of course, if you don’t want to watch all of that, why not just watch our liveblog down below? It’s still speeding along at a fair clip, and it’s what we’re doing here. You can catch up past the break if you missed the start.
Remember how last year, we got an enormous amount of art discussion during a panel that really should have been about systems? Or was it the year before? These things blur together sometimes. If you spend a whole lot of time liveblogging about World of Warcraft at each installment of BlizzCon, at some point you just start letting it all push together into a melange. What stands out most are the hunted, harried looks during the Warlords of Draenor era.
Still, all of the liveblogging beats an actual west coast trip. And reading it is probably even more fun, especially when the art panel is actually labeled as the art panel! Let’s learn all about the art in the comments below, or by catching up with the recap just below. Fun for the art-focused family!
The gameplay and systems panel is always very important to World of Warcraft. You found out long ago (well, a few hours ago) about the existence of World of Warcraft: Battle for Azeroth, and now you have to find out how long it is down that leveling road. And, for that matter, what will be along the way. Dungeons and quests, sure, but how many? What sort of mechanics will they include? How will classes play? Do Rogues get swirly balls back?
Yeah, that one’s just trolling. You’re never getting swirly balls again.
Fortunately, all of these questions are going to be addressed, at least in passing, by this BlizzCon 2017 panel. So let’s find out more about the mechanics that we’ve got now, what’s coming around the bend, and what will be here in the future as we sit through another liveblogging session. As always, catch up past the break!
Blizzard made several major announcements for World of Warcraft today that you probably need to know about if you’re a current or even a former player who’s been trying to decide whether or not to go back. Let’s recap the highlights!
- The expansion is called Battle for Azeroth. We don’t know when it’s launching or when it’ll go into beta. You can, however, opt-in to the beta through Battlenet as always. We’re guessing it’s a ways off as there’s no preorder yet.
- The level cap is lifting to 120. The official site boasts a level 110 booster as a catch-up mechanic.
- Allied races (not sub-races) are happening. We’ll start with six: Void Elves, Dark Iron Dwarves, and Lightforged Draenei for Alliance and Nightborne, Highmountain Tauren, and Zandalari Trolls for Horde. We can quest to make them allies, then we can roll them ourselves from level 20 (or race-change into them), though there are extra gear rewards for those who level the hard way.
So let’s be honest with you, folks: We are writing this before we actually know what happened in the BlizzCon 2017 opening ceremony. We know that in all likelihood, this panel is going to be all about World of Warcraft: Expansion Titles Go After The Colon, but we don’t actually know what title goes after that colon. All we know is that it’s probably not National Lampoon’s Vacation.