final fantasy xiv

Play Final Fantasy XIV
Official Site: Final Fantasy XIV
Studio: Square Enix
Launch Date: September 30, 2010; relaunched August 27, 2013
Genre: Fantasy Hybrid Themepark
Business Model: Subscription (Cash Shop)
Platform: PC, PS3, PS4

Wisdom of Nym: Final Fantasy XIV’s Stormblood dungeons in review

Have I really not talked about the dungeons of Stormblood yet? That’s unexpected. Usually I would have mentioned them by now, I talk about these things a lot. Yet here we are and I haven’t really given a deep look at any of the dungeons through the leveling experience up to the top. It is, frankly, a shocking realization, and it’s all the worse that I spent a lot of time thinking (and working on) columns on more esoteric elements of Final Fantasy XIV before remembering this obvious one.

So let’s correct this now and talk about these dungeons. The level range for things was adjusted after my initial preview, and we have a similar leveling arrangement to how things were in Heavensward, but I honestly like this batch more. Part of it is familiarity, sure, but I remember feeling like the first two dungeons in Heavensward were kind of clunkers even when they were new, compared to really enjoying the heck out of everything in Stormblood. Of course, that doesn’t mean there aren’t high points and low points, but… well, let’s just get to it, yes?

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Massively Overthinking: What keeps you from playing mobile MMOs?

Earlier this week, we wrote about Black Desert developer Pearl Abyss’ IPO and its grand plans for the future – among them, four additional MMOs. Sounds great, right? Except that the suspicion, at least in our comments, is that Pearl Abyss will just follow in the footsteps of Nexon, NCsoft, and Netmarble in that the games will mobile MMOs and not “real” MMORPGs at all. That may or may not be true; the games have fairly fast turnaround for a full-scale MMORPG, but then the company talked up the BDO engine for future games and expressed great ambition in the MMORPG market in the west and on console.

But the suspicion seems to turn off so many of us — the stigma is real. So for today’s Overthinking, I wanted to dig into that. Do you play mobile MMOs, especially any of the modern crop that are popular in East Asia and then ported here? What keeps you from playing mobile MMOs, and what would you want out of an MMO for a mobile device that would actually make you consider it a home MMORPG?

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Final Fantasy XIV prepares for Shirogane housing while halting house demolitions

Looking forward to picking up a house in Final Fantasy XIV’s Shirogane housing district? The houses are planned to open up with the release of the upcoming patch 4.1, and the latest article on the official site details how players can move into a new plot from their old ones with a discount equal to 30% of the old plot’s price. All of your housing items will be deposited into the new Storehouse feature, allowing you to retain access to furnishings that otherwise cannot be removed from an estate.

Of course, if you’re a player in the regions affected by the recent hurricanes, your concerns are probably more focused on your real-world house than a house in FFXIV. The good news there is that the game is also temporarily halting house demolition timers, so you needn’t worry about anything happening to your house while dealing with the real-world crisis around you. It doesn’t help make the recovery easier, but it’s still a good thing.

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Perfect Ten: The 10 tiers of MMORPG lore

Lore! Huh! What is it good for? Understanding why you’re standing in the middle of a pack of angry people with fangs in MMOs, of course. It’s the thin line dividing your actions from being reckless, indiscriminate mayhem and discriminating, careful mayhem. Lore is how you know what the world is like beyond your front door, and it’s the difference between understanding that you face Ragnaros, lord of flame or just knowing that there’s a dude here made out of fire, so you should probably use water spells on him.

All lore, however, is not created equal. There’s lore that creates a detailed, vibrant world full of people with their own hopes and dreams, and there’s lore that creates a game where you know what you’re supposed to be doing but have no idea what people do for fun afterwards aside from waiting to die. So today, we explore the tiers of lore, arranged in a numbered list because that’s the entire premise of the column. It’s not Perfect Vague Assortment of Concepts. That’s not even a column.

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Valiance Online puts out a call for hurricane heroes for charity event

When real-life tragedy occurs, it’s perfectly OK to give priority to assistance over interest in video games. But what if you could do both?

Valiance Online has joined the growing club of MMOs and communities looking to do something to ease the suffering and assist in the recovery for those affected by the recent hurricanes in North America. For the duration of this Wednesday, September 13th, the superhero title will shunt all donations made on its website to hurricane relief instead of game development.

This puts Valiance in good company. Final Fantasy XIV’s community recently ran a blood and charity drive for victims of the hurricanes, Destiny 2’s Bungie organized charity events, and even Ultima Online chipped in by disabling housing decay while hurricane victims get back on their feet.

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Wisdom of Nym: Final Fantasy XIV’s ability customization

The Job system is a staple of Final Fantasy as a series, which is a little odd when you consider that it’s only showed up by that name in three main series games. Go ahead and double-check; outside of Final Fantasy III, Final Fantasy V, and Final Fantasy XI, none of the games use the Job system. And careful observation will note that Final Fantasy XIV is not, in fact, on that list; it uses the Armoury system, by its own description.

This is relevant because the Armoury system, as we’ve seen so far, doesn’t emphasize the mix-and-match nature of Jobs (which we also see in other games with similar systems, from the aforementioned main series titles to the various Final Fantasy Tactics installments and more peripheral derivatives like Bravely Default). It emphasizes roles.

And I think it’s interesting to consider this fact in light of the fact that Stormblood, in many ways, has kind of put nails in the coffin of cross-job pollination. And all of that kind of centers around understanding the shift in PvP.

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Final Fantasy XIV players donate money and blood for charity

The Final Fantasy XIV community is large, diverse, and focused on a variety of different issues. But it does seem to be a community that likes being charitable, as evidenced by the results of the game’s Stormblood-themed blood drive. A new video is available just below showing off the themed bus itself and celebrating the estimated 1,200 lives saved by blood donated through that means lone.

But maybe that was just because it was an official outlet and was kind of visible? It doesn’t seem so, as the player-organized charity stream event from the weekend raised over $21,000 for disaster relief. That’s pretty cool, too. You can check out the blood drive video just below if you’d like to see more about how it looked… and if you missed either of the above, you could always just go donate some blood and money today. Hurricane victims will need both, and no one will stop you from muttering “for Ala Mhigo” while you do it.

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Final Fantasy XIV players to host in-game events, charity stream for hurricane relief Saturday

Hat tip to MMO blogger Aywren, who picked up on a Final Fantasy XIV-based Direct Relief charity event “to raise awareness and bolster hurricane relief efforts” — referring of course to Harvey, which ravaged the gulf coast of the US just a few weeks ago, and now Irma, which is already devastating the Caribbean with its sights set on the whole of Florida, never mind Jose behind them.

Streamer denm0 will begin the charity stream on Saturday at 1 p.m. EDT (10 a.m. PDT) and asks players to roll up a potato-themed Lalafell toon to join up with what looks like an airship tour, leveling-up race, march across Eorzea, and a party, all in the service of raising money for disaster relief.

“The starting server is a secret that will be announced at the start of the stream. This way everyone begins at level 1. Getting through MSQ takes about 2-3 hours, so you have plenty of time.”

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Massively Overthinking: The best and worst MMOs of 2017’s PAX West

PAX West 2017 has come and gone, and though MJ is still feverishly working on her last few articles, we wanted to pause a moment to reflect on everything we’ve seen and read and recapped so far. So for today’s Massively Overthinking, I asked our writers to tackle three topics from an MMO player’s perspective: the biggest surprise of the show, the most disappointing bit, and the games that grabbed them and won’t let go.

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Global Chat: Overwatch’s stalled story

With all of the attention, fandom, e-sports, and development given to Blizzard’s Overwatch, have you ever suspected that the team shooter has a critical weakness in its narrative?

Tyler at Superior Realities unloads with both barrels at what he calls the “failure” of Overwatch’s story: “The thing is, a 10-minute video clip once a year and a 10-page digital comic every six months aren’t a story. They’re marketing […] Nor has there been any forward momentum to the story. We’re still just hovering, frozen in time, at the moment Winston reactivated Overwatch. If this were a movie, we’d still be in the first five minutes.”

Our whirlwind tour through the latest that the MMO blogosphere has to offer continues, with a look at Destiny 2’s PC beta, FFXIV’s nostalgia trip, the perceived value of MMOs, and more!

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Everyone seems to love Final Fantasy XIV: Dad of Light, and it’s not what you think

Are you interested in watching a series about Final Fantasy XIV that’s actually about watching two people play the game? You might be surprised. Final Fantasy XIV: Dad of Light is on Netflix right now, and it turns out the show is actually really good even if you have little to no interest in FFXIV as an actual game. Because it’s not about “how awesome is our game,” it’s about two people connecting after years apart.

The show centers around Akio and his father Hakutaro, who have a distant relationship with one another and only connected ages ago around the original Final Fantasy game. Now that Akio is older, he starts connecting with his father again through FFXIV, and also while pretending to be someone else… which sounds goofy, but it leads into an examination of how people can connect through video games despite the gaps in their lives. Which is something less than the cynical bit of cross-media synergy you might expect.

Source: Polygon

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Wisdom of Nym: Breaking down what we know about Final Fantasy XIV 4.1

I’ve been gathering, crafting, and fighting my way up in Final Fantasy XIV in preparation for 4.1. Not that I haven’t been enjoying the game on its own, of course, but it seemed likely that 4.1 would bring a new set of beast tribe quests, more stuff to nab from the 24-person run, plenty of new main scenario lore… you get the idea. It seemed like the sort of thing I’d want to be as prepared for as possible, in other words. And here it comes in just about a month! That’ll be nice.

Of course, the lengthy anniversary broadcast didn’t reveal everything we’re going to be hearing about for the patch; it was more of a tease than a full rundown. But we can derive a lot from that tease alone, so let’s talk about what we’ve heard so far for patch 4.1. We’ll know more around the middle of the month, but we’re here now.

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One Shots: In the altogether

Warning: After the break is a shocking depiction of human nudity and the bravado of a squirrel that seeks to save you from nightmares for the next two weeks. It is all thanks to that online weirdness generator called Final Fantasy XIV and beloved reader Skoryy, who is incredibly quick with that screenshot key.

This is from Skoryy’s private photography gallery entitled, “Random MMO Funny Faces.” Gaze in awe and dumbstruck horror after the break, then read on because we’ve got a whole bunch of interesting player shots for you to admire when you tire of trying to peek around that bushy tail.

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