Circle of Two’s leader, a notorious player named gigX, was so furious to learn of The Judge’s betrayal that he went into full meltdown mode in the alliance chat channel. Not content to keep his rivalry in-game, gigX asked his alliance to give him The Judge’s real name and home address. He followed up the request by writing “The Judge feel free to use your hands by typing here” before adding “while you can” to make a pretty serious threat.
As of yesterday, Overwatch passed its seven millionth player, which represents a lot of revenue for the buy-to-play game. Need some more big numbers before you’ll be impressed? To date, Overwatch players have collectively clocked 119 million hours in the live game and swapped heroes 326 million times.
A small handful of those players won’t be seen in the game any more, however. Over 1,500 Chinese accounts have been permanently banned due to cheating. This is the first wave of bans, with Blizzard obviously sending a message to any players out there who might consider using a hack to gain a competitive advantage.
Curious what the Overwatch experience is like? Read our launch impressions of the super-powered shooter!
Cheating detection is a whopper of an issue for MMO developers to handle, especially since both fairness and equality of resource access are crucial in successfully managing massive online communities. Having said that, if an anti-hacking system is too rigorous, false positives can occur and honest players then suffer for those who decide to cheat. In this edition of Flameseeker Chronicles, I’ll break down Cleary’s response to this hacking admission while discussing batch banning and how adequately this deals with cheating in GW2.
That’s exactly what’s being tested right now on the North American servers. The new system will receive player reports of bad behavior, attempt to verify the offense, and deliver an appropriate punishment (temporary or permanent bans) within minutes of the submission.
“When negative behavior occurs, we know that the faster a player receives feedback, the better their chances of reforming,” Riot Games reasoned. The studio said that it will have a team to monitor the first few thousand cases and has plans to expand the system to include positive rewards in the future as well as follow-up notifications to those affected.
Forget modgate — the next controversial decision by Valve might already be here. The company announced that it will be allowing game studios to identify disruptive or cheating players and target them for permanent bans from that particular game on Steam.
Valve explained its reasoning behind the so-called game ban: “In order to ensure the best possible online multiplayer experience, Valve allows developers to implement their own systems that detect and permanently ban any disruptive players, such as those using cheats. Game developers inform Valve when a disruptive player has been detected in their game, and Valve applies the game ban to the account.”
Affected players will need to contact the developer rather than Valve to appeal such bans.[Source: Steam via Eurogamer]