shroud of the avatar

Official Site: Shroud of the Avatar
Studio: Portalarium
Launch Date: N/A
Genre: Fantasy Sandbox
Business Model: B2P (Cash Shop)
Platform: PC

Players throw a party for this week’s Shroud of the Avatar update

Any excuse for a large-scale shindig is a good one by us. For the players over at Shroud of the Avatar, the title’s consistent monthly updates haven’t lost their luster or crowd appeal.

This is why Avatar Radio, the player-run internet radio station for the game, is throwing a dance party for this week’s Release 51. The party is taking place on February 23rd on the Isle of Chaos.

“Come help the Devs test the limits of the newest update, the last of it’s kind before
the Queen of Chaos sets Sail off into full launch,” the party organizers said. “While partying on the Queen of Chaos we will have our ears tantalised by the best beats this side of the Rift by the one and only Lord of Chaos, Darkstarr himself.”


The Stream Team: Getting excited for Shroud of the Avatar’s launch

Launch is coming soon! Massively OP’s MJ has been carefully limiting her time in Shroud of the Avatar before launch, but now that it is almost here she’s done holding back! There are many aspects of the game she has been looking forward to, and soon she will revel in them all. But first things first: Will she decide to keep the archer or kill her off and try the story from another angle? Tune in live at 7:00 p.m. for some SOTA adventures.

What: Shroud of the Avatar
Who: MJ Guthrie
When: 7:00 p.m. EST on Tuesday, February 20th, 2018

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Shroud of the Avatar gives its shopkeepers a Victorian makeover

One fact you may not know about Shroud of the Avatar is that it allows players to stock and operate their own virtual shopkeepers to sell crafted and looted wares. These player vendors are about to get an upgrade from their former drab lives to a much more refined Victorian palate. The devs said that the male shopkeepers will be first in line for the makeover, followed by female NPCs in Release 52.

This week’s developer newsletter revealed the new in-game models for harvestable trees, which come in both pine and maple varieties. The team also continues to power forward with the design for the South Fetid Swamp, a location as charming as its name implies.

Portalarium also let players know that it extended the deadline to March 9th to confirm mailing addresses for physical goods from their pledges and backing.

Release 51 is scheduled for February 22nd.

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Make My MMO: Camelot Unchained’s beta will be born on the fourth of July (February 17, 2018)

This week in MMO crowdfunding, Camelot Unchained invites you to break out the sparklers because the game will finally launch its long-delayed beta one on July 4th. That’ll follow the “feature lock” date of June 12th. We got the whole scoop in our interview earlier this week!

Meanwhile, Star Citizen posted a new ship sale, had a nice friendly chat with the BBB, and talked about the thrilling topic of refueling. Plus, Crowfall got a lore update, Albion updated its Kay build, Pantheon teased its pre-alpha, Project Gorgon detailed its Steam preparation, and mecha-shooter Pantropy updated its ongoing Kickstarter.

And Maguss, the wizarding MMOARG that raised almost half a million bucks on Indiegogo, launched its open beta on iOS and Android this morning.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Shroud of the Avatar on R51’s vendor changes, new maps, and bears

As Shroud of the Avatar surges toward its formal launch later this year, the devs are continuing their stream of weekly newsletters. This week, they’re talking up their updates to the South Midmaer Way, construction on new map South Fetid Swamp, and bears. Kind of a lot of bears. In fact, all the bears have been “completely rebuilt.” Bears bears bears. OK, I’ll stop. They are pretty cute!

In patchy news, Portalarium is also working on the planned player vendor revamp coming in R51. “The first thing we will try to improve is visual variation,” Starr Long explains. “Long term we plan to support customization of vendors via equipment choice but for now we are focusing on providing that visual variation through our pattern system. These patterns will include a female version of the current vendor, a completely new outfit based on Victorian shopkeeper uniforms (with gender and skin tone variations), and a cash register that will act as a fully functioning player vendor (even though it does not appear as an NPC).”

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Make My MMO: Dual Universe’s second crowdfunding effort and Massively OP’s third birthday (February 10, 2018)

This week in MMO crowdfunding, Dual Universe is still zooming along in its pre-alpha, and it’s addressed just that in a new AMA this week. The studio acknowledges that the game’s development has become delayed (you’ll recall it was originally supposed to launch a full alpha last fall) but that money isn’t an issue. “Don’t worry, we are OK,” Novaquark tells backers. “We are going to publish a roadmap before Summer. For the 24/7 [testing], this is a high level priority, and we hope to be able to get you there in a few weeks. It won’t be full time however, but more like full week-ends to start with.” The studio also says it’ll launch a second crowdfunding effort later this quarter.

On a more meta note, today marks Massively OP’s third birthday as an independent MMORPG website, and the plain truth is that wouldn’t be here today without the generous donors who contributed to our original Kickstarter back in 2015, our Patreon and PayPal donors, our Twitch subbers, our Amazon clicky-clickers, and you lovely folks who whitelist our ads. You and we are living proof that crowdfunding can work! Thank you all so very much from the whole team. Here’s to three and many more!

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Shroud of the Avatar’s most secret area appears only during certain planetary conjunctions

With $12.64 million raised to date (including a recent injection of $50,000 from a telethon) in crowdfunding, Shroud of the Avatar’s certainly had enough money to make a pretty solid fantasy game. We’ll see how it pans out when it officially launches late next month, but in the meanwhile, there’s still the February update to cram in some last-minute additions and fixes.

One area that’s slated for inclusion is the Lost Vale. This is actually pretty interesting: It’s a secret area that only appears when the in-game planets and stars form a certain alignment. From what we can tell, it will be blue. Very blue.

Another addition coming with Release 51 is heraldry for characters. “Stay tuned for more information about how you will be able to connect your personal Heraldry Blazon to your account,” the studio said. “As part of that we are building the items that the heraldry blazons will appear on including tabard armor (cloth, chain, leather, plate), shields, and banners.”

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Make My MMO: Crowfall’s EU servers, Camelot’s newsletter, Star Citizen’s perks (February 3, 2018)

This week in MMO crowdfunding, Camelot Unchained’s idea of a “short” newsletter is still over 3000 words, but it’s live this week with a rundown of the news that’s still buzzing from January: that the studio is making new hires left and right in the wake of a huge cash investment that’ll speed up production of the game. It’s also called its first alpha a success now that it’s smashed some lag bugs.

And in surprising news, one of the principals on Greed Monger actually began processing refunds for its 2012 MMORPG Kickstarter after years of abandonment.

Meanwhile, the Elite Dangerous community thwarted griefers, Star Citizen added earliest test access to subscriber perks, Legends of Aria began another round of beta, AdventureQuest 3D teased its new Paladin class, Albion Online rolled out another update to the Kay patch, Dual Universe’s pre-alpha edged up to R0.8.16, and Crowfall made good on its promise to get the EU test servers up and running.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Shroud of the Avatar plans launch celebration while Reddit community debate sub’s existence

A rather unique shindig is being planned for Shroud of the Avatar’s launch this March. Portalarium announced that it will be holding a release party on March 14th at the Bullock Texas History Museum. Only about 100 backers plus various press and guests will be able to attend and enjoy a short concert with Shooter Jennings.

Around that time, Shroud of the Avatar will also be present at SXSW Gaming Expo from March 13th through the 17th. Richard Garriott will get a special honor as a focus of a panel covering the game’s history and future.

Over on Reddit, an interesting poll is being conducted. A brand-new mod who took over r/shroudoftheavatar is now asking fans if they want the sub to remain open in light of several other subreddits covering the game and the sub devolving into a mess of trolling and outright attacks. “If you want this to stay open, posting is the second best thing you can do,” the new mod said. “Make your case not just here, but out there. Provide some things worth talking about. Win or go out swinging.”

Source: Shroud of the Avatar, Reddit. Thanks, Vagabond Sam!


Make My MMO: Camelot’s new producer, Star Citizen’s alpha 3 features, & SOTA’s R50 (January 27, 2018)

This week in MMO crowdfunding, Camelot Unchained devs say they’re getting really close to finalizing the date for beta one. This week, in addition to fiddling with the beta calendar, CSE says it’s been working on poses, rocks, casting and UI animations, new armor and weapon textures, container permissions, and performance for buildings, as well as training up the new tech producer.

Meanwhile, Shroud of the Avatar pushed out R50, Elite kicked off the beta for its next big update, we continued our tour of Project GorgonDual Universe teased new concept art, War of Rights got a wee patch, ROKH patched up (devs say they’re still “looking for the best way to make [their] come-back,” and Fragmented admitted it’s essentially in maintenance mode.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Shroud of the Avatar delivers Release 50 with balance, polish, and optimizations

Focusing on its top launch priorities for Shroud of the Avatar, Portalarium pushed out Release 50 today with tons of balance tweaks, optimization improvements, and polish passes for its community to experience.

Players should find that the framerate has taken “another step forward’ with this build. Release 50 also contains polish for all of its starting scenes, the rebuilt Sunless Barrens and South Drachvald Spur, a huge expansion to the crafting system, better NPCs and animals, UI tweaks, and a big rework of the math driving its combat system.

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Shroud of the Avatar cries wolf (upgrades), attends emulator anniversary party

Not satisfied with Shroud of the Avatar’s storebought wolves (seriously), Portalarium decided to breed, er, rebuild its own creatures from the ground-up. The new and improved wolves, who will most definitely huff and puff and blow your $500 house down, are coming in this month’s Release 50.

In this past weekend’s developer update, the team also discussed the making of the lava-strewn Sunless Barrens and showed off the new Watermill home that’s being added to the game store.

And how about some incredibly pink Valentine’s Day decor? A few items are being included in Release 50, such as a heart-shaped tub and gift boxes. The patch is already in testing and will be coming to live on Thursday, January 25th.

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Perfect Ten: The MMOs with the most uncertain futures in 2018

This is, bar none, the column I hate doing most on a regular basis. None of the games I highlight in here is something that I actually like pointing to; they’re games that people like, games that may very well be someone’s absolute favorites, and yet they’re also games where the future looks difficult if not outright bad. A cloudy future is never a good thing, and this particular column does not make it all right.

But we’re still here in the early days of 2018, and that means it’s still the right time to look at the games we might not see around next year. For various reasons, these are the games that already look like they’re in trouble, instead of absolute face-shattering surprises like a couple of the shutdowns last year.

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