valve

Steam company known primarily to MMO players for the Dota franchise.

Take home a Hand of the Gods Medusa key in honor of the console closed beta launch

Hi-Rez’s turn-based strategy card game Hand of the Gods — you might recall it better as SMITE Tactics or even its internal name, Hotgods — formally launches closed beta on console today, arriving on both PlayStation 4 and Xbox One.

“The​ ​beta​ ​for​ ​Hand​ ​of​ ​the​ ​Gods​ ​kicks​ ​off​ ​by​ ​offering​ ​special​ ​bundles​ ​for​ ​PlayStation​ ​Plus​ ​and​ ​Xbox​ ​Live Gold​ ​members–including​ ​FREE​ ​access​ ​to​ ​the​ ​Closed​ ​Beta​ ​for​ ​those​ ​members! Starting​ ​today,​ ​PlayStation​ ​Plus​ ​and​ ​Xbox​ ​Live​ ​Gold​ ​members​ ​can​ ​receive​ ​the​ ​Hand​ ​of​ ​the​ ​Gods promotional​ ​bundle​ ​for​ ​free!​ ​Each​ ​bundle​ ​features​ ​a​ ​unique​ ​Leader​ ​Skin​ ​and​ ​also​ ​includes​ ​an​ ​Exclusive Card​ ​Back​ ​and​ ​Player​ ​Icon.​ ​In​ ​addition,​ ​the​ ​bundle​ ​includes​ ​five​ ​Core​ ​Packs​ ​to​ ​give​ ​new​ ​players​ ​a​ ​jump start​ ​in​ ​building​ ​their​ ​decks.”

Want even more stuff? Hi-Rez has granted us codes for the Legendary Greek God Medusa, redeemable on either console (but not PC). Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

Read more

The Daily Grind: Is PUBG finally the ‘WoW killer killer’ we’ve been waiting for?

Say the words “WoW killer” to a bunch of MMORPG players in 2017 and you’re bound to get eyerolls, for good reason: Even though we’ve been watching over the last decade as game after game chased the title, most folks don’t really believe that any MMORPG will ever truly “kill” World of Warcraft except possibly WoW itself, however slowly. Globally oriented, e-sports-centric games like MOBAs and shooters have long since surpassed the MMORPG market anyway, beating them at their own community game.

What I didn’t really expect to ever see was a game that killed the “WoW killers,” and that’s exactly what PlayerUnknown’s Battlegrounds is doing. Oh, League of Legends, Dota 2, and CS:GO aren’t dead, and they’re not going to roll over and give up so easily, not when they’re still making money hand-over-fist (just a little bit less than before). But I have to admit that I didn’t see this coming. Battle royale is an old game type, and PUBG isn’t even the first to try to revivify it. I never expected this kind of dramatic sea change in online gaming. We’re watching a huge shift happening right before our eyes, and bizarrely enough, Daybreak is partly responsible.

Is PUBG a “WoW killer killer”? Is PUBG really worthy of all the fuss, or are people just sick of the old-school MOBA and shooter lineup?

Read more

PlayerUnknown’s Battlegrounds tops 2.3M concurrency, bans a fraction of that

Here’s a fun game that we play around the Massively OP office: A troublemaker will come in and loudly proclaim, “You know what’s a good game name? PlayerUnknown’s Battlegrounds!” Then it becomes a race to exit the building as fast as possible before flying projectiles from the staff make contact.

Dumb name or no, PUBG continues its meteoric climb in popularity. The battle royale shooter just reached a staggering 2.3 million concurrency, although these levels haven’t been achieved without a few (hundred thousand) bad eggs spoiling the batch. The studio claims that it has banned 322,000 accounts so far for cheating.

As the studio struggles to stay on top of this monster that it created, it also prepares for the holiday Xbox One release, the PC 1.0 launch, and the imminent addition of climbing and vaulting.

Read more

LawBreakers reportedly drops to ten concurrent players on PC

Good news, LawBreakers fans! The game has set a new record for concurrency by reaching its unprecedented nadir of 10 players online! That’s according to PCGamesN, anyway, and we’re assuming they’re using Steam stats to come to that number, since we don’t have access to console numbers.

Ten is exactly enough players to play one match, so the game was still playable. Also, bad news; when the good news is “there were enough players to make one match happen,” you need to seriously re-index “good news.” Because there isn’t much.

Player counts did apparently spike up after the game’s most recent free weekend, but they immediately dropped right back off, despite hopes that the title would start to build up steam again. One can only hope that the concurrency numbers on console are significantly higher, because if they’re anything like the PC numbers, the future does not look bright.

Source: PCGamesN

Comment

SuperData: ‘The esports market has finally hit the mainstream’

In promotional materials associated with its new paid “Esports Scoreboard,” gaming anaylsis firm SuperData – known best to our audience for its monthly revenue charts – has declared that “the esports market has finally hit the mainstream.” Though the associated marketing report is paywalled, some of the public statistics in the reveal are actually of interest.

For example, the company runs down the top 10 e-sports games by viewership, with League of Legends coming in at the top as of August. PlayerUnknown’s Battlegrounds, which recently blasted past 2M concurrent players and 15M sales, clocked in at #2, but expect that to rise in future editions as the game’s exploded even more since then. The firm argues that PUBG, unlike many of the MOBAs and shooters dominating the rankings, “stands out from competitors because players spend most of their time in stealth mode instead of intense shootuts, giving streamers time to interact with their viewers.”

Blizzard’s had a strong showing, too, with Hearthstone, Overwatch, and StarCraft II all in the top ten; SuperData notes that Overwatch in particular will benefit from the offseason of Dota 2 and LoL.

Read more

Grim Dawn’s ‘massive’ Ashes of Malmouth expansion has launched on Steam

Crate Entertainment has this week launched a huge expansion for its madly popular multiplayer OARPG Grim Dawn. Ashes of Malmouth is live now and runs $17.99 on Steam (the base game is currently 70% off, so just $7.49).

“Ashes of Malmouth picks up where Grim Dawn leaves off, expanding the world and story with two new chapters in the epic struggle to free humankind from the horrors of the Aetherials. Deep within the fallen city of Malmouth, the Shaper of Flesh crafts grotesque living weapons that could deal a final blow to the human resistance. You must forge new alliances as you push forward through deep forest, the void and into the city itself in a heroic effort to end the Aetherial terror. Venture into dangerous new parts of the world as you discover unique items, empower your characters and make difficult choices that have a lasting impact on the people of Cairn.”

As previously covered, the expansion includes a level cap bump to 100, the Inquisitor and Necromancer masteries, two new story chapters, cosmetic gear system, new factions, new environments, new items, and a bigger stash. Crate’s said it’ll launch as “Rogue-Like Dungeon” coming in a freebie update to follow the expansion too. Trailers below!

Read more

Warframe’s Plains of Eidolon expansion launches open-world ‘landscapes’ today

It’s been a thrill, I think you’ll agree, to watch over the last couple of years as Digital Extremes‘ Warframe defied the rule that most online games in our purview shrink after launch. The game has only gotten bigger, as it does again today with the launch of its Plains of Eidolon expansion. Today’s launch is for PC, mind you; consoles can expect it in November. Oh, and it’s free. And as the DE team told us back at Tennocon this past summer, MMORPG players in particular should pay attention to this patch, as the addition of open-world landscapes, interactive NPCs, a “gripping” story, a diurnal cycle, and new mission types, all with an emphasis on exploration, definitely push the game over into more MMO-like territory.

“Plains of Eidolon is the first-of-its kind Landscape for Warframe. The Open Zone design offers kilometers of colorful rolling hills and pastures, lively lakes and rivers, active mines and caves, all during a continual diurnal/nocturnal cycle for Tenno to soak up and enjoy. As many as 50 players can converge on the makeshift basecamp of Cetus, where the race of the Ostrons offer missions and challenges, and new weapons, armor and items to craft and customize to a degree never before realized in Warframe. During the relative safety of day, whether on foot or soaring through the air (using the revamped Sky Archwing), Tenno will clash with new and old Grineer, partake in mini-games such as spearfishing and mining, and partner up with as many as three others to explore the Plains. At night, danger surfaces from the waters and haunts the storied grounds. Only the bravest and best equipped teams will venture forth in their crash-course hunt for the massive Eidolon, a towering monstrosity lured to consciousness in search of something dangerous and mysterious.”

Read more

Halloween 2017: Dark and Light, Villagers & Heroes, and MapleStory

Halloween comin’ at ya fast, so fast even we can’t keep up.

In Dark and LightGobboween has descended on the gameworld. Expect prowling wolves, enchanted jack-o-lanterns, pumpkin seeds, elite teleporting mobs, candy, and even a scythe tool if you want to run around ganking people while pretending to be the grim reaper.

In Villagers & Heroes, won’t you take me to Funky Spooky Town? There’s a new zone map for Spooky Town, plus new cosmetics and a spider mount.

Read more

Daybreak is launching a pro league for H1Z1 e-sports

If you were wondering what Daybreak is up to as we have been, wonder no more: It’s been putting together a pro league for H1Z1, which it is now characterizing as a “groundbreaking survival battle royale game.”

“Daybreak Games has partnered with Twin Galaxies, whose new Pro League Division will establish the H1Z1 Pro League for Daybreak’s fast-paced, last-man-standing game, H1Z1. The goal of the league is to create a sustainable esports ecosystem in partnership with teams for the benefit of H1Z1 players, viewers, and League partners. Focused on a ‘player-first’ approach, the H1Z1 Pro League will include a guaranteed player minimum salary, team owner and player representation on the governance committee, along with a comprehensive Player Bill of Rights and a well-defined revenue sharing model. The H1Z1 Pro League will launch its inaugural season in early 2018.”

The studio says it’ll form the league around 15 teams of 5 players that will come together in live 75-person matches over two 10-week splits next year. “There will be no fees or buy-in costs for teams to take part in the league,” Daybreak notes, “and teams will be selected through an application process that will begin this fall.”

Read more

Massively OP Podcast Episode 139: Catching up with Legends of Aria

On this week’s show, Legends of Aria’s Derek Brinkmann returns for another interview about how the indie MMORPG is shaping up as it goes through its “final” alpha and heads toward beta and launch. We also dig deep into the mailbag to gripe about gambling!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Read more

Leaderboard: Are you one of the 2M people playing PlayerUnknown’s Battlegrounds today?

PlayerUnknown’s Battlegrounds just keeps on growing globally: It’s completely outstripped every other game on Steam in terms of concurrency, having now set a new record of 2M concurrent this weekend. As GIbiz points out, its closest competitor now is Valve’s own Dota 2, which saw 700K concurrency over the same period. That’s up a million for PUBG just since last month, with 13M copies sold to date. Oh, and did I mention it’s still in early access?

We’ve previously noted that the game is primarily pulling from the CSGO audience, but now it looks to be hitting the other top games too – H1Z1 especially, whose peak concurrency has dropped a full third since August – and I have a few guildies playing who normally play MMOs. How about you? Are you one of the 2M people playing PlayerUnknown’s Battlegrounds today? Let’s take it to a Leaderboard poll.

Read more

Secret World Legends recaps Orochi Tower, plots upcoming adjustments

The Orochi Tower is where the story of Tokyo ends in Secret World Legends, a familiar fact to anyone who has played through this story before. But there will be some changes compared to the original version of this content, so even if you think you know the story you want to pay attention. You can check out a recap run-through of the gameplay in the video just below, or you can also catch up with a summary of information from the most recent development livestream.

Or you can check out the latest official dispatch, which also talks about future balance changes for the game, notably including the removal of AoE damage penalties from weaponry. Assault Rifles in particular suffered from a lack of single-target options that brought down their damage in several situations, so the changes are meant to make the weapons more viable in a fight. The game continues to steam along nicely, so it should be for the benefit of everyone that viability and overall balance is still being examined closely.

Read more

Frontier Expo 2017: Planet Coaster adds scenarios, picnic tables, and lets vendors loose

Visitors can sit while vendors run wild! That’s the news that Planet Coaster devs shared on stage at the inaugural Frontier Expo 2017. The free upcoming first anniversary update will introduce new management features, rides, and customization options to the roller coaster building sim. First up: picnic tables. Now park visitors can sit to enjoy their meals, making them happier. Conversely, vendors will become free-range, leaving their shops and moving around around the park. This becomes important because vendors will have energy levels, and in order to recharge after a long shift they will need to go to the newly introduced staff management building (which players can customize to provide different perks).

In addition to those features, more customization will be available, from interchangeable coasters and tracks to four new rides — including a community-requested water coaster. Later, in the 1.4 update, folks will be able to create scenarios and share them on the Steam workshop to play with others. Get a peek at these features in the videos and screenshots below!

Read more

1 2 3 91