This will come as a bummer to anyone excited about getting his or her hands on Rend this summer: Frostkeep Studios announced yesterday that it is delaying the early access launch for the survival sandbox due to an “amazing opportunity” for the game’s development that was not specified.
“The excitement around the game has brought our studio an amazing opportunity to take Rend to the next level,” the studio said. “With this new support, we are re-evaluating current development plans and exploring ways in which we can deliver an even more robust in-game experience at launch.”
So what’s the new Steam early access release window? Frostkeep is now aiming for later this year to incorporate additional features and mechanics. The studio said that the delay will result in making Rend “an even better game than originally envisioned.”
Those hoping to see more rapid development and deployment of Project Genom will get their wish next month, according to this week’s newsletter.
“On July 28th, 2017, we will launch a separate PTS game version 0.7.0.0,” the team announced. “This test will be a key step in the development over the last months and a starting point for the fast release of subsequent major patches and the game version update on Steam […] The update will completely change the whole project basis, both technically and visually, but the main purpose of it is testing the network part.”
This patch is going to take the game a major step forward with new network architecture, a server transition system, seamless world transitions, an improved database, updated character models, character customization, better enemy AI, a revamped UI, 40 square miles of redesigned landscape, reworked dungeons, day and night transitions, daily routines for NPCs, and a dialogue system. Seems like a good collection of features for a proper update, doesn’t it?
Awakening this morning in Black Desert is the still-relatively-new-to-the-West Striker class. “The Striker reaches a new level of mastery over the martial arts, gaining access to a wider range of close-ranged techniques,” Kakao says. “With this latest Awakening, Strikers level 56 and above will be able to use the Gardbrace weapon, famed for its ability to temporarily produce a copy of its wielder and double the onslaught of attacks in battle. Also enhancing the Striker’s combat are fire elemental skills, as well as throwing moves like Hell Break and Infernal Destruction.”
Also live with today’s patch? The Striker Awakening Release Event, new titles, doubled karma loss for gankers, and a new battle arena for level 50+ toons. And yes, Reddit and the official forums are mad that Kakao is essentially making it more painful to gank Steam nubs. “YOU’RE ACTUALLY KILLING THE OPEN WORLD PVP LMAO” and so on, although to be fair, others are pointing out the inevitable karma bombing exploits that will undoubtedly ensue.
Kakao is promising a stream Thursday afternoon at 1 p.m. EDT all about the Striker’s Awakening. There’s also a sale on the game running through the Fourth of the July on Steam and the main site.
If Worlds Adrift isn’t on your radar yet, your radar could very well be broken and need replacing. But here’s a way to get caught up on just what the game is capable of: Bossa Studios is hosting a fan-made trailer by player Synovus stuffed full of footage of what the studio calls “some of the most impressive islands created by the community.” The builder’s-paradise sandbox is composed of these islands, designed for exploration by skyboat, grappling hook, and good old-fashioned feet. (And by the way, the island-building tool is a free download on Steam.)
The game is currently in closed beta; the team has been doling out keys for the last few weeks in limited batches thanks to heavy demand, though you can also buy access with a founder pack.
The videos is down below.
Last week, the Grand Theft Auto V/Online community was rocked by the shutdown of OpenIV, a modding tool that’s served the series’ community for almost 10 years, following a cease-and-desist letter Rockstar and Take-Two sent its operators. Rockstar said it wasn’t targeting single-player mods but dealing with what it says was OpenIV’s enabling of “malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody,” in spite of player arguments that single-player mods are theoretically not available to play in GTAO.
Turns out Rockstar and Take Two weren’t done. As the purveyors of the Force Hax mod menu announced, they’ve been driven offline too and were actually tasked with donating their profits to charity, since confirmed by Rockstar.
“After discussions with Take-Two Interactive, effective immediately we are ceasing all maintenance, development and distribution of the Force Hax cheat menu services. We will be donating our proceeds to charity and we apologize for any and all problems Force Hax services have caused to the Grand Theft Auto Online community.”
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Twilight Spirits, The Black Death, Conqueror’s Blade, Worlds Adrift, Ragnarok Journey, TERA, Wakfu, ARK, Guild Wars 2, and Destiny 2, all waiting for you after the break!
Self-labeled “hardcore” MMO Tale of Toast is kicking off bi-weekly alpha tests, and you are invited to the party. The two-person development team told Redditors that starting this weekend, it will be holding an alpha test through Steam. Interested parties can hop over to the official Discord channel to ask for a key.
Curious about what Tale of Toast looks like? The team put together a photo tour of this deceptively colorful game while pointing out some of its key features along the way.
The devs also made their elevator pitch about what makes this MMO special: “Tale of Toast is an open world MMORPG with hardcore PvP mechanics and where dying actually means something, and is inspired by old school MMORPGs and boardgames. Experience battles throughout the entire world against other players and guilds with the goal to take their items upon killing them, and risk losing your own upon your death.”
. Thanks Harley!
This week, the Grand Theft Auto V/Online community has been in absolute uproar over a cease-and-desist letter Rockstar and Take-Two sent to the operators of OpenIV, a modding tool that’s served the series’ community for almost 10 years.
“Take-Two’s actions were not specifically targeting single player mods,” Rockstar told PC Gamer. “Unfortunately OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody. We are working to figure out how we can continue to support the creative community without negatively impacting our players.”
Players have questioned this rationale since single-player mods are theoretically not available to play in GTAO. Rockstar has said it will not pursue players who used these tools, because duh.
Multiplayer sci-fi survival sandbox Hellion is getting a big update next week. Zero Gravity is calling it the “biggest update” to the game since its early access launch in February.
“Along with improved navigation, enhanced flight systems and overall optimization, the new update will bring additional content such as a loot distribution system dividing the solar system into civilian, industrial and military zones as well as an elaborate security system including authorization, a locking and unlocking system and defense turrets,” writes Creative Director Marko Smiljanic.
Players should further expect the new tutorial and playable female characters. The trailer down below is a nice sum-up, plus we’ve included our own stream of the game from its early access debut.
Snail Games has released a fresh Dark and Light trailer at this week’s E3, demonstrating the company’s NVIDIA Ansel tech. “With NVIDIA Ansel, players can take staggering 360° screenshots, as well as studio-quality 2D screenshots, as they make their way through Dark and Light’s world,” Snail says. “The technology works with supported GeForce GTX graphics cards, and will be available to use in Dark and Light upon its Steam Early Access release.”
While the company has not confirmed the unlikely rumors that Dark and Light is launching alongside the Steam summer sale later this month, it did open closed beta sign-ups last week. We do know the game, the graphics-intensive revival of an abandoned mid-aughts sandbox, is slotted for early access at some point this year.
The E3 trailer is down below!
Hope the start of your summer is calm, peaceful, and orderly, because it’s sure as heck not going to end that way if LawBreakers has anything to say about it.
This “gravity-defying” multiplayer shooter is coming to us courtesy of Nexon on August 8th. The launch date was revealed at this week’s E3 2017, where the team also announced that it would be holding a “Rise Up” PC beta test from June 28th through July 3rd.
LawBreakers will roll out on both PC and PlayStation 4 and retail for $30, unless you want the deluxe edition for 10 bucks more. Players can pre-order the game right now to reserve exclusive character skins.
The key hook of this FPS is the extreme gravity (or lack thereof) situations in its futuristic multiplayer maps. It is rated M, so chances are pretty good that there will be a blood splatter or two during these matches.
It seems co-op multiplayer campaigns are the thing for MOBAs to do lately, if SMITE and Master X Master and Dota 2 are any judge, bringing the whole MMO and ARPG industry full circle. Dota 2’s attempt at adding PvE content into games built around PvP arena battles launched this week, in fact. Act I: Siltbreaker is live now and includes loot and de facto achievements and ranks.
“Each playthrough of this campaign offers the chance to earn in-game Artifacts that can be used each time you play the campaign during the Battle Pass season. Comprised of all-new items to the Dota universe, Artifacts are mythic objects of power that can be equipped in your inventory as you progress through the challenges of the campaign. […] As you battle through multiple play zones in search of Rhyzik, you’ll earn completion stars based on your performance level. The first time you complete a zone with one or two stars will net you Battle Points rewards, and delivering a three-star zone performance will grant a treasure from Siltbreaker himself.”
It’s not technically a free update; you’ll need to own Valve’s Battle Pass to access it, which’ll set you back about 10 bucks. Act II: A Vault in the Deep is slated to release in July.
What is a social sandbox, you ask? Well MassivelyOP’s MJ is going to find out! So far she knows it involves pixels: Pixel Worlds launches on Steam today and she’s heading in to check things out. She’ll also be giving out 10 Gold VIP passes to folks who want to jump in as well. These will grant VIP for 50 days, 500 free gems per day, exclusive VIP Daily Prizes, and some exclusive items on the store available to buy only for VIPs. Join us live at 2:00 p.m. for a first look at this mobile import and your chance to win.
What: Pixel Worlds
Who: MJ Guthrie
When: 2:00 p.m. EDT on Friday, June 9th, 2017