Allods Online is shutting down in China

    
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Top gear indeed.

So long, Allods Online; you will be remembered. The Russian-made fantasy MMO is shutting down… in China. The English servers are still just fine. We probably should have specified that. Yes, the game is going away after three years of operation, with the shutdown planned for late August and a slow shutdown along the way.

The end of August coincides with the end of the contract that Chinese publisher Giant Interactive held with Allods Team, so it may be more accurate to say that the publisher simply declined to renew that contract for another period of time. Western games have a tendency to not last very long in China, but still, our sympathies to any players in the country losing their preferred game.

[Source: MMOCulture]
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LilyCheng
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LilyCheng

Poosammich You must not have been there when the first version of the cash shop released. Otherwise you would know that Trion’s cash shop is probably only about 10% as insulting and offensive as Allods one originally ones by greed potato.

petergustav
Guest
petergustav

McSleaz I’m playing Allods Online since years now and if you mean the crafting system they added with the official release, it didn’t changed that much. It changed a bit with every since introduced but isn’t really different than back at level 47 patch at all.

MirariiMigeddo
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MirariiMigeddo

They really should have released this game in the West as a subscription MMO with a cosmetic cash shop. If it was rebalanced to be a bit less grindy it would have been an incredible MMO. I remember how much fun the beta was and how beautiful the world is. The grind and the sketchy cash shop seemed to ruin it though. Hell, even if they went the Runes of Magic route.

Poosammich
Guest
Poosammich

Hopefully this is the beginning of the end of these types of cash shops.  It won’t be because the culture in the East is just fine with P2W, but I hope they get a clue that they can’t shove this trash down our throats in the West.  They’ll continue to try, but as long as they continue to fail I’ll be okay with it.  **Glares at TRINO!!**

SpykeDruid
Guest
SpykeDruid

Couldn’t agree more my bro and I played in beta and found it a surprisingly good game. Then they started announcing all the cash shop plans and it was ridiculously p2w in our opinion. I heard they scaled it back since those early beta plans but it was too late for us.

JesLyck
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JesLyck

Siphaed  You never know in countries where the driving force, is not only market economic reasons. There is no reason to believe, that a game like Allods could not be passable in China.
I think it has more to do with, preferential treatment of domestic products. There may also be subsidies and harassment in play you never know.

Digest
Guest
Digest

Finally

ClassicCrime
Guest
ClassicCrime

Ness199X same lol, i havent played in a couple years but it would be extremely sad to see it go

Nanulak
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Nanulak

It is my opinion, that it was their rush to recoup development funds that did them in.  Instead of keeping the game playable without cash shop items they pretty much made it a requirement to buy items just to continue playing.  They would have fared far better if they let the whales fund the game and the rest play on for free.
Yes, this may have slowed down their cost re-cooping be they may still be alive today.  Just my 2-cents.  Greed was their downfall.

FineFineValentine
Guest
FineFineValentine

Siphaed Well, only if it has the same publisher as Allods Online. It’s the Chinese partner’s distributor to not renew the contract for Allods – says it right there in the article. Or heck, maybe they shut it down BECAUSE of SkyForge coming up and they saw a good opportunity for that to replace it? We don’t know. Either way, SkyForge looks a lot cooler than Allods, which was very impressive for a WoW clone, but a WoW clone all the same. I’m sure Allods Team & Obsidian’s SkyForge will not be impacted in China due to this game and it’s performance with this particular operator/partner/publisher.