I need Shroud of the Avatar’s airship house

    
21

Shroud of the Avatar posted another meaty newsletter update over the weekend. Update of the Avatar #138 features more on the architecture of the Obsidians as well as a Release 20 post-mortem that did a bit of looking ahead to Release 21 (you can view the vid after the break below).

There’s also an early look at an airship city home that frankly kicks a lot of ass. It provides ample living area “while preserving almost 100 percent of yard space,” Portalarium quips. The airship boasts three floors and the captain’s quarters, though it can’t be sailed across the landscape “yet.”

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Damonvile
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Damonvile

mindshadow breetoplay ToyFuzion I’m sure it seems like a great idea to target “rich” nostalgic gamers but I have to wonder how deep or resilient that pool of people are going to be. Someone said this game should be called rich mans world. I think envy and resentment is probably more accurate name fro what’s going to happen.

mindshadow
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mindshadow

aboomwithaview That’s 50% off pricing too :)

mindshadow
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mindshadow

breetoplay ToyFuzion Yeah, it definitely is creating a negative image and perception problem of the game and the dev team / company.  They have wealthy backers who are willing to pay for these things so who’s to deny them the pleasure and the devs get funds to make the game.  It’s kind of a weird closed feedback loop between these backers and the dev team.  As long as they’re handing over cash, the dev team will be all ears to do whatever they want it seems.

mindshadow
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mindshadow

ToyFuzion They are definitely creating a digital rare goods market, and wealthy backers will be the ones driving it.  It’s unknown if these airships will be obtainable with in-game gold later (and not from a backer who paid cash for it and will charge millions in gold).

mindshadow
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mindshadow

aaradun $350 at 50% off, and $700 post-launch.  Yes, it is a rich man’s game if you value digital bits and virtual toys.  Nobody is forcing anyone to buy these things.  I do wonder though if there will be a path to obtain these via in-game gold later.

mindshadow
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mindshadow

Tandor Shadewalker Yeah, they’re really enticing the wealthy backers with rare digital items and it’s working to some extent, but at the cost of long-term damage to the game’s perception (and that of the dev team / company).  But hey, it looks like they still need more money to finish the thing, and if wealthy backers are willing to pay for their UO version of sim/second-life, so be it.  That means they’ll have funding to polish the real game, as you mention its combat, map, etc all need tons of work.

mindshadow
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mindshadow

Giggilybits According to their Steam page, they’re still targeting Beta by end of the year, but I don’t think anybody really believes them, considering they haven’t met any previously committed dates.  This really looks like it’s not gonna come out until end of 2016 at the earliest.

Giggilybits
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Giggilybits

I want to play this game but it seems every game now seems to be a Work In Progress game all the while adding items that are really expensive. Doesn’t seem right. Anyone know the actual release date for this game?

Tandor Shadewalker
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Tandor Shadewalker

To be fair, this is not a commercial release with mass-appeal cash shop items and prices. At this stage all they are doing is offering the diehard fans different ways of contributing to the development costs rather than simply asking for kick-start donations. How they deal with the cash shop at commercial release will doubtless be quite different, but if not then it should be judged then rather than now as that will be the time when they will have to structure things so as to appeal to the broad masses rather than the handful of diehard fans that are being catered for at present.

breetoplay
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breetoplay

ToyFuzion They are definitely creating an image problem with this stuff, minus the massive playerbase of a Star Citizen. :x