The Daily Grind: Do you consistently pick the same classes and playstyles in MMOs?

    
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Justin and I kicked off last week’s podcast discussing our favorite character class playstyles, and I… kind of got carried away gushing about my proclivities.

“Somebody get Bree a Bard tank with shields who does preventative and reactive healing and is constantly charging around all over the place and has pets!” commenter Mr. Bigglesworth teased me after the show. But… he’s right! I like a lot of different kinds of classes. After a couple of years of timidly playing healers, I branched out and tried everything and now, yep, my attention is pulled in a lot of directions. If there’s a bard, I’ll probably play that, but my second choice is going to be the best offering in that specific game from my list of favorites.

Now, I know plenty of folks who always play an archetype if they can; one guildie loves the cute mad bomber types, one dude always plays some sort of hybrid tank, one guy goes for zerker warriors types every single time. Not everyone is hunting for a bard with shields and healing and charges and pets and bows and and and…

How about you? Do you consistently pick the same classes and playstyles in MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Hamblepants
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Hamblepants

melee dps with two weapons, always.

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rafael12104

Oh, no. Variety is the key to a good MMO life. Heh.

I play all sorts of classes and for different reasons never settling on a type or pattern. I like varied playstyles in my cadre of alts and I use them liberally.

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Anstalt

I’m pretty much always drawn to melee, but sometimes that’s as DPS, sometimes as stealther, sometimes as support.

What I do try to do is pick the class with the most interesting / difficult game mechanics. Most MMOs are too easy so if I pick a simple class, I just get bored far too quickly. The harder classes to play also usually have the smallest population, so finding groups becomes easier too.

That said, if I can play a badass orc, that tends to trump everything else! I love orcs!

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Toy Clown

I change it up with every MMO I play. Depends on the classes they offer combined with how group-oriented / soloable the game is. The only classes I tend to stay away from are melee. I just don’t like to get up front and personal with the baddies! Except for in BDO, where I play a Lahn. I play a White Mage and Summoner in FFXIV, a Necromancer and Ranger in GW2, played a Warden and Mage in EQ2, a Cleric dual-boxed with an Enchanter in EQ1, a Bounty Hunter in SW:TOR, a Ranger in Asheron’s Call, and an Entertainer in SWG.

But if I had a favorite class of all time? It would be a mage-type caster who could mez, play music, heal and have tank pets. (The everything class!)

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starbuck1771

I play everything but DPS and Crowd Control are my bread and butter.

Bubrigard
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Bubrigard

Ranger classes always my first go. Rarely are they given the respect they deserve and instead either a glass cannon support, or pet reliant support. GW2 in beta actually had the perfect ranger class design… unfortunately the Nerf hammer hit hard

Second go is usually tank/paladin since I want a break from kiting

mosselyn
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mosselyn

HoT healer > reactive healer > magic ranged dps > phys. ranged dps > melee anything

Although GW2 broke that pattern for me. Not just in that they don’t have healers per se (outside of raiding), but melee is actually as fun for me in that game as ranged. In most games, I loathe having to run up to hit things. Not to mention having a face full of monster crotch in a lot of fights.

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Maggie May

I’ve changed my preffered classes over the years. Started playing rogue type (Burrahobbit) at first with some forays into melee later on (GW2 Warrior Norn), then onto pet classes and finally Bard and Healer (in FFXIV) hunter and mage preferring to hit at range in later games… coming full circle I’m back in LOTRO
staring at the little stabbity sneaker Burg and I’ve totally forgotten how to play her, seemed alot of running about sneaking behind and picking pocketses (really fun if I remember but not easy and forget about defending any one, hard enough to save ones … butt if I remember rightly 😮.)

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Ben Stone

Hmm. My one rule is that it has to be magical in some way. I find non-magic users pretty boring. Magic melee like Death Knight or Shaman is fine. Occassionally I’ll play a Hunter if they have nature magic or the pets are super cute, but not if it’s just an archer.

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imayb1

That’s my rule for tabletop RPGs too. In MMORPGs, I usually go for ranged damage. After that, magical melee can be fun but non-magical fighter types are flat last on my list.

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Jellozz

I tend to start with rogue-type characters as I enjoy the fantasy of using poisons and weird concoctions on my foes but if the actual class mechanics aren’t there I will move on to a different class. Usually to a monk/brawler if the game has it because a lot of developers will use that class to try and imitate combo based mechanics from action games which is right up my alley (even WoW went this route with Monk in Legion with the mastery/talent changes which is what got me to retire the rogue I’d been playing since vanilla, granted I also disliked assassination rogue in Legion so that contributed as well.)

If none of those work it’s basically the wild west, I’ll pick whatever class has the most interesting and fun mechanics.