I have a soft spot in my soul for Terraria, mostly thanks to the fact that several of my guildies ran multiplayer servers on which we chiefly pranked each other. Now, I suck at platformers, and I especially sucked at Terraria. But I adored the freedom it represented back before “survival sandbox custom servers” were a dime a dozen and so easy to set up that my cat could do it. And now it’s coming to an end of sorts.
At E3 last June, Re-Logic announced a fourth and final update for the game called Journey’s End, promising a world-gen revamp, new baddies, new items, an in-game bestiary, golf (seriously), a new difficulty mode, weather effects, new biomes, quality-of-life improvements, and a “full re-visit to all elements of Terraria.”
So why talk about this now? Well, Journey’s End was meant to release by the end of 2019, but clearly that didn’t happen. This week, the studio announced that it’s launching on May 16th, not coincidentally the game’s ninth anniversary. In that time, the blocky little multiplayer-optional sandbox has sold 30M copies – more than enough to fund Re-Logic’s next game.
Terraria: Journey's End will launch on PC May 16, 2020! pic.twitter.com/cf1nGrzrrk
— redigit (@Demilogic) April 13, 2020