Alphas & Betas

MMOs in various stages of testing and crowdfunding, playable and… not. Don’t forget to follow our Betawatch and Make My MMO columns for a weekly rundown. [Follow this category’s RSS feed]

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SMITE 2 takes a deep look at the game’s new matchmaking system accompanying its 24/7 alpha on August 27

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When you have your game on at all times, you want players to be able to queue up and find a match pronto. Games...

Dofus kicks off a beta test for its five-years-in-the-making Unity version

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It's been five years in the making, but quirky MMO Dofus is on the cusp of switching over game engines from Flash to Unity....

Ultima Online’s latest New Legacy beta takes leveling off the rails with Divergent Paths

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Ultima Online has now run three New Legacy open beta weekends thus far as Broadsword tests out its upcoming alternative server ruleset - and...

Choose My Adventure: Aw man Pax Dei is just not for me

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Have you ever been so diametrically opposed to a game that you knew right from the very beginning that it was going to be...

Not So Massively: Immortal Gates of Pyre offers multiplayer RTS fans a glimmer of hope

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It's been a busy month for fans of the real time strategy genre. Even as Stormgate ran its early access preview, another crowdfunded StarCraft...

The Last Plague brings back pandemic memories in a multiplayer wilderness survival sim

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Since the gaming world knows that you've been missing all of the fun that 2020 had to offer, there's a new pandemic-themed survival game...

Book of Travels changes inventory management to a volume system, and players are not pleased

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Walking around in the tiny multiplayer online title of Book of Travels will inevitably find players cramming lots of stuff into their backpacks. As...

Crimson Desert offers more details on its playable Gamescom demo

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Last month Pearl Abyss declared Crimson Desert not dead with word of a playable demo of the "open-world action adventure" RPG at Gamescom 2024,...

Corepunk’s alpha is offline through tomorrow as the studio tackles server crash problems

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Corepunk's current paid alpha is almost a week in, and if you've been playing, you might have noticed that the servers aren't actually up....

Chrono Odyssey producer promises more gameplay details soon and asks for release date patience

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If you're staring wide-eyed and unblinking in the direction of Chrono Odyssey, hoping to spot a release date? Well you probably should blink a...

Star Citizen shares some additional details about alpha 4.0’s jump points

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While Star Citizen already talked about the two jump points that will link the Stanton system and the Pyro system together in a video,...

Palia sets Elderwood zone for 2025, says that over 1M homes have been toured so far

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Palia seems to have gotten its second wind (or second chance) following the Daybreak buyout earlier this summer - and Singularity 6 has been...
How punk.

Betawatch: Corepunk’s fourth alpha is here (and already had to wipe)

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Well here we are again, Corepunk, it's good to see you as your fourth alpha test has commenced. Now, if you've been reading this...

Pax Dei is working on soloable PvE content, a HUD compass, and combat responsiveness for next updates

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Pax Dei is continuing its information onslaught in Discord as Mainframe Industries took the opportunity this morning to post a state-of-the-game memo to social...

Pantheon Rise of the Fallen shares what will and will not be in early access launch, elaborates on server wipe strategy

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The end of this year is promising to be a pivotal one for Pantheon: Rise of the Fallen, with the PvE sandbox headed into...

A nasty exploit has forced Corepunk devs to wipe the alpha test and reset all characters

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Corepunk's current paid alpha four appeared to be going well over the course of this week, barring a few issues with the EU and...

This is not a drill: Star Citizen ship interiors can catch fire in alpha 4.0

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There are more than a few things that can go wrong while piloting a spaceship in Star Citizen, but when alpha 4.0 drops, players...

Nightingale’s massive Realms Rebuilt update offers a crafting progression and structure revamp

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Nightingale has drifted a bit out of the gaming consciousness since its early access launch earlier this year, but Tencent's Inflexion apparently means to...

New World’s Aeternum console beta infographic can’t hope to fill the summer content drought

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As New World continues its agonizingly slow march toward Aeternum this fall, PC players are in a bit of a grumpy mood, unreceptive to...

Stars Reach’s Raph Koster on MMO trust, fear, and freedom: ‘We understand how nervous players are about griefing’

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Regular MOP readers know that our commenters have already spilled a lot of ink about Raph Koster's in-development MMORPG Stars Reach - and he's...