Columns

Enjoy a run-down of our recent long-form pieces, both game-specific and more general. You might also be interested in our list of all of our columns and recurring articles. [Follow this category’s RSS feed]

The Daily Grind: Do you actually decorate your MMORPG houses?

22
I say the MMO playerbase can be divided into two groups: those who decorate their MMO houses and those who don't. It's sort of...
There's a lesson here.

Vague Patch Notes: Why people can’t just ignore things they don’t want in MMORPGs

28
As I often do, I'm going to start this column with a bit of history. But in this particular case, it's a bit of...
Who taught you math?!

The Daily Grind: Who or what is the least-effective Big Bad from an MMO expansion?

19
Over the various expansions World of Warcraft has had, there have been a number of different Big Threats in each expansion. Some of them...
Never gonna get it, never gonna get it.

Perfect Ten: The delicate balancing act of designing MMORPGs

19
MMORPGs are complicated. We all know that. But one of the things that I think is easy to overlook is how and why MMORPGs...

Fight or Kite: Harry Potter Magic Awakened’s guilds, story quests, and pay-to-win gacha mechanics

0
I’d be lying if I said my game time over the last several months hasn’t been completely upended by Harry Potter: Magic Awakened. It’s...

Choose My Adventure: What weapon goes best with New World’s new Angry Earth flail?

1
There's always this little buzz before an MMORPG gets a major content release or expansion drop. People are flitting around doing their final checks...

The Daily Grind: How do you want to be remembered in MMOs when you’re gone?

31
Last weekend, it became public knowledge that a prominent - probably the most prominent - player on my Lord of the Rings Online server...
He's got a goal, bez.

Wisdom of Nym: The packed October for Final Fantasy XIV following patch 6.5

10
Tomorrow, patch 6.5 will be live for Final Fantasy XIV. That's the last patch of the Endwalker cycle, which means the first part of...

The Daily Grind: Are you a fan of shapeshifter classes in MMOs?

34
Albion Online's upcoming Wild Blood update includes a new weapon with a unique attribute: It allows players to shapeshift into specific critters. Also golems....

One Shots: Stones in silence

8
When they aren't being pooped on, defaced, or used as backdrops for narcissistic selfies, statues have a particular quiet dignity and a magic all...
Not the kind of horror they meant.

The Daily Grind: What’s your favorite disquieting MMO zone?

21
As a whole, horror is a rather underserved genre in MMOs in general because it's hard to be particularly horrified in a game where...

The Soapbox: The real cost of breaking trust with gamers

12
There's a quote going around these days in gaming spheres about trust being like a broken vase that can be fixed but will never...
How punk.

Betawatch: Corepunk has begun testing, but you aren’t invited – yet

0
So we've been waiting a long time for Corepunk to start testing. The good news is that it finally has done so, but considering...

MMO Burnout: Non-MMOs that scratch my MMO progression grind itch

10
There are plenty of reasons people play MMORPGs, whether it's to experience a story (yes, those exist), run in some PvP wars, or grind...
Looking closer.

WoW Factor: If this is the state of World of Warcraft, why talk about it?

50
The other day, I was talking with a friend about another MMO altogether. It doesn't actually matter which one it was because the important...
Hey-nonny-nonny

LOTRO Legendarium: It’s OK that LOTRO’s remaster isn’t going to happen

19
The pricey Lord of the Rings Online remaster is officially dead, and its console port is now on the "backburner." It is, depending on...

Massively Overthinking: The impact of jump start servers in MMOs

5
With Chris' Choose My Adventure run on Lost Ark - specifically, on its jump-start servers - coming to a close, I thought it would...

Interview: New World’s Scot Lane on Edengrove housing, transmog tokens, and more

1
In part one of my interview with New World's game director Scot Lane, we covered topics such as the game's past, future plans, and...

Interview: New World’s Scot Lane on the MMO’s past, future, and upcoming dungeon finder

13
New World launched two years ago today. While it may have stumbled out of the gate, I believe it has since evolved into one...
whoops

Vague Patch Notes: The games industry arrogance cycle, in MMOs and elsewhere

11
Unity has fallen. Oh, sure, the company has rolled back the worst parts of its incredibly boneheaded "give us money for your successful game"...