adventurequest 3d

Official Site: AQ3D

Betawatch: Shroud of the Avatar prepares launch without launching (June 24, 2016)

It’s important to note that Shroud of the Avatar is not actually going to launch on July 28th. It’s just not going to wipe characters any further. Everything will be completely persistent from that point onward, but that’s different from launch because of reasons. The players are preparing to hold a convention later this year in Baltimore, and there’s a prequel novel available for those of you who just can’t get enough of the game’s lore. There’s also a swanky gated community in the works.

More beta news? Aw, sure, why not; we’re friends:

The list of games below here is a list that will bring you endless joy, or perhaps it will just refresh your memory about titles that are in testing which you had forgotten about. Has a naughty game opened a cash shop while still claiming to be in beta? Let us know about that down in the comments.

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AdventureQuest 3D preps its ‘biggest update ever’

The upcoming cross-platform AdventureQuest 3D is raising the stakes for the size and quality of its content delivery. Next Tuesday, June 21st, the team is releasing the game’s “biggest update ever” as it chugs along to a fall release.

There’s a lot in store for this scrappy game with the patch. The crowning jewel is the introduction of AdventureQuest 3D’s second dungeon, Umbral Caves, which promises to be a lot more involved and difficult than its predecessor. The update is also adding new types of mobs, monster skills, a dungeon quest chain, treasure chests, atmospheric effects, item previews, shiny icons, and the much-anticipated shadow wolf travel form.

Need more? AQ3D is also rolling out “Crafting 1.0” with the patch. “This will NOT be the finished version of crafting but it’s an interesting start. Crafting takes time so you will be able to check the progress your items as they are crafted in the crafting section of your game menu,” the devs wrote.

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Make My MMO: Elyria devs apologize for communication lapse (June 11, 2016)

In case you were worried that the Chronicles of Elyria team appeared to have fallen off the grid following its successful Kickstarter launch, you can stop worrying now. Soulbound Studios’ new Community Manager has apologized for the lapse in communications on its main channels; that message was followed up by a Kickstarter update by studio boss Jeromy Walsh, who says that going forward the team will focus on community outreach and plans weekly updates. This week’s update touches on hiring, the online store, and the game’s design bible.

In other MMORPG crowdfunding news, Fragmented patched in caves and tombstones, Gloria Victis launched into early access on Steam, Camelot Unchained teased a big announcement, and Star Citizen finally bumped its 2.4 alpha from the PTU to the live servers. Congratulations also to Midair, which successfully raised over $128,000 US in its successful Kickstarter this week!

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

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AdventureQuest 3D tests its first multi-room dungeon

Cross-platform MMO AdventureQuest 3D recently reached a major milestone in its development with the addition of its first multi-room dungeon, Barrow Downs. Following feedback, the devs posted a blog discussing some of the possibilities of how they will be molding the dungeon system in response to players’ input.

“This is only our first dungeon and it’s really more of a test to see if the multi-room dungeon functionality works (it does!),” the post states. “It’s small and low-level, but future dungeons will have more rooms, traps, puzzles, parkour areas, bosses with special abilities, dialogues, full cutscenes, lots more loot (of course), and lots of other challenges and surprises, many of which already work in the Doomwood Tower dungeon (in testing, coming soon!)!”

Still confused about what AdventureQuest 3D is, even after reading our preview? Check out the following hands-on video after the jump to get a better feel for this upcoming game.

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AdventureQuest 3D’s Guardian will protect you in your darkest hour

After recently taking a tour of the upcoming AdventureQuest 3D, it’s safe to say that this multi-platform MMO has piqued our interest. There’s something about the scrappiness of its dev team and the game’s attitude that’s charming.

So if you can get into a slightly cheezy mood today, check out the following trailer for AdventureQuest 3D’s Guardian. This class looks to embody the traits of a knight and paladin, protecting the weak while being all superior about it. AdventureQuest 3D allows players to freely switch between any classes they’ve unlocked at any time, so you could easily give the Guardian a try at some point in your questing career.

We’ve got the new trailer for you after the jump!

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Betawatch: AdventureQuest 3D shows off its cross-platform performance (May 20, 2016)

You would think that cross-platform play for games would generally be a thing by now, but the fact that I can only get a copy of Mighty No. 9 for one platform after backing it originally makes it clear that this is still a world of divided platforms. AdventureQuest 3D, on the other hand, is really trying to be a game that can be played on almost any device used by anyone anywhere, meaning that you can play at your home on your computer and then take it on the road with your phone. We took an in-depth look at the title this week, so that’s something you ought to check out.

It’s generally been a pretty quiet beta week, but “quiet” isn’t a synonym for “absolutely stagnant,” either:

  • A new Paladins patch has been rolled out, with a new free rotation and a rework to how you can buy specific cards. No more randomly hoping for the right card at a given rarity! (Thanks to Sorenthaz for letting us know.)
  • SamuTale‘s testing is going to start in the legendary land of Soon, but until it happens you can assure yourself access with a relatively cheap founder’s pack. I’d say that’s noteworthy.
  • Speaking of buying and selling stuff, are you curious about how that’s going to work out with Gigantic? Because those questions were asked and answered in that game’s recent AMA following the Perfect World Entertainment partnership.
  • Are you more of the storytelling sort? You should be happy that the most recent big Landmark patch has made storytelling much better. Story saving, resets, and easier nodes are all part of making a tale easier to craft. Not that it will make your characters any more compelling, alas.

Oh, and let’s also note that we do have that list just below. There are a lot of games on it! We go through and trim it out, trying to make sure that everything on there should be on there… but if something doesn’t deserve it, could you let us know down in the comments? We appreciate it.

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AdventureQuest 3D is the cross-platform MMORPG that might hook you

If you’re anything like me, you’ve hopefully realized that there can be just as much anticipation in your life over small, interesting games as with the huge, $100 million budget titles. In fact, some of the most intriguing games of the modern era have started not in a mega-publisher’s lab but at the fingertips of indie studios and developers.

So it’s without shame that I say that, yes, I’ve had my eye on AdventureQuest 3D ever since its Kickstarter launched (and subsequently cleared an impressive $368,500). The game’s hook of a colorful, charming MMO that’s seamlessly playable between phones, tablets, Mac, and PC is an intriguing one, moreso once you find out that this title is being built on the decade-old legacy of a fan favorite flash game.

Artix Entertainment invited Massively OP to sit down with CEO Adam “Artix” Bohn and Lead Writer Cysero to check out AdventureQuest 3D in action, and so we did. Foremost on my mind were two questions: Does the cross-platform gimmick truly work, and is this game actually fun?

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Make My MMO: Chronicles of Elyria’s $900k goal (March 5, 2016)

Indie MMO Chronicles of Elyria announced this week that it’s plotting a May Kickstarter with a $900,000 goal. The game is probably best known for its fairly original aging and death mechanics, which are tied into its business model.

Meanwhile, Star Citizen pushed alpha 2.2 live, Camelot Unchained passed its “send more programmers” stretch goal, City of Titans produced video of its “functional first pass” build, and AdventureQuest 3D joined our watch list with news of its planned October launch.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

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AdventureQuest 3D is launching cross-platform this October

What began as a cute RPG parody in flash back in 2002 will soon become a true cross-platform MMORPG. Artix Entertainment announced today that AdventureQuest 3D will be launching in October following an open beta test in July.

In a “MegaUpdate” last week, the team talked about all of the progress being made on the title, including the switch to Unity 5 and the preparations for an “imminent” expansion of the pre-beta test to Steam users. Core game features are firmly established, a new interface was added, and the team has been hard at work tweaking and improving combat and AI.

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The Daily Grind: Will we ever see a smash hit mobile MMO?

I acknowledge the fact that not every MMO fan is craving for a more portable online gaming experience. There’s a lot of wariness out there, especially considering how mobile titles sometimes epitomize the worst aspects of microtransactions and have a much more limited ability for input and screen real estate.

Yet I hold out hope that we’ll not just see more mobile MMOs, but that there will be a big breakout hit that will be as popular as it is well-crafted. I got pretty excited this past week at seeing AdventureQuest 3D’s Kickstarter campaign, and even more excited after reading through its design and feature list. Could this be the one, even with its generic name? Or what about Albion Online? I have no idea.

What do you think? Will we ever see a smash hit mobile MMO or is such a notion merely a pipe dream?

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AdventureQuest 3D retools flash game into cross-platform MMO

For 13 years, AdventureQuest has provided a 2-D solo experience for Artix Entertainment’s fans. Now the game is due for a major upgrade, as Artix has launched a Kickstarter campaign to create a 3-D MMO version of its long-running title.

AdventureQuest 3D purports to be a cross-platform, fully 3-D MMO that can be played on PC, tablets, and smartphones. Players can mix-and-match classes and fight in real-time combat across an ever-expanding fantasy world. The team places an emphasis on getting players together to have fun (sidekicking is a standard feature here) and promises a lot of future updates.

The MMO adaptation has been in development for 11 months and is looking to raise $200,000 to cross the finish line for release. The team is also encouraging supporters to vote to get the title greenlit on Steam. We’ve got the trailer and a virtual reality fly-through for AdventureQuest 3D after the break!

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