blogosphere
Massively Overthinking: Do the little things make or break an MMORPG?
Earlier this year, I did a video showcasing Star Wars Galaxies Legends player city overhaul, and in it, I admitted to something silly: A...
Stars Reach begins testing this weekend as Raph Koster talks playstyle and the anti-endgame
Playable Worlds' Raph Koster is continuing his weekly dev blogs about Stars Reach's intended audience this week - though he does say this one...
World of Warcraft shares The War Within launch details and explains hero talents
Are you prepared for the onset of World of Warcraft's latest expansion? It's almost here, but if you really can't wait until next week...
Elder Scrolls Online’s update 43 features a new tool for finding, touring, and boosting amazing player houses
This truly is a great year for MMO housing enthusiasts, as not only did Palia add a house tour feature and Guild Wars 2...
Elder Scrolls Online’s U43 arrives next week with new content for the Infinite Archive
Elder Scrolls Online is beginning its landing approach for update 43, which launches on August 19th for PC and Mac players. And while it's...
Palia sets Elderwood zone for 2025, says that over 1M homes have been toured so far
Palia seems to have gotten its second wind (or second chance) following the Daybreak buyout earlier this summer - and Singularity 6 has been...
Massively Overthinking: Is financial honesty the best policy for struggling MMORPGs?
Back in June, at the height of the New World Aeternum announcement debacle, we did an Overthinking about what Amazon was doing - and...
Pearl Abyss Q2 2024: Equinox bolstered EVE Online revenues as Crimson Desert waits in the wings
The dog days of August bring a whole deck of financial results for companies - including MMO companies like Pearl Abyss. The Korean gaming...
Stars Reach’s Raph Koster on MMO trust, fear, and freedom: ‘We understand how nervous players are about griefing’
Regular MOP readers know that our commenters have already spilled a lot of ink about Raph Koster's in-development MMORPG Stars Reach - and he's...
Guild Wars 2 makes a lot of spear adjustments prior to Janthir Wilds
The spear was once described as the "king of the medieval battlefield," which makes its omission from many fantasy MMOs puzzling. This won't be...
Star Wars Galaxies legends teases Jedi Themepark part 2, the Endor revamp, and a chef overhaul
At the tail end of July, the devs behind rogue server Star Wars Galaxies Legends released a new dev blog discussing development of the...
Global Chat: Reporting from the land of Throne and Liberty
Heartless Gamer put down a whole lot of thoughts about the recent Throne and Liberty global beta, saying that while the MMO has plenty...
Massively Overthinking: Has Discord helped or hurt MMOs?
MOP reader Josiah recently pitched us a rather relevant question about the impact of social media on MMORPGs and their communities - specifically, the...
Raph Koster on designing and defining Stars Reach: ‘The Tragedy of the Commons is a lie’
Playable Worlds' Raph Koster is back with a new dev blog on Stars Reach, and it's not about game design pillars this time; it's...
Guild Wars 2 kicks off Festival of the Four Winds, preps PvP warclaw overhaul ahead of Janthir Wilds
When Guild Wars 2's Janthir Wilds launches at the end of August, the warclaw mount will undergo a major transformation as the journeykin, an...
Diablo IV’s Season of the Infernal Hordes features new tweakable wave-based battle scenarios
Get ready, Diablo IV fans, because we're just a week away from Season of the Infernal Hordes.
"Season of the Infernal Hordes begins on August...
Massively Overthinking: How much research do you do before playing a new MMORPG?
On this week's MOP Podcast, Justin and I discussed our experiences in No Man's Sky (again), and both of us came to the conclusion...
Global Chat: Looking back at 15 years of World of Warcraft blogging
Fifteen years is a huge chunk of time to devote to both a video game and an ongoing blog covering it, but that's exactly...
Stars Reach’s Raph Koster: ‘We’re going into space, and it’s going to be awesome’
Playable Worlds' Raph Koster is back with yet another batch of Stars Reach game pillars, the driving concepts behind the MMORPG sandbox's design. We've...
Pantheon: Rise of the Fallen posts an early access FAQ, says periodic wipes may happen
Have you wrapped your head fully around the fact that Pantheon: Rise of the Fallen is coming to early access by the end of...