Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac
Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here.
Justin and Bree discuss Guild Wars 2, EG7 and Daybreak, Soulworker's sunset, and the patch parade of PlanetSide 2, Wizard101, Fallout 76, SWTOR, and Dungeons and Dragons Online, with adventures in WoW Classic, LOTRO, City of Heroes, and SWG Legends, plus mailbag topics on perpetual content in MMOs and toxic positivity in the genre.
Justin, Bree, and MMO Fallout's Connor discuss April fools' day around the MMOverse, FFXIV's patch and PS5 beta, WoW's 9.1, Trove's Switch port, and Elyon's closed beta, with adventures in RuneScape, Wild Terra 2, Magic Legends, WoW Classic, and City of Heroes, plus mailbag topics on starting fresh in WoW Classic and irritating season passes.
Justin, Bree, Chris, and Tyler discuss Magic Legends' soft launch, World of Warcraft's price hikes, WoW Burning Crusade's beta, Elite Dangerous' Odyssey alpha, Raph Koster's virtual world manifesto, and Monster Hunter Rise's launch, with mailbag topics on when subs aren't worth it and why MMO currencies are just the worst.