classic mmos

Generally used to describe MMOs from before World of Warcraft’s launch in 2004, though sometimes shortened to describe just the first few MMOs launched prior to 2000.

The Game Archaeologist: Talking 25-year-old Tibia with CipSoft

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It's not every MMORPG that can boast that it started back in the late '90s and is still going strong even today. However, Tibia...

The Game Archaeologist: The Blizzard Real ID fiasco of 2010

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As we come off a year when Blizzard Entertainment's seedy underbelly of scandals and coverups was exposed, I thought it might be worth risking...

The Game Archaeologist’s ultimate MMO archives v5.0

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It has been another thrilling year of exploring the relatively unknown or forgotten lands of MMORPG history here in The Game Archaeologist. From projects...

The Game Archaeologist: Hero101, the lost KingsIsle superhero MMO

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You do get the sense that KingsIsle once had very grand plans for what is called its "101 Universe." After Wizard101 came out to...

The Game Archaeologist: The Wonderful World of Eamon

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As we've long since established, 1980's MUD1 was the official kick-off of the MMORPG genre, bringing online players together to adventure through persistent worlds...

The Game Archaeologist: SEGA’s Dragon’s Dream, the first console and cross-platform MMO

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When most people are asked to think back upon the first console to attempt an online RPG experience, the name that most likely pops...

The Game Archaeologist: Kingdom of Loathing

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It is, in so many ways, the antithesis of a modern MMORPG. It has crude stick figure drawings instead of lush 3-D graphics. It...

The Game Archaeologist: Tanarus, Sony Online Entertainment’s first online game

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While EverQuest is perhaps thought of as Sony Online Entertainment's first online game, the truth of history tells us differently. Just as how Mythic...

The Game Archaeologist: SOE’s many MMO spin-off digital card games

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One thing that I deeply admired about old Sony Online Entertainment was that it strove to experiment, innovate, and take risks. Sometimes those special...
I suppose it's cheaper than actually hiring someone to design these spaces?

The Game Archaeologist: Jeff Butler on EverQuest, EverQuest Next, and Vanguard

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As an MMO historian, I have to applaud the work of former SOE developer Shawn Lord in his huge interview series with the people...

The Game Archaeologist: Defining the eras of MMORPG history

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With MMO history stretching back to the early 1980s (and even before), this genre has accumulated a whole lot of history over the years....
Sort of?

The Game Archaeologist: Why 2008 was one of the wildest years for MMORPGs

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In the relatively short history of MMORPGs so far, there have been a few years that I would say were watershed moments for the...

The Game Archaeologist: Anarchy Online, from launch to now

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July 27th 2001. On this date, Funcom pulled the trigger on Anarchy Online, launching it in North America with a planned release in Europe a...

The Game Archaeologist: Anarchy Online, from development to beta

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We all have stories of our very first MMORPG experiences, and the one that I often share is that my initial dip into this...

The Game Archaeologist: Jumpgate and Jumpgate Evolution

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Historically, space-bound MMORPGs have not had as easy of a go as their fantasy counterparts. For one thing, there are proportionally fewer of them...

The Game Archaeologist: Lifestorm, Japan’s first MMORPG

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In comparison to how widely that China and Korea's game development studios embraced MMORPGs right from the beginning, Japan's been curiously low-key in creating...

The Game Archaeologist: The ballad of Fansy, EverQuest’s famous bard

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It was summer, 2001. EverQuest had just rolled out Sullon Zek, a no-rules "penal colony" server where the realm was as lawless as the...

The Game Archaeologist: The online world of Diablo II

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Most of us probably weren't expecting to see Diablo II once again propelled into the spotlight in the year 2021, but the BlizzCon announcement...

The Game Archaeologist: EA’s Motor City Online

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When we use the shorthand "MMO" for online games, it's always assumed that we're talking about swords-and-sorcery or sci-fi RPGs. However, the massively multiplayer...

The Game Archaeologist: Lost Continents, the Jules Verne MMO we never got

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If you're looking for an alternate vision of futuristic science fiction, you would do well to dive back into the worlds of 19th century...

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