design goals
The Daily Grind: Do you play MMOs contrary to their design?
If you play Final Fantasy XIV, you know that it is not a game that rewards players for playing multiple characters. Quite the opposite, in...
World of Warcraft outlines the Death Knight changes coming in Legion
The next World of Warcraft expansion is adding the game's second hero class to the lineup, but that doesn't mean the first one has...
Camelot Unchained newsletter discusses combat philosophy and developer status
The Camelot Unchained test phases had to be delayed, and that means that the latest newsletter for the game is in an odd place,...
Eternal Crusade updates players on design goals and founder packs
The melee combat in Warhammer 40,000: Eternal Crusade has gone through several revisions, and it's going to go through several more. The latest State...
WoW Factor: The design slide from start to present
After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful lot...