In peaceful villages and bubbly burgs, you just know that there’s bound to be an abundance of happy music! Whenever the Battle Bards regroup to lick their wounds and drink the terrors away, they often find that happy town music is perfect to soothe jangled nerves and re-center one’s heroism. There’s plenty of those tunes in today’s episode, so recoup with them as they listen to the songs of the common folk.
Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneIn, Pocket Casts, Stitcher, and Player.FM.
Listen to Episode 122: Happy town (or download it) now:
Hero’s Oath is live in TERA
today. Somehow, I didn’t quite realize that TERA
had committed to a “near-monthly” update schedule, but En Masse is definitely keeping to it with this leg of the anniversary launch content. Expect a new dungeon, new PvE leaderboards, and gobs of loot:
“Dungeon runners with level 65 characters wearing powerful gear, an average item level of 446 or higher, can head to the Velika Outskirts to take on the newly introduced Antaroth’s Abyss dungeon. The dungeon comes in both a normal and (Hard) difficulty, with three deadly bosses ready and waiting to challenge even the most skilled of players. And with the newly introduced dungeon leaderboards, currently active for Antaroth’s Abyss (Hard) and Pit of Petrax, players can race against each other to see who can claim the glory and be the fastest group to clear the dungeon.”
Incidentally, TERA is also running a monthly level-up event right now; the Gunner is up first!
When a beloved MMORPG is canceled, it doesn’t entirely vanish without a trace. After all, there are thousands (if not millions) of eyewitnesses with long memories, screenshot folders filled to the brim, videos, articles, and — of course — music.
The way I see it, the enduring soundtrack is one of the most pure aspects of the late game. It can be enjoyed today the same way it was back then, albeit with fewer visuals and furious mouse-clicking. This orphaned score holds a torch for the game that was by triggering memories and keeping the atmosphere and story beats alive.
Today I’m going to look at great tracks from deceased MMOs, some of which aren’t even that cold in the ground. I’m also going to try not to rehash the most popular (and perhaps overplayed) tunes from these games but instead branch out to others that are terrific if not as recognized.
“This is how the world ends,” T S Eliot wrote in his famous poem, “not with a bang, but with a whimper.”
That might well describe the concluding moment of any number of MMORPGs that were closed down over the years. From the death of an exceedingly popular title to the demise of a ghost town, those last seconds are pretty much all the same: “Connection to server lost” followed by silence forever.
But what happens before that fatal conclusion is of interest to us today, for it is in the final minutes of MMOs that the community rages, dances, mourns, and celebrates in various ways. Today we’re going to take a trip back in time to the end of 10 MMOs — and what it looked like to the players who were there.
I have often thought it grossly unfair that a video game soundtrack is linked, for better and for worse, with the popularity of the game in which it appears. Sure, music is a crucial part of the experience and in many ways emblematic of it, but only recognizing an OST because the game has hit it big is a burr in my saddle.
Let me put it plainly: There are terrific MMOs with terrific soundtracks. There are great MMOs with subpar soundtracks. There are plenty of terrible MMOs with what I can only assume is a serial killer’s recording of chalkboard scrapings for a score. And — in light of today’s topic — there are quite a few incredibly good soundtracks that came from MMOs that are somewhat forgettable.
Maybe these games are far past their prime or only really took root in a certain region, but I keep coming across titles that have surprisingly robust soundtracks that get (pardon Rodney Dangerfield) no respect, no respect at all. Today I want to share with you six scores I’ve unearthed from games that have been all but forgotten by the modern MMO community.
Out of all of the MMOs that I’ve played over the years, I must have spent the most time in Lord of the Rings Online’s wonderfully realized vision of J.R.R. Tolkien’s world. An early magazine article in 2007 intrigued me with the mention of a “low-fantasy” MMO that skewed more to realism than the cartoony World of Warcraft. By the time the head start period had finished, I was in love with the Shire, Hobbits, and ordering my Lore-master’s raven to peck the eyes out of goblins.
Yet the MMO that I’ve played and enjoyed was a title born in the grave of a previous effort to bring Lord of the Rings to MMOs: Middle-earth Online. Turbine wasn’t the first MMO studio to take a crack at Tolkien’s license. No, for that we have to travel back to 1998 and revisit Sierra On-Line. It was this company that had a brief but memorable run designing Middle-earth Online with features such as permadeath. It’s a fascinating glimpse into an entirely different approach to the IP, and even though it fizzled out due to a number of factors, I think it’s important it be remembered. Frodo lives!