evergreen
Vague Patch Notes: The MMORPG industry shockwaves that still reverberate
A thought occurred to me the other day regarding World of Warcraft and the way that it deformed the MMO industry: People who are...
Perfect Ten: Recent promising MMOs that died before they were born
Is there anything more agonizing to an MMO fan than to get excited about a promising title and then see that title cancelled before...
WoW Factor: When your MMO design is hooked on a feeling
To start this off, I want you to summon up a feeling. I want you think back to the first time you can remember...
Vague Patch Notes: The gating of time in MMO content
People are over the moon about the Island Sanctuaries added in the most recent update to Final Fantasy XIV, and I entirely include myself...
Perfect Ten: The MMO studios that keep whiffing on new projects
Everyone makes mistakes, and that's all right. That's not necessarily a big deal. Yes, this is true when it comes to MMO studios too....
Flameseeker Chronicles: Standout moments from 10 years of Guild Wars 2
Time sure flies when you're slaying Elder Dragons, doesn't it? Is it really possible that it has been a decade since our characters first...
WoW Factor: Why trying to draw back former MMO raiders doesn’t work
World of Warcraft has gone harder on its raiding focus in recent years in a lot of ways, starting with Warlords of Draenor and...
Vague Patch Notes: Novelty is a contradiction in an MMORPG genre that discourages it
The newest member of the Big Five in the MMO space released in the west back in 2015, which was seven years ago now....
Perfect Ten: My memories from the 2004 World of Warcraft launch
Back in November of 2004, I was a wide-eyed 28-year-old bachelor who had just met his future wife and was generally leery about MMOs...
LOTRO Legendarium: What new classes could LOTRO add in the future?
There is certainly no end to the topics to discuss about Lord of the Rings Online, but sometimes I want to take a break...
WoW Factor: Optimal choices in MMO talent trees don’t justify removing them
So there's this funny persistent thing that goes around when it comes to talent trees in World of Warcraft. A certain coalition of players...
Vague Patch Notes: The perils of comparing MMOs to each other
So the other day I read perhaps the worst Tower of Fantasy review I could have possibly read. It was most certainly not the...
Perfect Ten: 10 MMOs that took aim at World of Warcraft
The fact that we currently have a Big Five in the MMO space is a big change from not so long ago, when the...
The Game Archaeologist: MegaWars, the Star Trek online sim from the ’70s
When we look at the early days of online computer gaming, it shouldn't be a surprise that the geeky crowd that was working on...
WoW Factor: The problem with borrowed power was never new systems
There's a bit of cognitive disconnect that I notice is still tripping up some particular fans of World of Warcraft even at this point....
Massively Overthinking: What’s so bad about comfort zones in MMOs?
If you've been following the MMORPG meta for a long time, particularly in World of Warcraft, you know there's corner of the industry convinced...
Perfect Ten: Small features that still make RIFT awesome
When I re-installed RIFT this past month, I knew I was setting myself up for heartache. It is, after all, one of my all-time...
Massively Overthinking: What endgame content keeps you in an MMORPG long-term?
A while back on the MassivelyOP Podcast, Justin and I were trying to sort through why New World's endgame hasn't had staying power with...
Perfect Ten: 10 MMORPGs that let you talk to cats
Let's not mince words here: I am a cat person. I absolutely love cats. They are small furry idiots who make stupid yelling noises,...
Vague Patch Notes: Why sticking to one MMO is the smart thing to do
I have never been much of a roamer. Some people are, and that's fine; the world needs different sorts of people, and for some...