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Tamriel Infinium: Unpacking the Elder Scrolls Online presentation at E3

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Elder Scrolls Online is obviously a huge draw for MMORPG players, but it's far from an exciting title for the vast majority of gamers attending...

EverQuesting: A guide to EverQuest II’s new Oceansfull Festival

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So there was an update in EverQuest II recently. It was major enough it had a real name. But honestly, that barely garnered a...
Kerstab.

Perfect Ten: Ten things you need to understand about MMORPG Rogues

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Sometimes I know that I may be a bit too old-school because there's a little twitch in my eye whenever I have to refer...

Enter to win a Star Trek Online Gamma Vanguard Starter Pack on PC from PWE and MOP

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Victory is Life is officially live in Star Trek Online just in time for E3, harkening back to the much-loved run of Deep Space Nine. "Star Trek...

Flameseeker Chronicles: Discussing Guild Wars 2 content voids and cadence disruption

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Waiting for a Living World release you know is coming eventually is one of the more frustrating parts of playing Guild Wars 2 for the...
Not pictured: Rabbits. We don't know what they'll look like yet.

Wisdom of Nym: Some story breakdown from Final Fantasy XIV’s latest patch

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I had said before patch 4.3 came out that we were going to learn a fair bit about the future direction of Final Fantasy...

E3 2018: Dissecting the Elder Scrolls VI teaser that broke the internet

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Last night, Bethesda Director Todd Howard took the E3 stage and practically broke the internet. Of course, he talked about Fallout 76, which everyone...

EVE Evolved: The expert Gila’s guide to Abyssal Deadspace in EVE Online

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EVE Online's new Into The Abyss expansion launched less than two weeks ago and I'm bloody obsessed with it! Players have had great success...

The Game Archaeologist: Myst Online

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The impact of Myst in 1993 was akin to an atomic bomb going off in the PC gaming world. The leap forward in graphical...
Talkaru to someone with fewer speech tics.

Choose My Adventure: For the short folks of Final Fantasy XI

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You wouldn't think this was something that would frequently slip one's mind, but somehow I manage to repeatedly forget that Dancer was made in...

The Survivalist: Eight ways to give Just Survive a fighting chance

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Do you remember at the beginning of May when Just Survive was talking about "working on a plan to go forward"? I understand if...
The Guitar Hero rush hit us all.

The Soapbox: Do MMOs still fall victim to the copycat curse?

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When Radical Heights launched, I was inspired to put together a whole Perfect Ten about why trend-chasing doesn't work for online games. Obviously, my...

Perfect Ten: What I’ve always wished for in a Fallout MMO

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This week I've been absolutely consumed by the thought of Fallout 76. I know, I know I shouldn't get my hopes up for a...
Build.

Wisdom of Nym: The non-combat side of Final Fantasy XIV patch 4.3

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Let's face it, I'm literally never going to be able to cover everything in a Final Fantasy XIV with one column. They're just too...

Jukebox Heroes: Six musical themes for upcoming MMORPGs

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Usually in Jukebox Heroes I'm looking back at current and sunsetted MMORPGs, but this week I thought I'd change things up a bit by...

The Game Archaeologist: The rebirth of The Realm Online

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Debuting in 1996, The Realm Online (or, as it is sometimes shortened, The Realm) became one of the first online RPGs to overlay graphics...
bye, felicia

Choose My Adventure: Final Fantasy XI makes me feel like dancing

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Some weeks you have more time or less to do stuff. I managed to get a fair chunk of time in for Final Fantasy...

EverQuesting: Seven must-dos with your free EverQuest II level 100

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We are smack-dab in the middle of the free level 100 giveaway in EverQuest II for all existing accounts. If you haven't made your...

Hyperspace Beacon: The sorry state of roleplay in Star Wars: The Old Republic

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Since the server merges, the Star Forge server has unofficially become the roleplay server for Star Wars: The Old Republic. And roleplaying's fight to...

Perfect Ten: MMO features that help players express individuality

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When you play a single-player game, you automatically feel quite special and unique. You are, after all, the very centerpiece that the entire game...

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