gdc

GDC 2021: Star Wars Galaxies was a complex game of corporate greed and fan love

8
It was an MMO built in about three years, with a miserable launch, a depressing churn rate, and the most infamous patch in all...

GDC 2021: Are VR and AR companies liable for gamer content creation?

1
One thing I love about a good GDC presentation is when devs bring up those issues that many of us get a funny feeling...

GDC 2021: How smarter AI could build characters and decks to help new MMO players

1
There's a bit of a theme at GDC 2021 concerning online card games, especially TCGs, and smart tech/deep learning AI. At a panel this...

GDC 2021: Navigating player behaviors and cheating in online video games

2
GDC 2021 has now offered several panels on player behavior and cheating that are aimed at devs but still provide some good information for...

GDC 2021: Research on online video game voice chat has come a long way

15
Covering studies about video gamers often reveals a glaring problem with the science on the topic: Most of it looks has traditionally surveyed text...

The 2021 Nexon Developers Conference is now public, and it includes a Guild Wars 2 audio panel

1
As promised, Nexon has kicked off the Nexon Developers Conference this week, with nearly 50 dev-led sessions on "data analysis, programing, visual art and...
That'll cost you money.

The Soapbox: Reconsidering social media as an MMORPG

16
At GDC 2011, Raph Koster gave a talk in which he said, "Games are fundamentally social media and always have been." You can watch...
Get back.

WoW Factor: What does the lack of BlizzCon mean for World of Warcraft?

12
So we're not having a BlizzCon this year again. Not that one wasn't originally planned or at least in the early stages of planning,...

Guild Wars 2 memorializes Stan LePard in-game in today’s big balance patch

2
Back in February, we shared the sad news that composer Stan LePard had passed away. LePard was a renowned musical artist who'd penned music...

MMO Business Roundup: Nexon’s bitcoins, Fortnite’s tiny iOS playerbase, and GDC’s State of the Industry

3
Welcome back to another roundup of MMO and MMO-adjacent industry news. GDC's State of the Industry: GDC's annual survey of game developers offers an array...
Oh great.

GDC 2021: What attracts – and motivates – mobile and MMO gamers?

16
GDC 2021 has been running this week, but sadly there aren't a lot of relevant panels for MMO or online game enthusiasts. However, it...
Nothing to add.

GDC 2021: Intel and Spirit AI’s Bleep aims to filter live audio – and toxicity

9
At Intel's GDC 2021 panel "Billions of Gamers, Thousands of Needs" this week, Intel and Spirit AI announced a new end-user application designed "to...
Yeah, cool.

Insiders expose Google Stadia’s rushed release, poor hiring practices, and stymied studios

21
As things for Google Stadia continue to fall apart, with internal dev studios shutting down, misleading inter-company communications, and an impending class-action lawsuit from...

Massively Overthinking: Our favorite MMO stories of 2020

3
Earlier this week, we named our biggest MMO story of the year and gave it an award, though we imagine it's hard for a...

Massively Overthinking: Gratitude for the devs of the MMO genre

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Thanksgiving conveniently falls on a Thursday every year, which means it's the perfect topic for our regular Thursday Massively Overthinking roundtable. I've asked our writers what they're grateful for in and around the MMO genre the last couple of years - and now we're gonna do it again.

MMO Business Roundup: GDC 2021, Netmarble, NYCC, voice actors, Gamescom, Steam’s autumn festival

0
Welcome back to another roundup of MMO and MMO-adjacent industry news! GDC 2021: Fresh off the digital GDC Summer 2020, Informa Tech announced that its...

GDC Summer 2020: Better living, climate awareness, and citizen science through games

1
Way back during GDC 2018, I covered several panels relating to gaming for good. Things like citizen science projects, games as medicine or for...

GDC Summer 2020: Creating kinder digital communities outside of online games

0
I don't know about the rest of you, but I've found that being familiar with online communities and tech has really helped me survive...

GDC Summer 2020: Accessibility shouldn’t be a dirty word in online gaming

1
I don't know about you readers, but one of the first things I always do when starting a game with voice acting (or movie)...
stuff

GDC Summer 2020: How Astroneer’s crafting balances cognitive load for the player

0
Long time followers of Astroneer may recall that the game's early development crafting felt cute but incomplete. Despite the game already being in the wild,...

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