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The MOP Up: Mutant Year Zero breaks down the barriers

I think a lot of us unfamiliar with the IP might be giving Funcom's upcoming Mutant Year Zero a wary look and a...

MMO Business Roundup: FIFA lockboxes, anti-swatting policy, Fortnite on SNL, Free Guy, UO postmortem

Whenever our newsroom gets overloaded with weird industry-related articles that nobody feels like writing, another edition of the MMO Business Roundup gets its...

Hyperspace Beacon: Why SWTOR failed EA

Some have called Star Wars: The Old Republic a failure. And if former Lead Designer Daniel Erickson is correct, then EA...

Funcom’s Mutant Year Zero is launching on December 4 on PC and console

"Funcom and The Bearded Ladies" still sounds like an indie rock band to me, so imagine this post is a song, shall we? The...

IGDA calls for transparent guidelines on game studio social media and harassment following Guild Wars 2 dust-up

Regardless of who you believe had the right and wrong of the ArenaNet Twitter fiasco last week, game developers have expressed concern over...

Defiance 2050 officially launches as a free-to-play reboot on PC and console today

Trion has a big launch on its hands today as it pushes Defiance 2050 out of beta into a live state on PC...

Interview: Worlds Adrift’s Bossa Studios on giving, griefing, and gittin’ gud

After the launch of Worlds Adrift but prior to E3, we sent off an interview to Bossa Studios and recently received our answers,...

E3 2018: Hands-on with Mavericks, the MMO battle royale hybrid

Automaton Games CEO James Thompson came along with Improbable, Bill Roper, and Mavericks to this year's E3, where I got a second chance...

E3 2018: Bill Roper on gaming’s smoke and mirrors, Worlds Adrift, and building on SpatialOS

For MMO players, Improbable brought some interesting ideas to GDC this past spring. It also brought some games I wasn't expecting, and the ones...

E3 2018: A second look at Trion’s Defiance 2050 reboot

GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals...

E3 2018: hands-on with The Division 2 – a major upgrade over the original game

At this year's E3, Ubisoft creative director Julian Gerighty said team behind The Division 2 tried to learn "everything" from The Division to help make the...

E3 2018: Mavericks is battle royale on a massively multiplayer scale

Battle royale is all the rage these days, but as we've been covering over the last few months, the SpatialOS-based Mavericks is aiming...

E3 2018: Defiance 2050 reboot launches on PC and console July 10th

We've got an official launch date for the new Defiance, folks: Trion announced this morning that Defiance 2050 will hit all three...

Legends of Aria hopes to recruit newbies to test the game with free trial keys

It's Bring-a-Friend Week in Legends of Aria, but you're going to need a working email account. That's because Citadel Studios wants you...

How the best devs are ‘fleeing in droves’ to escape the abusive games industry

My only nephew is something of a math prodigy, and the fact that he wants to be a game designer when he grows up...

The Game Archaeologist: Warhammer Online

When it comes to notable years in the MMORPG genre's history, 2008 stands out as one of the most significant. World of...
Notably after!

Guild Wars 2 game director talks about the free market and lootboxes

Convenience and cosmetics. These are the foundational pillars of Guild Wars 2's microtransactions, and back at GDC earlier this year, Game Director Crystin...
Well RENDered.

Rend starts its first public alpha test today

After all the talk and hullabaloo, we can understand being eager to take on Rend as an actual game instead of a concept....

Ashes of Creation reflects on its post-Kickstarter year

If Kickstarter truly kickstarted the gaming public's interest in Ashes of Creation, then the team is not complaining. In fact, Intrepid Studios sent...

Impressions of Sea of Thieves, one month in: Deep-diving retro world PvP

It's really hard for me to not to gush hard about Sea of Thieves. I know many out there won't agree, and it's easy to say...

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