legends of aria

Official Site: Legends of Aria
Studio: Citadel Studios
Launch Date: N/A
Genre: Moddable Sandbox MMORPG
Business Model: B2P
Platform: PC

Originally titled Shards Online

Make My MMO: Aria’s second closed beta, Star Citizen’s protest, and Crowfall’s engine on the market (July 15, 2018)

This week in MMO crowdfunding, we got our first hints of “emergent gameplay” in Star Citizen as a group of players took over a refueling hub and began blasting everyone who came near it out of the sky. Why? Oh, they’re not just griefers; they’re specifically protesting CIG’s backburnering of the Arena Commander mechanics. I suppose it got them some attention, but also now all the people whose alpha ships they blew up hate them rather than CIG.

Meanwhile, Legends of Aria launched its second closed beta, Pantheon unveiled its character creation system, Saga of Lucimia riled everybody up over its grouping stance, City of Titans posted an epic teaser, Shroud of the Avatar opened a new cash shop to fund the next season and began optional subs, and Fractured’s Kickstarter has leaped up to $88K of its $116K goal with 10 days to go.

Finally, Crowfall had a big week, as its studio, ArtCraft, announced a second studio to license Crowfall’s engine to other companies building MMOs; we chatted with the company’s J. Todd Coleman about it too. There’s a huge chunk of new guide videos out on the game now too.

Read on for more on what’s been up with MMO crowdfunding over the last week and our roundup of all the crowdfunded MMOs we’re following.

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Want to try Legends of Aria? We’ve got trial keys just in time for the closed beta 2 launch!

It’s a big day for indie MMORPG Legends of Aria, as its second closed beta official kicks off with a server wipe and a juicy patch. CB2, as we’ve previously covered, revamps the game’s art, adds detail to the cities, adds a diurnal cycle, backer rewards, new encounters, better shops, a more realistic map, new tameables, saddle storage, new music, secure house trading, crafting orders, the dungeon revamp, and better fast travel.

“It feels like a different game, and we need to gather as much feedback as we can to get things just right for Open Beta and the Early Access launch,” Citadel Studios’ Derek Brinkmann opines in his letter to testers today, and that is where you come in: The Aria team wants you to test and has ponied up a bundle of trial keys to get the MOP readers in and playing. Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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Make My MMO: Fractured and TemTem work Kickstarter as Elite, SOTA, and Aria post big updates (July 1, 2018)

This week in MMO crowdfunding is one of the biggest ever for this little subgenre, make no mistake. TemTem is about to fund. Fractured’s Kickstarter went live. Legends of Aria posted a huge graphics overhaul. Elite Dangerous launched Beyond: Chapter 2. Shroud of the Avatar’s latest patch effectively revamped housing ownership. Even Saga of Lucimia pushed out a big pre-alpha update, and Star Citizen stamped “done” on its 3.2 alpha. Plus, there’s a solid chance that Camelot Unchained’s beta makes its due date this week.

Please never let anybody tell you that Kickstarter MMOs are all failures. That’s bullshit. We’ve got a whole list of them that prove the meme wrong, every week right here in Make My MMO! So read on for more on what’s been up with MMO crowdfunding over the last couple of weeks and our roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Saga of Lucimia’s combat is updated for pre-alpha (June 29, 2018)

The nice thing about early testing is that big things can change and it’s really all part of the experience. Sure, Saga of Lucimia fans may have gotten used to the game’s combat before, but now it’s been completely updated and everyone has to get used to it again. This includes the first iteration of Masteries that are actually meant to be in the game instead of random throwaway ones, so that’s a good thing.

Meanwhile, we eagerly await news about Camelot Unchained’s beta next week. It’s supposed to happen! We’re close!

Other beta news? Sure! Let’s go for it.

  • If you want to make more headway in OrbusVR thanks to various sales, the early access title is hosting a bonus XP weekend this weekend. So you get to make more progress in the same time!
  • MapleStory 2 fans and hopefuls can sign up now to take part in the game’s beta testing. You can’t get in if you don’t sign up. You might not be able to get in even if you do sign up, of course, but roll with the chances.
  • A great big graphical update is due for Legends of Aria as the game heads toward another closed beta phase. The key word here is “drastic.” But a good sort of drastic.
  • Rend has a roadmap, which is not a map of roads but a set of plans for future development. You can check it out now. That’s like roads.
  • Last but not least, Citadel: Forged with Fire is testing out a major game overhaul. You might think that the game is already in early access and thus by definition is getting major overhauls, but our more cynical readers probably will point out that “early access” can really mean anything. And they’re right. Have fun!

In short, it was a quiet week, and next week is a holiday so that’s likely to continue the trend. Ah, well; why not enjoy some of the items down on the list below? Or perhaps enjoy letting us know if something skipped test phases without us noticing. There’s enjoyment to be found in many things.

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Legends of Aria has a huge graphics upgrade in store for closed beta as it kicks off a community scavenger hunt

Legends of Aria has a big reveal today: It’s completely revamped its graphics ahead of its second closed beta. The word Citadel uses is “drastic,” but, you know, the good kind of drastic.

“On July 12, we will be starting a new phase of testing called Closed Beta 2. It will have hundreds of bug fixes, new features, and…an entirely new look for Legends of Aria,” says the studio. “Something this dramatic seems like it should have taken months and an army of people, right? But that would have been a poor use of your investment in us, as gorgeous as these look. It’s been primarily the work of our artists (say hi, Austin and Tiffany!) and a bit of a hand here and there from everyone else, when they needed a short break from bugs and features. We hope you love the new graphics and that they delight you.”

Meanwhile, Citadel is running a community-wide internet scavenger hunt. There are 15 new screenshots of the game hidden on 15 different media outlets and streaming accounts; the first person to find them all is getting the top-end preorder pack for the game. Not bad at all for finding some links! Hint hint, one of the clues is hidden on Massively OP (but it’s not on this article!).

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Betawatch: Star Citizen and the terrible, horrible, no-good, very bad week (June 15, 2018)

Oh, boy, Star Citizen. It’s been a week. First, the little boy who would never lose faith in you lost faith in you. In a film, this is the point when you check into rehab. In real life, this is the point when the game released a trailer for alpha 3.2 that contains things not actually in alpha 3.2. And then they released another concept ship you can buy which looks… let’s be kind and say oddly similar to a ship from EVE Online. A well-known one. EVE Online had some fun with that. In short, the game is going to move to Australia.

Other beta news? Sure, yeah, let’s go for it.

Did you have a good week? Would you like to end it by looking at the games currently in testing? Would you like to tell us if something is mislabeled down in the comments? All of these things are good and you should do them.

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Legends of Aria makes combat more sensible and nerfs fast travel in its latest update

It’s a big day for Legends of Aria and its beta testers, as the game is undergoing some pretty meaty changes to combat and stats, “heavily” inspired by player feedback.

“The goal of these changes has been to solve three distinct problems,” Citadel Studios says. “Increase the predictability of both warrior damage and interruption rates for magic spells. Increase the options for players to end fights sooner. [And] introduce opportunity cost to warrior combat through meaningful decision making and tactics.”

Notably, the game will now integrate critical hits, stamina-based swing calculations, rework armor proficiencies, shooting on the move, new craftable potions, and new abilities for warriors, archers, and rogues.

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Make My MMO: Star Citizen’s alpha 3.2 goes to the Evocati on the PTU, TemTem has already tripled its Kickstarter ask (June 9, 2018)

This week in MMO crowdfunding, Star Citizen continued inching its way toward alpha 3.2, as the latest build has hit the PTU for the early “Evocati” player testers. It’s got a few waves to go before it’s released to all backers, but that’s OK: People are leaking stuff all over Reddit anyway if you’re dying to be spoilered.

As for live Kickstarters, TemTem has nearly tripled its goal as I type this, reaching yet another stretch goal – mounts – with Nintendo Switch support on the horizon.

Meanwhile, Dual Universe dropped a new trailer ahead of E3, Ever, Jane updated with butlers, Camelot Unchained says its still just barely on track for beta next month, Project Gorgon whipped up a bugfix update, Wild Mage successfully completed its Kickstarter and promised multiplayer, Albion Online got a small patch to Lancelot, and Elite Dangerous fans are busy at this weekend’s Lavecon 2018. (Thanks, Colin!)

Finally, Ashes of Creation dropped this teaser in its last press release: “We’ve got some very exciting business developments in the works, and while it’s not yet 100% official, we can’t wait to share with you the news. Make of that what you will, but don’t worry – we promise it’s good news for our fans all over the globe.”

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Legends of Aria overhauls its combat system, adds better fast travel

Fight for your right to party, kids! Or at least for your chance at loot assigned by an unfeeling, uncaring random number generator. Legends of Aria is stepping up its game this month with a major overhaul to its combat system.

The developers said that the overhaul came as a response to three major issues: long fights, unpredictable Warrior actions, and a lack of decision making. In the patch, agility has been switched over to stamina when calculating movement and combat speed. The stamina pool refills slowly, requiring players to choose between weapons with different stamina requirements.

Other changes coming with the patch include the addition of critical hits to interrupt spells, a mortal strike secondary ability, additional prestige skills for the Archer and Rogue, the ability to fire while moving, specific armor proficiencies, weapon ability miss rates, weaker heal spells, and stamina and mana potions.

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Betawatch: Ashes of Creation gears up for Alpha One (June 8, 2018)

Names are fun! Ashes of Creation has already held an alpha test, but that alpha zero. This upcoming test will be alpha one. And they’re bringing in team members to prepare for it, so it promises to be the most raucous summer party you’ve ever seen! If your definition of “summer party” doesn’t include actual parties.

More beta news? Why not!

Prepare to complete the preparation for completion! Prepare to test games! Prepare to look through our list down below of games which we know are in testing. Something missing or inaccurately labeled? Let us know so we can prepare to fix it! And then do so, presumably.

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Legends of Aria hopes to recruit newbies to test the game with free trial keys

It’s Bring-a-Friend Week in Legends of Aria, but you’re going to need a working email account. That’s because Citadel Studios wants you to email it directly to request trial keys for you and your buddies, which is probably a crazy plan for the studio rep handling that job, although it might be a better way to get keys to people who will actually test the game instead of to people who will just put them for sale on a Russian key website or something.

In light of that, we apologize for making Sanya Weathers’ day harder, but you guys, free keys. There are some caveats, of course; Citadel is specifically looking for people who will provide feedback on the UI and the newbie learning curve.

“We are patching this week, with some major fixes to combat and loot,” she writes. “Make sure your friend understands, this is a closed beta and things are changing every week. Also, with the server wipe coming next month, the population is low. Most people don’t want to invest much in a character that will literally cease to exist in a matter of days. This is a chance to play and do crazy stuff just for fun.”

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Legends of Aria disables its map hotkey with the newest patch

The developers of Legends of Aria don’t want you opening a world map any more. You shouldn’t have a world map in a sandbox, according to their design philosophy. The latest patch removes that function and will allow you to now purchase physical maps for the five world areas from vendors. You can also place notes about locations on those physical maps, although presumably you don’t need to buy a pad of sticky notes to do so. (Sticky notes had not been invented.)

The patch also allows for secure trading between players as well as transferring house ownership, and there are also new combat balance changes for players; Strength now has a greater influence on weapon damage and Affinity plays a larger role in evocation damage. It’s a smaller patch, but these changes should have a pretty big effect upon the game as a whole, possibly by getting you lost much more often.

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Make My MMO: Albion Online hits Steam, Camelot Unchained tackles crafting (May 19, 2018)

This week in MMO crowdfunding, buy-to-play sandbox Albion Online, which launched back in 2017, formally landed on Steam, bringing its blend of PvP warfare to a totally new audience. While the game never ran a Kickstarter, it did raise close to $10,000,000 from a quarter of a million backers through website crowdfunding and preorder packages prior to its release last summer, making it one of the higher profile crowdfunded MMORPGs to actually make it to launch and keep on producing content.

In Camelot Unchained – you’re still keeping an eye on the upcoming beta one, right? – the devs are busy sending early backers into the test server this weekend to break things. Among the bits and bobs CSE is working on? The crafting system, a major environment bug, character creation rendering, new ambient music, scenario maps, trait icons, animations, and “a new template for the home islands.”

Meanwhile, the Pantheon team sat down for a stream and revealed the first of its three classes, Ship of Heroes posted gobs of new screenshots to its Instagram, Elite Dangerous proposed making its factional combat mode entirely open PvP, and Legends of Aria patched in some good stuff, including the first iteration of secure trading.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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