lord of the rings online

Official Site: Lord of the Rings Online
Studio: Standing Stone Games, formerly Turbine/WB Interactive Entertainment; published by Daybreak Game Company
Launch Date: April 24, 2007
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC

Lord of the Rings Online’s ultra-slow progression server finally hits level 100 this week

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Almost three years after it first launched, Lord of the Rings Online's Treebeard server is finally hitting the level 100 threshold this week. The game's...

The Daily Grind: Do you bring any habits from one MMO to the next?

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So a few weekends ago, I was doing overworld questing on my Hobbit Hunter in Lord of the Rings Online when I caught myself...

One Shots: Who left the lights on?

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As a dad, I am perhaps consumed by a drive to make sure that all of the lights in the house are off when...

Perfect Ten: My top 10 favorite MMOs across two decades

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Normally in these Perfect Ten lists, I'm very outward-facing. I like to create lists that are as helpful or amusing as possible for others...

LOTRO squashes a pesky spider (and other bugs) with Update 40.0.1

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Who doesn't want to see a few bugs squashed in an MMO -- especially if said critter had too many legs for comfort? Lord...

Massively OP Podcast Episode 470: Pandaria re-re-remix!

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Justin and Bree discuss WoW Pandaria Remix, Diablo IV Loot Reborn, Wayfinder Echoes, Nightingale, Wagadu Chronicles' sunset, and MMO studio Q1 financials from around the industry, with adventures in LOTRO, SWTOR, and Farm Together 2, plus a mailbag topic on MMO intro music.

The Daily Grind: Which MMORPGs are more about PvE than PvM?

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We don't talk about PvM vs. PvE all that much in the MMORPG genre, but we should. Maybe we like a PvE vs. PvP...

Lord of the Rings Online begins a weekly quest rollout this Wednesday

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If a new legendary reward track, mini-underground zones, and a supporter pack isn't enough to sate your hunger for new Lord of the Rings...

LOTRO Legendarium: Moria, Gundabad, and LOTRO’s lessons on underground design

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In late 2008, Lord of the Rings Online released its first and highly touted expansion, Mines of Moria, featuring the iconic Dwarven underground kingdom...
You knew this image was going to show up at some point during these articles. Be thankful it only happened at the end.

Vague Patch Notes: There is no one-and-done with MMOs

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Last week's Vague Patch Notes column focused on the struggle of adding new things to MMORPGs forever and ever. I think it was a...
Create and destroy alike!

EG7 Q1 2024: Daybreak still mum on PlanetSide 2, new H1Z1 game hires lead designer

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It's not even been two weeks since Daybreak owner EG7 published its 2023 annual financial report, which of course omitted everything relevant that happened...
Never gonna get it, never gonna get it.

Perfect Ten: MMORPGs as fast food joints

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Sometimes you go out to eat because you want something that's difficult to make on your own or just involves techniques you are unfamiliar...

Lord of the Rings Online goes underground with Update 40: Beneath the Surface

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Who's ready to dive back underground in Lord of the Rings Online? Well, don't you all start whooping and hollering in agreement there. No...

The Daily Grind: What’s the best MMO for playing on a potato?

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I saw a thread on the MMORPG subreddit a while back asking about MMOs that function well on low-end machines, and I was actually...

Lord of the Rings Online readies Update 40 and new supporter pack for this week

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Cue your "it's happening" animated gifs because Update 40 is finally coming to Lord of the Rings Online this week after multiple rounds of...

One Shots: Where’s the seatbelt on this thing?

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As flashy and fun as it might be to adventure in a galaxy far, far away, I don't think any of us would last...

LOTRO Legendarium: Is it worth being a zone completionist in LOTRO?

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We need to start today's column with one important disclaimer: There's no right or wrong way to play Lord of the Rings Online, only...
Seriously, though, whatever.

The Daily Grind: What’s the longest you’ve ever spent working on a specific MMO goal?

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The other day, I saw a tweet from Wowhead that quoted Blizzard confirming that it's meant to take a long, long time to collect...

Massively Overthinking: Why and how we mod our MMORPGs

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Last week, the MOP team was sitting around in our virtual offices, talking about modding Elder Scrolls Online, all because some of our readers...
Sorry, guy.

Perfect Ten: 10 favorite features that pairs of popular MMOs share

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Even though all MMORPGs compete for our time, affection, and -- above all else -- money, it doesn't mean that they can't get along....

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