Massively Overthinking is a weekly feature in which the Massively Overpowered writers take turns weighing in on a particular MMO-related topic before turning the discussion over to the readership. [Follow this feature’s RSS feed]
massively overthinking
Massively Overthinking: Our MMO resolutions for 2019
This week, for our first Massively Overthinking of 2019, I’ve asked the Massively OP writers to share their gaming resolutions or their basic MMO goals for the year. Won't you join us?
Massively Overthinking: Our MMO predictions for 2019
With 2018 drawing to a close and 2019 rushing up to meet us, the Massively OP team has regrouped for another round of bold and goofy predictions for the year ahead. We’re feeling pretty good after our successful predictions from last year! What’s in store for the MMO genre next year? Here’s what we think.
Massively Overthinking: Our favorite MMO stories of 2018
We've got a lot of awards going out over the next couple of weeks about the "best" and "biggest" of this and that. But...
Massively Overthinking: The best and worst MMO developer quotes of 2018
It's become a tradition on Massively OP to include among our end-of-the-year roundups and editorials and retrospectives a run-down of our favorite - and least favorite - MMO dev quotes of the year, be they obscure, poignant, or just plain dumb. So once again, for this week's Massively Overthinking, I've asked our staff to offer up those quotes and then reflect on what we from the year and reflect on just what we've learned from them.
Massively Overthinking: The MMO things we’re grateful for
Call it sappy, but I'm gonna stop joking about turkey and emptying my wallet on Steam for a sec for tonight's Overthinking. It's Thanksgiving, and we've got some thanking to do.
Massively Overthinking: Which MMORPG should have never been made?
This could be a gruesome topic, but it popped into my head after GIbiz published an article with advice for game developers from Melbourne Games....
Massively Overthinking: Is there too much negativity in the MMO genre?
MassivelyOP reader Threespeed posed us an interesting question for this week's Overthinking that I thought was particularly appropriate given the Trion Worlds situation.
"Everyone has...
Massively Overthinking: Our favorite RPGs for MMORPG fans
This week's Overthinking topic was sent along to us from MOP reader Mordyjuice. This is gonna be a fun one!
"I find that I often...
Massively Overthinking: The sunsetted MMOs we never played
I've been thinking a lot about MMO sunsets lately, thanks to WildStar, Pirates of the Burning Sea, and even that ridiculous Free Guy movie...
Massively Overthinking: Which MMORPG, living or dead, offers the all-time best crafting experience?
Over the last couple of weeks, when I was putting in sometimes 18-hour days working on the site, I didn't really have much time...
Massively Overthinking: Massively OP’s PAX West 2018 awards and poll
Most of this year's PAX West content is finally finished, and while we're about to give MOP reporter Larry Everett a much-needed breather, we've...
Massively Overthinking: Would you want to play a League of Legends or Diablo MMORPG?
Over the last couple of weeks, we've had some tantalizing rumors and teases that both Riot Games and Blizzard are building something new: Riot's...
Massively Overthinking: Random acts of MMORPG kindness
Last week, down in the comments of an innocuous post about gamers being nice in Fortnite, a couple of MOP commenters requested a column...
Massively Overthinking: What important lessons are MMORPGs failing to impart?
MOP reader and Patron Brett has a burning question about the lessons we're learning (and not learning) from playing MMORPGs.
"In his book Theory of Fun,...
Massively Overthinking: Massively OP’s E3 2018 awards
We've finished rolling out all of our E3 2018 content this year, save a few last stragglers coming this weekend, so now we've chosen...
Massively Overthinking: Why is no one meeting the obvious player demand for big MMORPGs?
Massively OP reader ichi_san has a burning question about the state of the industry.
"Lots of people seem to be looking for an MMO they...
Massively Overthinking: The case for rarity and randomness in MMO monetization
Last week, Guild Wars 2's Crystin Cox gave a monetization interview to Gamasutra during which she made one specific argument I wanted to pull...
Massively Overthinking: On slavery mechanics in MMOs
Polygon recently had an interview with Conan Exiles creative director Joel Bylos focused on the game's slavery mechanics, a "feature" I had entirely forgotten...
Massively Overthinking: The state of modern MMORPG raiding
Massively OP reader Sorrior recently sent in a question about raiding, a topic we haven't discussed in a while.
"I have noticed raiding tends to...
Massively Overthinking: How accountable should MMOs hold players for out-of-game toxicity?
Brendan's discussion with CCP Falcon at EVE Fanfest last week included an interesting chat about out-of-game harassment and whether gaming companies had an obligation...