online arpg
Mad World’s latest patch adds more dungeons, new areas, a PvP arena, and crafting tweaks
Jandisoft's MMOARPG Mad World is continuing to crank out the updates this week, with the latest introducing more new areas and adjustments to existing...
Diablo Immortal teases new class in July, prepares celebrations for its first year and Diablo IV’s launch in June
Diablo Immortal will be marking its first anniversary on June 2nd, and that naturally means there will be some things to celebrate, including both...
Diablo IV showcases its accessibility options, runs promos involving cathedrals and meat shakes
It's hard to think that a game like Diablo IV needs more promotion, but Blizzard has been absolutely banging that drum for a while...
Mad World’s Steam version is still MIA while an exploit in latest patch requires a three-hour rollback
It's time once again to see how things are going with the hell-made Mad World, and we're sorry to report that things are still...
Diablo IV’s ‘server slam’ weekend test goes live under the shadow of pay-to-win player grumbling
Come on and jam, and join the server slam! This weekend marks the beginning of the Diablo IV "server slam" stress test weekend, and...
Mad World promises ‘new beginning’ with better stability, gameplay tweaks, and ‘less mad’ management
It is now very clear that Mad World's takeoff has been less than good, as developer Jandisoft has been hammering in multiple patches to...
Pathfinder Abomination Vaults is a ‘co-op forward’ hack-and-slash ARPG headed to Kickstarter soon
The Pathfinder IP has had some reasonable success in the video game realm with Pathfinder: Kingmaker and Pathfinder: Wrath of the Righteous, but in...
Mad World continues to be MIA on Steam as it addresses cash shop currency and NA server woes
We're continuing to keep an eye on Mad World, which had a stuttering start at launch and an equally bumpy early bird release. The...
Mad World’s free-to-play launch stumbles out of the gate and misses its Steam release target
Yesterday was supposed to be the big day for Jandisoft's MMORPG's full release as Mad World has officially made its full free-to-play launch, and...
Mad World’s early bird release sees bugs, cash shop currency delays, and emergency maintenance
Last week saw the "hell-made" multiplayer ARPG Mad World kick off its launch for those who bought in to the game ahead of its...
Diablo IV outlines changes applied to dungeons, classes, and more ahead of the game’s launch
While it would be easy to assume that the open beta test for Diablo IV was primarily to drive game sales, Blizzard has outlined...
Not So Massively: Wolcen’s Endgame is one of online gaming’s all-time worst blunders
Speaking as a long-time fan of the game, I think the post-launch management of Wolcen: Lords of Mayhem has been an absolute mess. There...
Here’s how Blizzard is addressing Diablo IV’s connection issues, crashes, and audio bugs
Blizzard already warned players of a bumpy ride through this weekend's open beta test of Diablo IV, and sure enough, tough times have indeed...
Diablo IV is giving away home care service to let players enjoy the upcoming open beta chore-free
If you thought Diablo IV joining forces with KFC was weird, you ain't seen nothing yet, friends: This week, Blizzard has just announced a...
Not So Massively: Diablo IV’s beta brings the horror, but not the fun
I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept...
Diablo IV’s paid beta wraps up this afternoon as players warn about GPU bricking issues
So how was your weekend in Diablo IV? We've been covering the pre-order beta over the past couple of days, noting both initial teething...
Wolcen launches Endgame update with new story chapter and massive progress reset
More than three years after its launch, multiplayer Wolcen: Lords of Mayhem has at last provided a conclusion to its main story with its...
Torchlight Infinite addresses DPS nerfing, difficulty, and balance
Torchlight Infinite is continuing the comms following its earlier admittance that Season 2 didn't hit the mark, this time with a bundle of answers...
Torchlight Infinite admits its Blacksail season ‘wasn’t as good as expected’ and outlines tweaks for future seasons
If you were among those players of Torchlight Infinite who found the ARPG's second season to be a little lackluster, perhaps you'll be mollified...
Mad World issues dev blogs about pets and gems while continuing to crank out preview videos
It's been another couple of months since we peeked in on Mad World, so it's about time we circled back around to Jandisoft's socials...