rarity
The Daily Grind: What would you say is the best item rarity system in MMOs?
Let's talk about rarity systems in MMOs! The first one I remember was Ultima Online's, and it was text-based without colors and hardly counts....
Massively Overthinking: The case for rarity and randomness in MMO monetization
Last week, Guild Wars 2's Crystin Cox gave a monetization interview to Gamasutra during which she made one specific argument I wanted to pull...
The Daily Grind: When is an MMORPG rare drop too rare?
The new Anima Weapon quests have me started on that process over in Final Fantasy XIV. It's a slow process toward the high end,...
Wisdom of Nym: Everything you never needed to know about Final Fantasy XIV’s jobs and job stones
Part of me wonders if there's someone in the Blizzard Entertainment offices with a very close eye on Final Fantasy XIV. Is it a...