staff roundtable
Massively Overthinking: Guilty pleasures in MMORPGs
This week's Massively Overthinking question comes to us from Patron Duane, who asks,
"Do you take simple joy in MMO mechanics that are often referred...
Massively Overthinking: The best combat systems in MMORPGs
One of the big problems in the MMORPG genre as I see it is game studios' inclination to prioritize combat above all else, turning...
Massively Overthinking: Our favorite MMORPG soundtracks
MOP's Justin Olivetti created the music-centered Jukebox Heroes column back on Massively-that-was and brought it along to us here, and to this day it's...
Massively Overthinking: One more chance for WoW Legion?
The World of Warcraft subreddit went nuts this week over a response to a player who told Blizzard that it had "one more chance... again"...
Massively Overthinking: Starting over with MMORPGs
This week's Massively Overthinking topic is from a reader named Yasser, who asked us:
"If you had to pick one MMO to experience all over...
Massively Overthinking: The golden age of MMORPGs
This week's Massively Overthinking is a serious one from our dear Patreon patron Duane. Here's the jumping off point for his topic:
"There has lately...
Massively Overthinking: The best MMORPG trailers of all time
This week's Massively Overthinking should be a fun one -- and hopefully it'll contrast nicely with the Game Archaeologist column we ran last week, which...
Massively Overthinking: What’s never going to happen in your favorite MMO?
Last week's Overthinking question was a very broad one all about genre-wide wishes that go unfulfilled. But what if we drill that down? That's...
Massively Overthinking: The MMORPG wishes that go unfulfilled
This week's Massively Overthinking question is a short and sweet one posed by Das Tal developer Alexander Zacherl.
"What's the greatest unfulfilled dream of MMO players...
Massively Overthinking: Is every MMORPG with a cash shop pay-to-win?
This week's Massively Overthinking comes to us from one of our dear Patreon Patrons, Duane.
"There seems to be an ever broadening attitude towards what...
Massively Overthinking: The best and worst MMORPGs of E3 2016
With E3 taking up so much head-space this week, we thought it only right to discuss how MMOs in particular fared at the convention....
Massively Overthinking: 2016’s MMORPG zeitgeist
A few weeks ago, Massively OP's Eliot Lefebvre wondered aloud about which MMO has had the best year so far. For this week's Overthinking, I'd...
Massively Overthinking: Solving the MMORPG grouping problem
Massively OP Patron Roger has another great question for the crew this week.
"I have the hardest time pushing myself to join a group, but...
Massively Overthinking: The stories inside MMORPGs
This week's topic comes to us from one of our dear Patrons, Roger.
"I love stories, and some games tell great stories. MMOs have trouble...
Massively Overthinking: Playing the game of timers in MMOs
Massively OP reader The Chief Turtle recently sent us a question that I think ties in neatly to the daily quests Overthinking we discussed a few...
Massively Overthinking: The minority playerbases inside MMORPGs
Earlier this week, World of Warcraft Lead Game Designer Ion "Watcher" Hazzikostas weighed in on a player thread about Legion's in-game prices in a...
Massively Overthinking: The sandbox MMORPG disconnect
This week's Massively Overthinking was inspired by a reader who decided to go by Sandboxless in Seattle when he penned this note of frustration to us.
I...
Massively Overthinking: Trinities and quaternities in MMORPGs
This week's Massively Overthinking topic was inspired from Jake, who wrote in to us wondering about roles in MMORPG classes and group content:
"What happened to roles?...
Massively Overthinking: The ‘next’ EverQuest
This week's Massively Overthinking comes to us from Patreon donor Roger, who fully admits he still has EverQuest Next on the brain.
"Since we won't...
Massively Overthinking: Reconsidering the MMORPG daily quest
Dailies.
The word evokes pure hatred from some corners of the MMORPG world. And yet games without dailies are dinged for not having enough content...