star wars galaxies

Official Site: Star Wars Galaxies
Studio: SOE, now Daybreak Game Company
Launch Date: June 26, 2003
Sunset Date: December 15, 2011
Genre: Sci-Fi Sandbox
Business Model: Subscription
Platform: PC

Star Citizen’s Around the Verse on the new website and colossal ship migration

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Big changes are coming to Star Citizen -- well, to its website. This week's episode of Around the Verse explains that the game's website...
I'll be dead soon

Massively Overthinking: Being Uncle Owen in MMORPGs

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Ever since the tone-deaf SOE proclamation that nobody wanted to play Uncle Owen in an MMORPG, contrary me has consciously fought that very stupid...

Tamriel Infinium: Five things to do while waiting for Elder Scrolls Online’s Morrowind early access

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I have always found this part of the development cycle to be the worst part. Right now, we are sitting at the point in...

Massively Overthinking: Is the MMO genre facing an identity crisis?

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MMORPG blogger and MOP commenter Isarii (@ethanmacfie) recently published an excellent video positing that the MMO industry is facing a "massive identity crisis." "The MMO...

RIFT changes Starfall Prophecy to Prophecy of Ahnket; get it free this weekend

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RIFT's latest expansion is getting a name change from Starfall Prophecy to Prophecy of Ahnket. No, it's not some veiled NGE; it's just an...

Ask Mo: Massively OP donors, your badges are almost here

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Massively OP donors, your badges are almost here. Here's how to help us help you get them back.

Massively OP Interview: Ashes of Creation on a new way to MMO

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Today, Ashes of Creation takes a big plunge into an all-or-nothing Kickstarter campaign. Over the past few months, the MMO seemed to come out...

One Shots: Through the portal?

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The other day, Bree was complaining about how so many screenshots from modern MMORPGs suffer from a bland and monochrome palette. Coming to the...

Make My MMO: Crowfall adds geomancy and architecture skills (April 29, 2017)

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This week in MMO crowdfunding, Crowfall canceled its weekend playtest, but not before issuing a dev blog updating the community on some of the crafting changes...
Oh my.

Massively Overthinking: Are MMORPG players a minority in their own genre?

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Deep in the comments of the MMOs-vs.-survival-sandboxes thread from last week, reader miol_ produced a beautiful comment about how MMO players have become a...
EverQuest

Leaderboard: Are you sick of MMORPG quests?

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When World of Warcraft was in beta and I first gave it a go, I remember being absolutely captivated by questing. It wasn't as...
when yo crew stylin af

The Daily Grind: What’s the most boring MMORPG around?

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I've mentioned in a previous Daily Grind that I once fell asleep in the middle of an incredibly boring raid in EverQuest. It wasn't...

Massively Overthinking: MMOs, from hardcore to casual and back again

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Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...

Massively OP Podcast Episode 112: Heroic measures

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Justin and Bree discuss Marvel Heroes, Ship of Heroes, SWTOR, Secret World Legends, Black Desert, EVE Fanfest, LOTRO, WoW, and GW2, with reader mail on MMO dress-up and City of Heroes successors.

Massively Overthinking: It’s the end of The Secret World as we know it

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I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention and...
bang

Massively Overthinking: The City of Heroes Master X Master debacle

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On Tuesday, NCsoft announced that it plans to introduce Statesman, from the long-sunsetted City of Heroes, as a playable character in its MOBA, Master...

Jukebox Heroes: Your favorite MMO themes, #18-13

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Last week we were off to a great start as we listened to the first batch of player-voted favorite MMO themes. As I said...

The Daily Grind: Should MMOs ever retire classes?

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Last week, I asked the Massively OP readers whether World of Warcraft needed another class (I want the Bard, obviously). But one Facebook fan...
This guy, dudes.

Massively Overthinking: When social play in MMOs is predatory by design

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Blogger Tobold recently wrote a provocative piece on social play in MMOs, as pointed out to us by our dear tipster Sally. In a...

Raph Koster explains why griefing in virtual reality isn’t going away

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Even if you can overlook the expense, the current lack of games, the potential for nausea, and the annoyance of wearing a clamshell on...

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