steve sinclair

Easter bunny headgear and a new survival mode keep Warframe lively

A new patch of fun odds and ends is roaming while in Warframe this week. There’s plenty to check out here, too: new skins, changes to Kuva Guardians, more housing decorations, and even a “Lepus” headset for the holiday weekend.

The update also brings out a new game mode called Endless Kuva Survival. This mode “brings an Excavation/Defense twist while maintaining the intensity of Survival” and lets players rack up that sweet, sweet Kuva.

Meanwhile, Game Director Steve Sinclair was talking about the “big ideas, risks, and ambitions” for Warframe’s user interface this year. The team is working on prototypes and mockups to allegedly “raise the bar” on how players interface with the game and to unify the title between all of its platforms.

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TennoCon 2016: Warframe’s convention, new primes and cartoon

Warframe has been one of those games that I’ve always meant to look into as soon as I had the time. Well, thanks to TennoCon 2016, the opportunity arose to make the time. And I am glad I went! It may have been the first Warframe convention, but I think it rivals the bigger, established cons for feel and fun.

Over the course of the day I toured the Digital Extremes office with Game Director Steve Sinclair, hung out with devs, listened to the soundtrack for the second dream sequence (over and over), sat in on sound and art panels, and mingled with the crowd. From that, I came away from TennoCon with an interest in and excitement for the game and its upcoming plans — and an anticipation for a repeat performance next year.

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