territory control

Massively on the Go: Guide to Pokemon Go’s battle system basics

As much as I love some of the game's systems that encourage social play, Pokemon Go's obtuse battle system from the start was problematic....

Divining the details of Harry Potter: Wizards Unite from a Pokemon Go player’s perspective

When we first heard rumors about a Harry Potter version of Pokemon Go, I said I could barely imagine what the game might be...

Desert Nomad: Massively OP’s guide to Black Desert’s siege warfare

Hello friends, and welcome back to Desert Nomad. This week is a pretty big one for Black Desert, as I’m sure you’re...
Can't stop won't stop.

Das Tal offers an update on the state of its March alpha test

It's a known fact that accomplishments during an alpha test don't carry over to the launch game. That's just a given. But that hasn't...
Let's war ov

Exclusive: Crowfall’s world building pipeline video and interview

Are you a fan of Tetris but wish it were more free-form and connected to an MMO's world building tool kit? Yeah, neither am I,...
IMPASSIONED SHOUTING

Territory control is explained in the latest update for Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade is part of a universe that is all about people fighting and killing over inches of mud on a...
Well, hope springs eternal.

Pathfinder Online lays out its territory control design roadmap

While Pathfinder Online has been playable for many of its backers for a few months now, it's still only in an early deployment...

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