No, it’s not a slow news day; it’s just The Daily Grind, a long-running morning feature in which the Massively Overpowered writers pose gaming-related questions to the MMORPG community. [Follow this feature’s RSS feed]
the daily grind
The Daily Grind: Do you have an MMO lore friend?
I do not have an MMO lore friend. This is because I am the MMO lore friend. I am the friend who, when the...
The Daily Grind: Which MMOs have the best character select screens?
With The War Within pre-patch arriving in late July, World of Warcraft's character select screen is getting a huge makeover to allow you to...
The Daily Grind: How many players constitute a proper MMORPG raid?
Back when Amazon first announced its New World Aeternum rebranding, I noticed an interesting comment about the planned raid. Longtime reader Squid opined that...
The Daily Grind: Would you rather have disposable minions or true pets with an MMO pet class?
A few weeks back, MOP's Chris and I were talking about Path of Exile 2's forthcoming Witch character and griping about the way a...
The Daily Grind: What’s your favorite example of MMO devs embracing a community meme?
World of Warcraft's Captain Placeholder. Final Fantasy XIV's square grapes. City of Heroes asking you to kill skuls. Lord of the Rings Online putting...
The Daily Grind: Should MMOs show blood and battle damage?
At the risk of sounding like a bloodthirsty gorehound, I do kind of wish that MMOs did more to visually represent the damage that...
The Daily Grind: Are you taking part in Final Fantasy XIV’s Dawntrail early access?
I'm not going to lie to you, people, I'm writing this post well before the early access period has begun because my primary goals...
The Daily Grind: Which MMO is worth playing because of its lore?
A few weeks ago in a Massively Overthinking, Tyler landed one hell of a double-dunk on SWTOR and EVE Online almost in passing, suggesting...
The Daily Grind: What’s the fastest you’ve ever nope’d out of an MMO?
Last weekend, I carved out some time to check out the launch of Tencent's Tarisland. I've been mildly interested in this WoW clone ever since...
The Daily Grind: How much of your MMO time is spent on ‘chores’?
A few months ago, I read a thread on Reddit about chores in MMORPGs, and I remember nodding vigorously because I use the word...
The Daily Grind: What should MMO subscriptions actually pay for?
When I first started playing MMORPGs, I didn't know what an expansion was because no MMORPG had ever had one. I paid my subscription...
The Daily Grind: Do you have MMO items in your inventory that are never going to be useful?
In the launch version of Final Fantasy XIV, there were a number of currency items that dropped from tribal enemies like the Amalj'aa and...
The Daily Grind: How do you stack the odds for a successful return to an MMO?
I've left and come back to particular MMORPGs over the past two decades more times than I can count. And if there's anything that...
The Daily Grind: What are the MMO hills you’re willing to die on, metaphorically?
MOP reader IronSalamander inspired today's Daily Grind with his comment on game preservation, which he declared a hill he'd be willing to die on.
"All...
The Daily Grind: What inspired your longest-played MMO character?
Something inspired your MMO characters. You might be quick to argue that you don't roleplay, and that may be true, but it does not...
The Daily Grind: What are your plans for this week’s Tarisland launch?
In a way, I feel sorry for Tarisland trying to muscle its way into an already overcrowded summer gaming season. But you know what?...
The Daily Grind: Which MMO saw its hype die shockingly quickly?
We get some weird PR in our inbox, but the other day a grown-ass man being paid four times what I make woke up...
The Daily Grind: Do you have a plan for what happens to your MMO accounts when you die?
Ars Technica penned a piece a few weeks back about the legal quagmire awaiting people who hope to legally pass their Steam accounts on...
The Daily Grind: What brings you back to MMORPGs you stepped away from?
I don't tend to go back to games that I left all that often, but that's less a function of being unwilling and more...
The Daily Grind: What uncommon crafting skills would you like to see in MMOs?
Just as how MMOs tend to skew toward a standard array of generic classes, so to do these games' crafting systems seem to be...