Guild Wars 2 drops extensive class balance patch

Players logging into Guild Wars 2 yesterday might have found that their classes were changed quite a lot, thanks to a rather extensive balance patch. It appears that there are more buffs than nerfs going on in this update, although change is never universally embraced.

All nine classes received a host of adjustments, each with their own explanation as to why the developers thought these changes were necessary. Elementalist’s got nerfed in PvP, Engineers saw a change to turrets, Guardians’ signets were reworked, Mesmer phantasms received new attacks, Necromancer revamped Epidemic, Ranger attempted to draw focus off the torch, Revenant got more trait synergy, Thief’s short bow was upgrade to do AoE damage, and Warrior’s axe was improved.

“In this update, you’ll see some changes aimed at normalizing how certain types of skills work,” the team explained. “Skills that tether players together now apply Revealed to provide a stronger window of opportunity to players who can successfully land them. Skills and traits that previously granted pulsing stability now grant a block of stability up front in order better allow for counterplay through boon removal. Finally, we are increasing the casting time of many skills that apply effects like daze or stun in order to give the player on the receiving end of these skills time to react and defend.”

The patch also nerfed some food effects, made new accounts wait for three days before participating in the gem exchange, and protected legendary armor from being salvaged.

Source: Guild Wars 2
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20 Comments on "Guild Wars 2 drops extensive class balance patch"

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Bryan Turner

Well Power Reaper is still a pile of shit, I’ve grudgingly tried Condi Reaper and while it does the job I loath how it plays. So f%$k it I’m paying Blizzard and playing a Death Knight, there are only so many balance patches I’m willing to put up with waiting for my Elite Specialization to be Elite in the expansion it was introduced before you realize they can’t get the job done (lets face it this is the last balance patch of this expansion). I feel like I was blatantly ripped off by Arena Net regarding what they were selling with Reaper, this was blatant Fraud.

ihatevnecks
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ihatevnecks

And what are your exact expectations for DKs in WoW? You’re acting as if they don’t have a boatload of issues themselves. Unholy’s currently one of the worst specs in the game, damage and playstyle wise (have fun spamming death coil all day), and Frost is probably one of the most nap-inducing specs they have.

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Bryan Turner

Blood hasn’t spammed Death Coil in awhile but I’d rather spam that than Scepter on a Condi Reaper instead of my Great Sword as that Elite Spec was advertised, it’s sort of like expecting to own a Mainecoon Cat after saving up a grand and being told how about you have this Sphinx what’s the difference they’re both cats?

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Bryan Turner

A) I predominantly play Tanks so Blood is my go to spec.

B) Frost and Unholy have traded places patch by patch, and Frost’s easiness is frankly a breath of fresh air.

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Tiresias

Spot on. I dropped my Death Knight, which I have played as my main since day 1 WotLK (Rogue before that) for my Monk, which is a far more interesting class all around.

Necros have problems in GW2, but even power-based Reaper isn’t as bad as Death Knights in WoW are right now.

ihatevnecks
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ihatevnecks

Yep, and that’s not even touching on that last comment about ANet’s “fraud” with the Necro, whatever that means. If that’s unhappiness over changes in the Power Reaper spec since HoT, then he’s just going to be pissed all over again with DKs and the flip-flopping Unholy and Frost have done since Legion beta.

As much as I’ve enjoyed many parts about Legion, the balancing has been horrible. Specs have completely changed mid-expac, not just in damage numbers but gameplay as well. Just look at Marksman Hunter or Havoc DH as examples. Fire went from being the Mage kings to a total joke, useful only for niche AOE situations. Demo and Destro locks are still jokes with largely the same issues they’ve had since beta, and no communication at all.

This far into the game, with the talents streamlined as they have been for a couple expansions now, and Blizz still doesn’t seem to know what they want out of these classes and specs. I certainly wouldn’t hold them in high esteem over ANet.

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Bryan Turner

You can not play a Power Reaper in Raids, the end, that’s where the fraud comes in; this is not hard to get. 99% of the Reaper talents lend them selves toward Power, it was described as a Power Heavy Hitting Bruiser in all their pre release press; so that’s what I reasonably expected.

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Bryan Turner

I’m pretty sure any class and spec in the game can play Raid Finder/Normal Raids/Mythic Baseline to 5 Keystone 5 Mans. I’ve never given a shit about bleeding edge difficulty content in any MMO and I’m still resentful that ANet only has one Tier of difficulty for Raiding which led to this BULLSHIT META PARADIGM in the first place (but it’s the only fucking Raid content GW2 can afford to make on their shoe string budget so they might as well homogenized all their classes and builds to the same difficulty/buffs-given/DPS across the board to kill the META for good.).

Loyheta
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Loyheta

Wish they would change back guardian staff like it was in EGA. I loved being a symbol master

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imayb1

I still can’t figure out why guardian is the only class that doesn’t get a full-time skill or trait for movement speed.

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Megalus Doomslayer

Because leapfrog, duh! Like, really, how do you not know that?1 Just use your leap like everyone else, nub1!1 If you aren’t leaping, you aren’t playing. #leapsquad

Zander
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Zander

A small step in the right direction. Not many complained about changes to their class, which is good. Agreed this was an incremental step toward the new elite specs they plan to roll out in this falls expansion. These new skills and traits are for nothing if the content doesn’t utilize them though.

Meanwhile Kessex Hills has gone 1147 days without clean drinking water. Just saying.

camren_rooke
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camren_rooke

wont someone think of the children and stop those bandit poisoners!

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Mikey's Bored

my mesmer has new skill animations lol

camren_rooke
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camren_rooke

As long as I can still kill with my butterflies!

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TomTurtle

Still going carefully slow with some much needed changes. I predict that the pre-expansion patch would change things up more drastically like they did before HoT. Still kind of a shame though since it feels like they’ve taken a step back from balancing in order to focus so heavily on the next expansion.
I imagine it partly has to do with still sussing out the details of the next set of elite specializations which once finished would need to be balanced with the core professions.

kalamari_
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kalamari_

there is still time for 2-3 balance patches between pvp seasons and the xpac release.

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Bryan Turner

I’m pretty sure this is the last patch unless they plan on doing one after the last LW Episode, I feel I’ve waited long enough for ANet to make good on what they Advertised with The Reaper, even WoW’s Death Knight at it’s weakest could still tank and DPS in Raids.

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vinicitur

They tend to be pretty slow on the balance patches though. For now all I can think of is what they are gonna give my guardian as new elite spec. I have a horrifying feeling it’s gonna be a condition build and I don’t want that. Wasn’t ecstatic about the dragon hunter either. We’ll see how it ends up but for me this is the last chance I am giving them.

kalamari_
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kalamari_

“They tend to be pretty slow on the balance patches though.”

maybe, but they ALWAYS did a balance patch between the pvp seasons. and as I said, we have space for at least 2 more pvp seasons and therefore balance patches.

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