Ashes of Creation’s Kickstarter has successfully funded at $3.27M

Ashes of Creation’s Kickstarter has successfully funded this morning, bringing in a grand total of $3,271,809 US out of its $750,000 goal with almost 20,000 individual backers contributing, thus making it the largest Kickstarter for an MMORPG ever. Intrepid Studios’ Steven Sharif has previously told us in interviews that he has investors lined up to cover his anticipated $30M budget goal.

Reaching the $3M pledge mark unlocked the stock exchange stretch goal, which is expected to introduce “in-depth economic performance metrics for commodities, trade routes, wars, and raids” and allow player investment in nodes and social groups.

Missed out and regretting it? No need: “During the month of June, interested gamers can continue to pledge their support and upgrade their pledges on the Ashes of Creation website,” Intrepid’s PR this morning said (amended below). “No early bird packages will be allowed, but this extended round of pledging is intended to allow folks who could not use Kickstarter payment methods to still show their support. To make the idea even more interesting, Intrepid Studios will soon be unveiling even more stretch goals that all backers (Kickstarter or official site) will unlock.”

Update: Intrepid has since amended this statement to read: “Because of the high amount of members that requested alternate payment methods that Kickstarter did not offer, I [Steven Sharif] have decided that during the month of June I will extend our crowdsourcing through our website for those of you who were unable to purchase packages through Kickstarter. All backers from Kickstarter will benefit from this additional month of funding with some pretty awesome backer goals and rewards, which we will be releasing today. We will have the ability for Kickstarter pledges to be upgraded as well.”

Yesterday, the team pushed out several new videos, including a tour of its studio; we’ve included them all below.

Did you back Ashes of Creation?

  • Yep (29%, 153 Votes)
  • Nope (71%, 368 Votes)

Total Voters: 521

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Source: Kickstarter
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57 Comments on "Ashes of Creation’s Kickstarter has successfully funded at $3.27M"

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Dr_Cloud

Maybe I missed the info some where, but the game doesn’t have enough archetypes or unique ones at that, for me to back the game. Will definitely give it a go once it releases.

Reader
Brother Maynard

I don’t know what “enough” means for you, but:

At some point during your adventuring, you’ll be able to augment your primary class with a secondary class, chosen again from the eight archetypes.

There are 8 archetypes at this time; this gives you 64 options in total.

Reader
Sorenthaz

Not only that but each class will apparently differ based off of race.

” Instead [races] integrate deeply into our class system, augmenting and changing the basic chassis provided by our eight core archetypes. Our goal here is to create a system where an elven fighter feels different, but serves the same role as a dwarven fighter. “

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Dr_Cloud

So it is similar to Rift’s system?

Reader
Brother Maynard

In Rift all your abilities are predetermined based on which calling and soul you pick. They don’t change. You add a different soul for extra buffs if you want, or for an extra spell in your rotation, but that’s about it – your main abilities remain the same (and are actually part of the skill tree / root system itself).

While we don’t know much about AoC’s ability trees yet, what we know about classes is different from Rift.

You will have 8 primary archetypes and later will be able to choose a secondary one, to further specialise. The secondary class will modify the abilities of your primary archetype, some of them considerably.

So for example if you start as a fighter and have a charge-like ability, selecting mage as your secondary coould give a freeze effect to your charge or set your target on fire. And conversely, mage primary / fighter secondary could make your fireballs stun your enemies or something like that.

You could also select the same secondary archetype, to make you an even more awesome fighter. This primary / secondary archetype interaction will be interesting, each combination will have different effect on your spells and abilities and will most likely significantly change your playstyle.

Reader
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Dr_Cloud

I see. I have much better understanding of it now. Thanks.

Reader
Kickstarter Donor
vemerce

Okay. So I flip flopped back and forth with this one. I’m not someone who easily commits to Kickstarters. MassivelyOP was the only thing I backed and didn’t go through waffling back and forth about it. In the end, I backed Chronicles of Elyria for about the price of a game. I felt like I got my money’s worth.

With Ashes of Creation, I had a lot of thoughts. First, I’ve been envious of others who had lifetime subscriptions for other MMORPGs that were no longer available. The idea of not having to pay a sub, but having unlimited (aside from expansions) access to a living breathing world was compelling. However, this was requiring more than twice the investment that most of those previous lifetime subs had asked for. Yet, I snatched up one of the early bird specials. Fast forward to the last 48 hours of the campaign and that’s when I started to second guess myself. I actually canceled my pledge and lost the early bird discount. 20 minutes later, I pledged again and was forced to take the $500 option. Luckily, I watched it like a hawk and saw the opportunity to get a pledge lower than I had originally (because someone else canceled) and I ended up lower than I started, for the same package. The adrenaline of “sniping” that lower early bird special was enough to coerce me not to cancel again.

Bottom line: I took a gamble and I hope it pays off. Part of the decision to back this was strongly motivated by the fact if this becomes the next big MMO I’d regret not having done so. I’m well aware that I’ll have to play this for about 2.5 years in it’s lifespan to “get my money’s worth” but I’m choosing to be hopeful that I will.

Loyheta
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Kickstarter Donor
Loyheta

Yes, looks great. Looks like it’ll be fun.

If you want to register through me just add /ref/loyheta at the end of ashes’ site.

Reader
Lethality

You know what I see in these poll results and the comments here?

A whole lotta upside for AoC!

Reader
adri

I backed it even if I didn’t plan to do so in the first place. I just bought the lowest tier just to stay in touch. You’ll never know what will happen over the next 2 years.

Reader
Sray

No.
My other concerns about the project put aside, this is yet another PVP focused, subscription based indie MMORPG. Basically, it’s everything that there is virtually no evidence of an audience large enough to support even one of, let alone the half dozen that are already coming; and this one will hit the market after the aforementioned other half dozen other games.
Furthermore, almost every comparative example of how their various systems will work ends up citing various Asian MMORPGs that never really caught on in the West: to me that screams “very expensive niche game”.

Reader
Sorenthaz

>PvP focused

It isn’t though.

Reader
Sorenthaz

Funny enough I didn’t really read up on it much upon initially backing it. As I read more on the node system and saw examples of how you can interact with the world and its environment, I upgraded my pledge lol. This is the first real kikckstarter MMO that hits a lot of high notes for me. I’ve been wanting to see something like the node system for years now. RIFT was on a badic start to it with their wardstones and invasions and BDO sort of has the basics of it in other ways with its nodes, but the only other MMO aspiring to really make choices matter was Revival which got canned early.

So here’s hoping Ashes can pull it off, because I’d kill for an actual evolving game world in an MMO.

Reader
Brother Maynard

Exactly what got me interested in AoC when it was first announced!

Reader
Loyal Patron
Sashaa

Didn’t back it either. Something just doesn’t add up.

If I’m wrong and the game becomes one of the best mmorpgs available: Good!

Reader
Robert Mann

I might play, given that the game turns out well, but there’s too much I remain unconvinced of at this point.

I think there is some potential, and yet the changes they are pushing just aren’t resonating with me for some reason. I’m constantly looking for games that push forward with new ideas, or new methods of changing how our games will be such that the worlds feel less like a flat background to hit things on. Somehow that isn’t really the feeling I got with AoC.

Additionally, this wasn’t a studio needing money. I want to support games that need the help with things that are good ideas. I don’t just want to bandwagon on extras for games that are coming anyway.

I would love to be pleasantly surprised by them, but given that feeling and the low value in subscription time I most definitely wasn’t backing.

Reader
Michael18

Here some of my reasons for backing KS projects and why they did not apply to Ashes:

1) Support development of a game that wouldn’t otherwise be made.
Steven Sharif said several times that he does not need the KS money, so this does not apply here.

2) Get the game at a reduced price (backing as a form of pre-order).
The game won’t have a box price, just a sub and the pledges are higher than the sub cost for the included months of game time, so this does not apply.

3) Get some nice goodies.
They mostly offered cosmetics, but I don’t like getting fancy cosmetics at level 1. Prefer to earn them over time in game to have some progression. So this doesn’t apply.

4) Show support for the MMO genre in general.
I was so happy to see that they were very up-front about making a true MMORPG. So, for a while I considered backing this just as a sign to other developers/publishers that the MMO genre still has potential. But because the Ashes KS quickly became a huge success anyway, I felt that my additional pledge wasn’t required for that. So this last point did, in the end, not apply either.

Reader
Toy Clown

I’m paying attention to AoC now, and I can see myself backing them if they keep up with what they’re doing. I am wary of kickstarters, due to how many fail and it’s lost money. When I see them get out of pre-alpha while keeping goals intact, I’ll happily invest. They have a lot of what I look for in an MMO, and I hope it comes to fruition.

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agemyth 😩

If an accurate representation of the MOP audience, that seems like not as many of us are burned out on Kickstarter than it may seem.

Zander
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Zander

My comment seems to be deleted but you got the email so..

Reader
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agemyth 😩

Unfortunately, MOP comment response emails don’t tell us who the response is from (yet?), but yes I can see which was yours.

I’ve only ever backed MOP and Divinity Original Sin 2, so my track record is clean. MMOs just seem too risky or unclear on what they can deliver to back from such an early state for me and my very low income.

Zander
Reader
Zander

I appreciate you getting back to me on this. Have a great weekend!

Reader
Robert Mann

Interestingly many of us here actually avoided backing for reasons other than Kickstarter burnout. So if it is accurate to the MOP audience in terms of backers for this project, then cool. It is, however, skewed low because of those other reasons.

Reader
Koshelkin

Good luck to the team of Ashes of Creation. Cheers.

Reader
Jeff

I will never ever ever ever ever fund anything like this again.

Blinkenn
Reader
Kickstarter Donor
Blinkenn

Nope, I’m of the ‘show me what you got’ mindset these days. If it’s good when it comes out, then we’ll see.

Liandreth
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Liandreth

I’m happy that they funded. I will definitely be keeping an eye on this one.

Reader
Kickstarter Donor
Ashfyn Ninegold

Backed it. Audacious design, which really peaked my interest. The corruption system as described seems likely, to me, to actually deter gankers and PKers, which means that the game isn’t intending to be a gankbox with a few PvE things thrown in to provide a “target rich environment” for its fan base. That in itself is noteworthy.

Best of luck in realizing your goals, Ashes team.

Reader
silverlock

I’m glad it had a great Kickstarter but in the end I didn’t back it. One I wasn’t impressed with what the backer packages gave you for the money, and two I was disappointed to hear that they are using character levels as I don’t see how that will work well with this type of game.

Reader
Kickstarter Donor
Dividion

I didn’t back this one. I think Chronicles of Elyria, which I’ve already backed, will fill the same slot in my MMO lineup. If this turns out to be pretty awesome I may check it out. Having a subscription-only model does generally create a more mature playerbase.

Reader
wratts

Couldn’t do it. It looks cool, and if this had been 2015 or 2016 I probably would have funded. Reality is right now I’m waiting on CU, CoE, Crowfall, and SC, plus I’m actually enjoying my main released title BDO. Simply no room for another right now

Reader
Kickstarter Donor
Serrenity

Same for me, minus the BDO bit. I’m forcing myself to play it hoping that it will eventually kindle the interest in me that it has for a lot of others.

Reader
Kickstarter Donor
Dividion

Also waiting for CoE, Crowfall and SC. Currently playing ESO.

Reader
Melissa McDonald

I pay for games ready to play but don’t tend to support during the creation phase. There is only one exception, EQN/Landmark.
But that was a big enough disappointment to swear me off of such things.

Reader
SeedEve

Same for me,if they deliver what they promised I will gladly subscribe and enjoy the game.

Reader
Kickstarter Donor
Modrain

No, I’m still on the same stance regarding MMO kickstarters: if there’s nothing to play as a proof of concept when the kickstarter goes live (similar to what did Project Gorgon or OrbusVR), then no, I’m not going to invest money in it. Plenty of projects are as convincing as Ashes of Creation on paper, but not all of them are as convincing in the way they’re concretized, I’m not really fine with the idea of investing into hypothesises. Having something tangible for players/backers is a great first step.

Reader
Castagere Shaikura

Din’t back them.
In fact i don’t like the whole crowd funding craze to get mmo’s made. Any hack with an idea can get free money. Remember the potato salad guy.

Reader
Isarii

Not sure what the problem is there. The potato salad guy 100% delivered on his promises.

Reader
MrNastyButler

Didn’t back it. I’ve been burned on these “big new goals” MMO’s before and I’m going to be suspicious of every single one from now on. I’ll look at playing it when it’s actually out, but till then my money stays with me.

Reader
Rhime

I backed $25…that’s less than a lot of charities I’ve donated to.

edangerous
Reader
edangerous

No I didn’t.

Something about these guys set my bullshit meter off right from the beginning.

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Paragon Lost

Congrats to them, I didn’t back it but I wish them success.

camren_rooke
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camren_rooke

Whew. I’m glad they got funded. It was really close there at the end.

Reader
MesaSage

Let’s hope they can prove some of us wrong.

Reader
Kickstarter Donor
Patreon Donor
BalsBigBrother

Nope didn’t back them and have barely followed the coverage on MassivelyOP either. As soon as I hear kickstarter or early access these days I just tend to mentally tune the games out. Might get interested if I hear Ashes of Creation and launch date but until then /shrugs

Reader
George

I didn’t and I wont in the future. I don’t like how ks works. I find far more interesting fig idea of crowinvestment.

deekay_plus
Reader
deekay_plus

i didn’t back becuase i’ve been burned by ks in one way or another too many times now. but i’ll be keeping an eye on it for sure.

Reader
life_isnt_just_dank_memes

I went out on a limb and said i thought they’d make over 3 million dollars. I thought it was actually going to be closer to 5 million due to how polished their presentation was and footage of the product.

This seemed more like a marketing Kickstarter to me more than anything. Also, dude that runs this game is wealthy. It’d be like donating money to Zuckerberg for running for President. I wish them all the best. Looking forward to plunking down cash for a finished product.

That subscription model is a tough nut to crack and I’ve seen nothing that says they are offering a product worthy of a sub. I feel like you have to go way above and beyond these days to deserve a sub in this market. I play so many games that offer so much without a sub, that I see no reason to play any subbed games unless they really show great reasons as to why I should do it. A sub for sub’s sake doesn’t really make any sense anymore.

Reader
Toy Clown

Being that it is a subscription game was one of the selling points for me. I’m tired of the transient community mindset of “free” MMOs. I’ve found people who pay subs aren’t as transient, and sub games don’t get a lot of the griefing riff-raff that free games do. It’s just better all the way around for a player like me who prefers stability in friendships and doesn’t want to deal with toxic players in my face all the time, like they are with most free MMOs.

Reader
Necromonger

It is one of the few ways to get a constand flow of money in without introducing nikkel and dime or pay to win crap.

Its my prefer method to play an mmo but recent years this system got abused to heavy….
Just look at Archeage where ontop of your subscription one needed to pay so much more to remain in the upper regions of gearing and crafting…

I hope they deliver half of what they promised and it will still be a fantastic mmo.

Reader
Xijit

Wish them the best, but this game is two steps away from development hell as they now have no pressure to actually produce anything in a timely manner.

Reader
Brother Maynard

Seeing what they’ve managed to do in a little over a year, I’d say they already keep pressure on themselves.

Reader
Kickstarter Donor
Ashfyn Ninegold

That’s true of any game by any developer. They all have calendar goals, that’s how you manage projects.

Okay, except Blizzard.

Reader
Patreon Donor
Veldan

Well, that can be said for any kickstarter game. It’s something you know when you back. You have to trust the devs a bit.

Reader
Duane Does not check email

I did not contribute, but I did enjoy the many events/chats/videos on different social media they did to promote the Kickstarter. I look forward to future updates.

Reader
Loyal Patron
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Katriana

Didn’t back it on Kickstarter partly from indecisiveness and partly from forgetfulness. May yet throw them a few bucks via their website. Definitely is a game I’m keeping an eye on, just not certain I’m ready to pull the trigger on it.

Reader
Necromonger

Amazing realy realy realy amazing all the kickstarter goals were met o/

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