Star Citizen’s latest concept ship isn’t a ship, and it’s pushed the game to $155M funding

Star Citizen’s latest concept ship isn’t a ship — it’s a freakin’ rover. Dubbed The Tumbril Cyclone, the vehicle’s multiple variants will run up to $70 for those who buy in.

“The Cyclone provides multiple interactive displays to give both the driver and co-pilot ultimate control of their vehicle and its systems. The Co-pilot’s seat not only gives the ability to survey the area, but also provides controls to additional systems provided by the various modules. […] The new X-TEC tires are the perfect solution for off-road vehicles. These articulated treads can change their configuration to handle soft and loose terrain or harder surfaces to provide equal traction, no matter the environment.”

Perhaps the bigger news is that sales of the ship this weekend have pushed crowdfunding for the sci-fi MMO to a grand total of $155,000,000. Going on $155.2M, in fact.

Reddit is chattering with details on which ships the Cyclone will fit into, if you’re worried about that. Is there a point to them in a game world where you can land on planetary surfaces in your spaceship? Maybe. Expect the full Q&A later this week.

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

227 Comments on "Star Citizen’s latest concept ship isn’t a ship, and it’s pushed the game to $155M funding"

Subscribe to:
Sort by:   newest | oldest | most liked
Reader
Michael18

I’d like to see a video of the physics of this vehicle driving on the proc gen surface. What we saw from ships touching ground, so far, looked pretty bad. Sure, this was all footage of very early prototypes, so here’s hoping they can make it awesome. But I guess this won’t be easy.

Reader
Ken from Chicago

Yeah, I figured it was an early step. It reminded me of what I learned as a kid about shock absorbers. Cars do NOT bounce around a lot on good shock absorbers. Still, better than ships landing like a brick.

Reader
Jonny Sage

They do when youre driving them on the moon.

Valen Sinclair
Reader
Valen Sinclair

LOL…a fool than their money…(you know the rest)

Reader
Kickstarter Donor
Dividion

Do the wheels remind anyone else of this?

styopa
Reader
styopa

Sarge: May I introduce, our new light reconnaissance vehicle. It has four inch armor plating, maaag buffer suspension, a mounted machine gunner position, and total seating for three. Gentlemen, this is the M12-LRV! I like to call it the Warthog.
Simmons: Why ‘Warthog’ sir?
Sarge: Because M12-LRV is too hard to say in conversation, son.
Grif: No, but… why ‘Warthog’? I mean, it doesn’t really look like a pig…
Sarge: Say that again?
Grif: I think it looks more like a puma.
Sarge: What in sam hell is a puma?
Simmons: Uh… you mean like the shoe company?
Grif: No, like a puma. It’s a big cat. Like a lion.
Sarge: You’re making that up.
Grif: I’m telling you, it’s a real animal!
Sarge: Simmons, I want you to poison Grif’s next meal.
Simmons: Yes sir!
Sarge: Look, see these two tow hooks? They look like tusks. And what kind of animal has tusks?
Grif: A walrus.
Sarge: Didn’t I just tell you to stop making up animals?

Estranged
Reader
Kickstarter Donor
Estranged

I won’t debate the pricing, there is no point. This supposed BTP game is a cash shop title before launch. Is simply amazing. Good luck grinding for all of this stuff, minimal backer.

However, there is a use for the vehicle. Relaunching ships costs precious fuel. Is also sorta hard to explore efficiently totally on foot. However, why wouldn’t ships capable of carrying such a vehicle obtain one automatically?

Reader
Ken from Chicago

Yes, there’s a reason airlines have tiny land vehicles moving jetliners on the ground because those plane use an insane amount of fuel.

Also, small vehicles are stealthier than big spaceships, can fit into areas a big spaceship couldn’t travel into.

Some ships do come with a Cyclone or with an Ursa Rover (another land vehicle).

Chris Roberts and CIG have said repeatedly you don’t have pay a cent for the ships but can earn ships with in-game currency.

Estranged
Reader
Kickstarter Donor
Estranged

Ken – thanks for the response.

Reader
Necromonger

I love grinding games. i love them more if the road is full of dangers and has fun gameplay.

Bought this game way back for 60 euro or something and i wont spend another dime and yet whenever i check in after 6 months to see what progress they made i see many improvements.

And i dont care that i need to grind for 2 months to reach a goal in a game, it makes the finish line that more sweet.

So far i do not see anything close to this game and its ambition so let it take another 2 years to get this game into shape what harm can it do for 60 euro to see such an amazing project being developt even if it fails or do not meet all checkpoints ?

Reader
primal

Because there’s different types of ground vehicles

Estranged
Reader
Kickstarter Donor
Estranged

How are those obtained? Cash. Does minimal backer cash allow access to a vehicle?

Reader
Ken from Chicago

Now you can get vehicles with cash. However when it launches you can get all vehicles with in-game currency, namely you earn in with time in game.

You might be able to earn in-game currency before launch. They had been testing earning in-game currency by completing some of the in-game missions.

Reader
primal

Cash atm but I bet with launch of alpha 3 they will give people access to a ground vehicle for 1-2 weeks

Reader
DoomSayer

What’s wrong with just earning it in the game? Do you have some knowledge about how much it will cost in game to buy or how long it will take to earn that money? Didn’t think so. So maybe complain once the game comes out and if it’s a terrible grind to buy even the cheapest vehicles with game currency then you might have something to stand on. So please stop spreading Fear of the Unknown disease.

Reader
Joe Blobers

Quote: ” Does minimal backer cash allow access to a vehicle?”

No minimal package does not allow you either to own a Battlecruiser… Many people do not have an idea of how much costs a Triple-A to be developed during years.
The civilization of everything for free is not and as never been a reality. Free means somebody else have to pay for it or some others have to work for free… or slavery for a portion of population.

Crowdfunded project = pledges…. that or Publishers.

Estranged
Reader
Kickstarter Donor
Estranged

Joe – yes, everyone that doesn’t agree with SC diehards are ignorant of finance. We are also knuckledraggers not willing to push the genre forward. Basically, we are de-evolution.

Considering I attended a top 20 business school, perhaps my opinion matters. I can see my old marketing professor LOLing and economics guru grinning. Why?

They have created an artificial need. Brand loyalty. Free advertising by backers. More later.

Reader
Joe Blobers

Ouch… Estrange if not having free vehicule with a ship package make you so desperate, may be you should talk again with your professor? You may have missed important class about how to handle frustration? :)

Also CIG did not created anything that already exist in common human aspiration: Ambition and effort to reach hard to achieve goal that nobody else is looking to attend because it does match the business profit per share plan of the year.

Something I am sure you understand with your business school background (congrats by the way)

Estranged
Reader
Kickstarter Donor
Estranged

Joe – Chris said every $1 gathered via crowding is worth $3 in a typical corporate development setting. So, in using his logic, we are approaching a 500 million project. They continue to use the “little guy” marketing technique, while in fact, SC is a giant (revenue wise). This is brilliant, but it is also a fabrication. It is misleading.

In most modern MMO games, a ground mount comes easily. It is sorta expected. Also, any items that give a stat advantage are typically earned in game (if not PTW) . SC is PTW. It is that simple. There is no need to justify it by saying items can be earned in game. If it needs to be PTW to fund the game, fine. Just be honest.

Let’s be frank. Donors wouldn’t be giving massive amounts of currency without new shinies and great promises. Chris could sell space to a Martian.

The PTW mount issue doesn’t bother me, I’m just making an observation.

Chris is making a business error. He is pushing the funding envelope to the point that only his fans can justify the means. The fund raising is brazen. It smells of desperation. He told us there was more than enough money to complete the planned game over a year ago. This is in direct conflict with the notion of crowdfunding existing to allow people to create without the chains of corporate management. SC is a massive project, without oversight. It is a dangerous situation when a creative type has no one to tell them “no”…

Smells like a big corporation to me – without legal responsibilities to their “investors” by giving quarterly reports.

It really is brilliant, but the whole concept of “they need continued support to make the game” is ridiculous, well, at least according to Chris.

Reader
Joe Blobers

Quoting Estranged:”Chris said every $1 gathered via crowding is worth $3 in a typical corporate development setting. So, in using his logic, we are approaching a 500 million project. ”

You know what? I agree. But I am afraid it is not going to last long enough to rejoyce you that much… :)

155×3 = 465M$… but let say we count the next 6 months in the balance, fine we got ours 500 M$

You have to take into account that 500M$ for EA, depending on project, is equal to 1 third of game development and two third on middlemen/admin organization plus marketing. And this is a very optimistic picture because they are looking at big profit and if needed, extra profit will be taken most of time… from game development budget.

You know CIG do have subscribers to pay for “marketing”, sort of. Studios are mostly fully made of developers and engineers. The middlemen/admin org is without too much doubt, pretty embryonal or if you prefer, minimal.

Now take a calculator, peek an average cost per worker that match your best estimate, add studios costs, minus tax deduction for game studio just for UK (so far 8M$ minimum based on past number) and make a projection with real CIG employee count and pledges since end of 2012, year by year. I help you. Here they are:

Employees count:
Nov. 2012 end of Kickstarter: Chris Roberts and around 10 people   
2013:  48  
2014: 161   
2015: 258  
2016: 363   
2017: 428 (April)  

– Pledges chart:
Nov. 2012 end of Kickstarter:  goal was 2M$.  They got 6M$…
2012: 7M$
2013: 35M$
2014: 68M$
2015: 104M$
2016: 140M$
2017: 153M$  (June)

Now take the current 155M$ minus your computation. I help you again. I find together with a Finance guy a remaining cash of a bit more than a year, at current size team.

So let’s leave alone Troll guy who would cry right away “this is the end”.
Pledges are keeping flowing in and we are not at 2 years release of SQ42 + SC 3.0 and following patch. They are going to bring a lot more new backers…. those 155M$ are not by no mean a end or some kind of ludicrous or sneaky plan to rob poor unaware bachers but just pure healthy management practice to:
– Keep a safe bucket with a 12 months financial plan,
– Manage both team growth and planned released of SQ42 chapter(s) + SC patch to reach beta.

To perform such tasks, CR is not alone. He does have seniors guys with serious business background, his brother Erin included.

Again this project seems to me clearly under control.
The harder have been done in terms of engine upgrade, various pipelines and team building.

As I said, the next 12 months are going to be very positively interesting.

We will get for sure more “drama” for our beloved true haters/trolls. They do not scare me as you can imagine as I am a cold blood determined guy based on logic and own experience.

To me the single question is not if they are going to make it, but is mining, salvaging, trading and so on will be at the level of fun, equivalent to what we got in terms of graphics “fidelity”

At least I am confident about one thing: They will do their best!

Estranged
Reader
Kickstarter Donor
Estranged

Joe – thanks for your thoughtful post. Proves we all can be civil,

Yes – I think this boils down to fun and perceived repeatedly of content. How can this game meet expectations?

Also, yes, the launch of 3.0 and SQ42 will be a major boom, if well received. I bought my packages specifically for SQ42, the rest is just a bonus for me.

Reader
DoomSayer

Bree why would you say “Is there a point to them in a game world where you can land on planetary surfaces in your spaceship? Maybe. “? CIG have already said there will be multiple ways they can prevent people from just flying to every location on a planet/moon. There will be ground defenses that you will need to take out from ground before you can fly there. There can be environment reasons (magnetic storms etc) that can also prevent you from landing at some locations. This was shown last year during the Gamescom demo as well as discussed in a recent interview by BoredGamer with Erin Roberts.

So, yes, there is a point to a vehicle like this in Star Citizen.

Estranged
Reader
Kickstarter Donor
Estranged

Nick, yeah, the issue is not having this as a default item for ships capable of carrying one around, versus function.

Reader
Kickstarter Donor
Dividion

Does a military transport jet come with the hummers and tanks it’ll carry?
Does an aircraft carrier come with the jets?
Did the truck that hauled Kitt from Knight Rider around come with the car also?
There are plenty of reasons why it’s not included with every ship that can carry it that range from cost, to competing manufacturers, to giving the players choice, to this vehicle not even being conceived for a very long while after the other ships were.
Also, there are plenty of ships that automatically come with ground vehicles. The Constellation Aquila and Carrack both come with an Ursa rover. The Constellation Phoenix comes with a Lynx rover.

Estranged
Reader
Kickstarter Donor
Estranged

You think the Ursa and Lynx will be as good?

Also, this is a video game – not a TV show, movie or real life.

Reader
Chris Moss

Wild West Online has pre-Alpha game packs at half price – OMG SIRGEY TITOV IS OUT TO STEAL ALL YOUR DAMN MONEY!!!!!!!!!

Star Citizen sells a freaking mount for a game that have crap loads of money, for an outrageous price- OMG THAT IS SO KOOL, HERE TAKE MY CREDIT CARD, I TRUST YOU GUYS, NOTHING SHADY HERE!!!!!

Reader
Joe Blobers

Crowdfunded project = pledges…. that or Publishers. Clearly many players do want to break this spiral of crap game released every single year.
Do you receive a salary for your work? The +428 developers do.
EA and UB make billion$ per year (around 4.5B$ for EA)… is it more chocking or less?

And by the way, nobody forced you to buy anything beside starter package at 45$.

Reader
Chris Moss

I don’t disagree with anything you said. But one game is being attacked for selling pre alpha packs, cause they THINK some guy is involved, when the Devs stated they only bought the rights to his engine.

Other game is selling items for crazy amounts of money, for a game still is alpha? for years, and people think that’s perfectly ok.

Reader
Loyal Patron
Patreon Donor
Space Captain Zor

Other game is selling items for crazy amounts of money, for a game still is alpha? for years, and people think that’s perfectly ok.

Crazy is relative, but you also must rarely venture into the comments section of an SC article. People are very vocal about how they think it’s not ok that CIG continues to pander to people for more money with these pledge rewards long after all the stretch goals were funded.

There are completely legit reasons for doing so, but people still don’t like it. Puts a bad taste in the pudding.

Reader
DoomSayer

Exactly what is “shady” about selling ships to pay for the development of a game? They need revenue to keep developing the game (which they clearly state when you buy a ship that it strictly goes to fund the games development and everything can be earned in the game) so if a publisher doesn’t want to fund it what would you do? How would YOU raise money that isn’t deemed “shady”.

Estranged
Reader
Kickstarter Donor
Estranged

Nick, you guys need to stop saying everything can be earned in game. Chris has already said the high level backers would be upset if minimal backers could earn these items quickly. He even mentioned a ratio which was INCREASED. Cash donations negates massive work in SC, this is just a fact.

Reader
Ken from Chicago

Exactly. The key word is “quickly”. As in any mmo, higher level items are not earned in-game as quickly as starter or low level items.

However the items / ships / vehicles still can be earned in-game.

Reader
Loyal Patron
Patreon Donor
Space Captain Zor

Not earning them quickly isn’t the same thing as simply not earning them. Not sure what your point was aside from making obvious declarations about this entire gaming genre.

Reader
primal

You won’t be able to earn stuff quickly just like in any MMO because they put in time sinks to keep you going for longer. For example a game like world of warcraft, to get the absolute best gear you need to do the hardest difficulty raids. You can only do one the 10 and 20 man raids once per week. Then you’ve got to go through all that to gear up then go do the heroic ones or whatever so would take months upon months as you’ve then goto hope you win the gear you want over someone else and if your in a casual raiding guild then the best you’ll get is likely the normal 20 man gear. You can also save tokens to buy gear and that also takes months upon months to do.you can easily spend a over a year doing it

So someone whose got lots and lots and time will get through stuff quicker than someone who hasn’t and that’s where the balancing in price will come in. But it’s not going to be easy to obtain and then you have to think about the costs associated with the vessel you want and think it’s out worth it and can I earn enough to keep it going. If you can’t then you’ll have to stick with a smaller ship. Bigger isn’t always better

You won’t be able to buy every ship in the game though you’ll have to capture them like bengal carrier and most of the vanduul ships

Estranged
Reader
Kickstarter Donor
Estranged

Primal, you do realize all content is open to the player in WoW for a box price and sub. Everyone is on a level playing field. In Star Citizen, money matters. Everyone just needs to admit it. Be honest.

Reader
Ken from Chicago

But even in WORLD OF WARCRAFT, for box price and a sub, it still takes *time* to earn higher level gear. Originally it took months of playing a few hours daily to level up to Level 40 before you could get your first mount — and that wasn’t even max level.

To get the highest level gear, you had to get to max level and even then, you had to go on dungeon raids, which required teaming up, and sometimes even then you had to prepare for a raid by questing to get the keys to unlock the dungeons.

Yes, everyone in WOW is on an even playing field — provided they put in the time, the questing, the raids and the ability to find the right people to team up with. Then yes, all the content is open to you — for a box price and an *ongoing* subscription.

STAR CITIZEN is B2P, buy to play. As GUILD WARS advertised it, buy once, play forever. You pay the box price and all the content is open to you — without a subscription. So don’t like the prices of starships, weapons, armor, suits, vehicles, etc. then don’t pay for them. Wait until game launch to earn them in-game.

Earning in-game currency to eventually purchase a higher end ship gives you a clear intermediate goal in the game. Meanwhile you get to practice your skills when you only have a starter ship at risk.

Reader
Joe Blobers

Estrange same for SC… except that it is crowdfunded and beside pledges there is no way to even start any project.

Money matter like everywhere. Difference is that Blizzard sell box AND subscription (and many more games than WOW). Last year number they have around a bit more than 5 millions subscriptions for WOW.
> 120$ per year x 5 M = 600 M$… for a total revenue of 6.61 Billions $ in 2016.

Should I continue or did your economic background trigger a few ring tone about the total disproportionality between Publishers model and Crowdfunded projects, even very well supported like SC?

In all bussiness activities, money matters. Everyone just needs to admit it. Be honest.

Estranged
Reader
Kickstarter Donor
Estranged

Like I said above – $1 = $3 to Chris (his words) and he stated there is enough to make the game with a nice reserve.

So, this money is for future development 3 years down the line? Seriously?

This pandering for funds has passed “passion project” and turned into full corporate greed with the usual legal constraints.

I would be fine with it if the rationalizations and justifications would cease.

Reader
Joe Blobers

Estranged. Answer provide in previous comment. I won”t copy/paste as it is not necessary. Too long and we do not want to fulfill this section with copy/paste right? :)

Estranged
Reader
Kickstarter Donor
Estranged

Joe – fair enough. I can see your point of view concerning having a 12 month revenue buffer.

I’ll download 3.0, set up my HOTAS and give it a fair shake.

Reader
DoomSayer

What Chris said is the super expensive stuff would take a long time to earn in game. So what. Isn’t that true in every game where higher level items take longer to earn? MOST items won’t take a super long grind (based on fact that most ships are small to mid size) to earn and YES you can earn every ship in the game via in game currency. What exactly are you complaining about? That the biggest ships in the game will take longer to earn?

Let’s face it not you or anyone else on here know exactly how what things will cost in game or how long of a grind it will take to earn those items. I personally don’t care that someone who put in $10,000 to help develop this game would have some sort of advantage over me. At least the game is getting made which is the most important thing.

Estranged
Reader
Kickstarter Donor
Estranged

Nick – the difference, in those other games – you buy a box/sub and just complete content – in reference to a WoW.

Reader
Joe Blobers

Estranged care about a link about a so called declaration from CR about “backers would be upset”?

And how cash donation (pledges) negates massive work in SC? Can you elaborate?

Estranged
Reader
Kickstarter Donor
Estranged

Joe – here is your link. Also, any situation in which I can buy a $700 ship versus grinding to earn the ship is paying money to avoid work.

Edit: MOP doesn’t allow YouTube posts yet.

Google for this and watch “Star Citizen – Insider Questions for Chris Roberts GamesCom 2016 (EN)”

Estranged
Reader
Kickstarter Donor
Estranged

Joe – video interview was on MOP over a year ago, will have to dig.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Dean Greenhoe

All I know is… they have enough of my money already. :) There will be no more until the game releases.

Reader
Joe Seabreeze

It kind of makes me want to play around with Photoshop again. You can make a decent living drawing a couple ships per week!

Reader
Reselect Name

I hope this game makes it. Everything looks so awesome.

I assume as long as people keep funding development will keep moving.

If only they would have hired Mark Jacobs to handle PVP.

Bobuliss
Reader
Bobuliss

Hahahahahahahaha

Reader
Roger Melly

I wonder if by any chance there is a planet called Arrakis in Star Citzen to drive these things on .

Ken Smith
Reader
Ken Smith

There are sand worms!

star-citizen-sandworm.jpg
Reader
Ken from Chicago

And there are Fremen-er Sand Nomads.

star citizen sand nomad.jpg
star citizen sand nomad 2.jpg
Reader
Patreon Donor
Schlag Sweetleaf

Will there be Harkonnen as well ?

Baron Starkonnen.jpg
Reader
Joe Blobers

Nice Photoshoping skills…. but I may have a proposal for another portrait to depict toxicity :)

Reader
Utakata

I think the subject needs to be considerably more portly to play the Baron Harkonnen. o.O

Reader
Armsbend

Some is going to need to find some spice and quick to pay for all this stuff.

Reader
Joe Blobers

Armsbend, Whales and +600.000 Backers have spice for those who have not because it looks like Publishers won’t share their own stock :)

Backers represent House Atreide… publishers represent House Harkonnen… but I am ready to read this is the way around :)

Reader
Kickstarter Donor
John Bagnoli

Sweet. Another Star Citizen article. I’m getting a beer.

Reader
Reselect Name

And you still clicked on it and even posted! lol

Reader
MesaSage

I think that was meant to be a popcorn equivalent, not an avoidance. As in, “I need a beer to read these comments”.

Reader
Melissa McDonald

Sigh. Can’t even shake my pixel booty and get a sugar daddy to buy me one o’ these until I get a female avatar. #LemmeHelpYouLightenThatWallet

Reader
ichi sakari

wanna help me find my puppy?

Reader
A Dad Supreme

” The new X-TEC tires are the perfect solution for off-road vehicles. “
======
How could they be the “new X-TEC” tires when there weren’t any “original X-TEC” tires to begin with?

Isn’t this the first ground vehicle they’ve made?

Reader
primal

Nah you’ve got the ursa rover, nox apoa and dragonfly

Reader
Gene Elder

CIG loves in-game lore. They have dozens of separate companies that manufacture separate components, weapons, clothes, terraforming equipment, space ships, etcetera. These items that you will be buying in game have indepth lore associated with the product, and much more interestingly, the companies that manufacture them.

CIG has only just made this vehicle, but the in-game lore company makes yearly models like care manufacturers.

Reader
Melissa McDonald

we have always been at war with Eastasia.

Reader
Gene Elder

double-plus-good reference.

Reader
A Dad Supreme

Melissa, your comment is over my head, lol. I have no understanding.

Reader
Melissa McDonald

it’s a 1984 reference, it means that reality is subject to denial, and history is subject to being re-written. Those tires were great, you just didn’t know it. Etc. etc. ;)

Reader
Patreon Donor
Schlag Sweetleaf

Reader
A Dad Supreme

Ah.
So does this mean there were already vehicles in SC (with old X-TEC tires) or this is the first one?

Reader
Ken from Chicago

In the STAR CITIZEN *lore* there have long been land vehicles. However in *our* time, the Cyclone is the 5th land vehicle.

1) Greycat: It’s a tiny 2-seat ground vehicle that has been only for travelling around huge ship hangars.

2) Ursa Rover: It first shown in trailer for Constellation space ship, near the end being lowered to the ground.

3) Dragonfly: It’s a 2-seater space bike that hovers over the ground or flies in space — but it cannot reach escape velocity to fly from planets into outer space.

4) Nox: It’s a 1-seater space bike that hovers on land and outer space, focuses on speed and combat. Compared to the Dragonfly, the Nox is faster, has more armor and has attached weapons unlike the unarmed Dragonfly (you gotta care your fire arms for it). Yet the Nox has zero cargo space unlike the Dragonfly which has a tiny section for cargo. The only thing you can carry on a Nox is what you carry on your suit.

5) Cyclone: It is the 3rd land vehicle with wheels (after the Greycat and the Ursa Rover), but it is the only one with some kind of high tech, X-TEC tires that can extend “claws” for greater traction off road travel and fold back down higher speed on even ground / roads. It has 5 versions, base model, 2-seater, with cargo bed (shades of Gran Torinos from back in the day), one with a 360-degree turret that a 3rd person operates like a tank, a racer version that’s faster and has turbo boosts, a recon model with sensors and one with countermeasures and ground-to-air missiles.

Reader
Kickstarter Donor
Dividion

There was also the Lynx rover included with the Constellation Phoenix, but we haven’t seen what it looks like yet. That one was announced in 2014.

Reader
Melissa McDonald

perhaps, but that’s immaterial, my irony was to contrast that-which-you-cannot-play to what someone might assert actually exists. ;)

Reader
Joe Blobers

Well even when game will be fully polished and released that will still be pixels projected through your GPU, coming from millions of electron warming up a CPU….

Of course I got the point that immaterial means in your comment context that you can not -yet – log in and drive a not drive ready vehicule…
That is coming, like female avatar as well.

deekay_plus
Reader
deekay_plus

there’s been 4 including this one sold in concept sales so far. all limited sales so they aren’t available to buy just any time you want.

the first three at least will be playable for the first time in the next patch, which introduces landing on moons but no actual planets. planets are being held back for future patches.

Reader
Kickstarter Donor
Dividion

And the Lynx rover. There’s even a package for sale currently that includes it (and all of the Cyclone variants, Ursa and Greycat).

Reader
Kickstarter Donor
zeko_rena

Would love a nice ground vehicle to fit in my Carrack one day but I think I will just wait and buy one in game eventually, insurance should not be anywhere near as high as a ship hopefully

Besides I want something a bit bigger!

Reader
ichi sakari

doesn’t the Carrack come with a Rover?

Reader
Gene Elder

Tt comes with a small scout ship, a medical bay, repair facilities and a rover. The scout ship is named the Pisces. The rover is currently unnamed.

Reader
Kickstarter Donor
zeko_rena

It might do, my memory is so bad, I will have to look into it :)

Reader
Utakata

Dune buggies are a Smart choice for driving around in Star Citizen… >.>

Reader
Reselect Name

If they were a product of Smart they would look like something out of Mario 3d.

deekay_plus
Reader
deekay_plus

let’s try this again, since my phrasing was lacking in disambiguation and specificity

none of the ground vehicle in the game will be obtainable without paying irl money for them (noting these are limited sales at least currently these vehicles are NOT on sale normally) in the upcoming series of patches that focus heavily on planetside/ground content that there will be mechanics at some point to prevent you from flying your ship anywhere you wish (ie direct to quest objectives) in atmsopheres.

noting that there has yet to be disclosure of even a vague hint at when ship/vehicle progression will be added to the game.

so you’re typical base line package backer is going to be locked out of a substantial chunk of the meagre content that will available for backers to explore in the next several major patches. in fact anyone that hasn’t spent money on one of these and a ship to transport it will eventually be locked out of that content.

Ken Smith
Reader
Ken Smith

This whole comment is false. Every ship and vehicle, sans the Bengal Carrier, will be obtainable through normal gameplay with in-game currency.

Reader
TheDonDude

I think the “in the upcoming series of patches” clarifies that deek didn’t mean forever. Just the near future.

deekay_plus
Reader
deekay_plus

when?
in 3.0?
3.1?
3.2?
3.3?
3.4?
3.5?
3.6?
3.7?

4.0?
4.1?

?

when?

as stated repeatedly now, i’m not referring to the “at launch” meme.

Ken Smith
Reader
Ken Smith

Then say “during the alpha”. You’re intentionally being vague for the sake of suggesting otherwise.

deekay_plus
Reader
deekay_plus

no it’s rather plainly excplit i mean now and not at launch. you’re just being obtuse for the sake of the koolaid.

Reader
Gene Elder

Perhaps you should wait for the launch then. Your’e not spending money on a pay-to-experience-content game, because there is no game. You are donating money to see Chris Roberts dream game become reality. If your buying access or digital property, you’re doing it wrong.

((Edited by mod.))

Estranged
Reader
Kickstarter Donor
Estranged

Whatever Gene, Chris said himself a great amount of sweat equity will be required to match real life currency.

Reader
ichi sakari

well said

Ken Smith
Reader
Ken Smith

Some people just aren’t happy unless they’re whining about something.

Reader
Gene Elder

((Deleted. Hypothetical/oblique threats of violence are also not OK. If you’re gonna brigade, read the damn rules first.))

Estranged
Reader
Kickstarter Donor
Estranged

Mean Gene – do you take people out back and give them some Hulkamania in real life?

deekay_plus
Reader
deekay_plus

because early access doesn’t exist in this industry aside from star citizen? and as if early access games aren’t all dream games for their respective developers?

calm down, i’m commenting on a blog you never heard of before about a game i play and enjoy. relax, take a breath, and turn off your google alerts and /leave whatever irc channel all of you guys come here from.

Ken Smith
Reader
Ken Smith

And yet…no where in your comment did you say the words “at launch”,”at release”, “done”, or “finished”.

In other words, you’re being deliberately misleading to those who don’t follow the game development closely.

deekay_plus
Reader
deekay_plus

because i wasn’t talking about at launch?

are you for real dawg?

Reader
Loyal Patron
Patreon Donor
Space Captain Zor

pretty sure their issue is with the discrepancy of “none will be obtainable without irl money” period vs “none will be obtainable without irl money for the foreseeable future” which is a big difference depending on how you view CIG’s ultimate intentions.

deekay_plus
Reader
deekay_plus

my original post said is as in present tense and people threw the at launch at me too.

nevermind i qualified it in the thread (multiple times even) which was excessively renumerated in this thread.

and i forget to type the qualification of 3.x in teh op but i also clearly wasn’t referring to the vague long and ever more distant in teh future launch state of the game.

nevermind there was no need to repeat the same launch meme post how many times in this sub thread alone?

Reader
Loyal Patron
Patreon Donor
Space Captain Zor

i realized it, but many folks read what they want to sometimes

Reader
ichi sakari

this is nothing new imo, there’s several ships that will open up specialty gameplay, since i don’t own a starliner i guess i’m locked out of being an airline pilot during alpha, but guess what, that’s OK, with friends or an active org we can experience ships we don’t actually own

i know a bunch of folks who don’t have a vehicle that will hook up with those who do in 3.0, so this seems like its not as you make it out to be

i wouldn’t be surprised to see CIG leave a few of these laying about for folks to borrow, give them that first free taste if you know what i mean

ps its alpha early release, so maybe its mo appropriate to say that some people are limited in their bug-testing ability

Reader
Gene Elder

CIG is creating occupations that will not require actual ownership of vehicles/ships. I wouldn’t be surprised if you could play many of the positions on the large ships without even belonging to an org. Remember, they want it the population to be 1:10. For every 1 player, 10 living, breathing NPCs with their own motivations and goals. Including running companies and ships.

deekay_plus
Reader
deekay_plus

((Deleted by mod.))

Reader
Gene Elder

((Deleted by mod. Please review our code of commenting. Threats against other comments are strictly forbidden.))

deekay_plus
Reader
deekay_plus

((Don’t feed brigade trolls!))

Estranged
Reader
Kickstarter Donor
Estranged

DK, remember this guy?

IMG_0346.JPG
deekay_plus
Reader
deekay_plus

that’s really rationalizing the hell out of it isn’t? oh they can find people to leech off their hard eearned cash to play that content.

look once all of this is obtainable through gameplay the whole thing will be moot. but it’s gone on long enough at this point that it’s worthwhile to bring up this whole paradigm gets shittier and shittier and is crossing an even wider line with the ground content vehicles.

i personally would like to see some dingy tyhing being spawnable for anyone and everyone at landing points (like seen in teh 2nd 3.0 demo last year) so tommy basic aurie package doesn’t have to shell out another $20 to be able to play early acces in a game he bought predicated on the sales pitch that that $45 basisc aurie package would be all he ever had to spend on the game.

Reader
ichi sakari

“oh they can find people to leech off their hard eearned cash to play that content.”

jeebus, is that what people have been doing? here i thought they loved me for my wit and fashion sense

srsly, your mind seems made up, so no point trying to be rational, i loan a ship to a org-mate every few days or so, and give one to a random stranger almost weekly, it never occurred to me that this was anything other than sharing

deekay_plus
Reader
deekay_plus

letting friends try out your ships is alot different from telling someone to join an org or beg in chat to use a vehicle at all.

so much for rational.

Reader
ichi sakari

i never told anyone to beg, not sure where you get this stuff, nor why i’m wasting my time discussing it with you

Reader
Oleg Chebeneev

Absolutely everything that was on sale from ships to vehicles will be availble to everyone for ingame currency when game launches. The only benefit buyers now get is lifetime insurence. So there wont be any locked content at all, I dont know where you even get that idea.
And what exactly does ship/vehicle progression mean?

Reader
Melissa McDonald

I seriously admire your Russian stubbornness sometimes. Only half kidding.

deekay_plus
Reader
deekay_plus

i’m clearly not talking about at launch.

Ken Smith
Reader
Ken Smith

Then why did you say “will be”. That means from now, through the future.

none of the ground vehicle in the game will be obtainable without paying irl money for them

deekay_plus
Reader
deekay_plus

is 3.0 out yet? you know the patch in which these vehicles will be added to the game? and on which the content they are intended for is the focus of the next several patches?

it’s almost like you couldn’t read other posts for your answer.

Ken Smith
Reader
Ken Smith

It’s almost like you’re being purposely vague to troll people.

deekay_plus
Reader
deekay_plus

you have to be ignorant to take vagueness in that. especially after listening and believing in the weekly video spam from CIG.

Reader
Gene Elder

((Deleted by mod.))

Reader
Kickstarter Donor
zeko_rena

Then what does it matter?
Besides with the new Kiosk system being worked on it may not be long till you can buy all this sort of stuff in game.

You can still land on a planet without a ground vehicle to putter about in so other than convenience I can’t see what is “locked”

deekay_plus
Reader
deekay_plus

because the ground questing has been demoed to indicate the ground quests (or rather i shoudl say, ground portions of the general content of the upcoming content for the foreseeable future, ie pcg quest chains) are tuned to the expectation of having one of these vehicles.

why in an early access, how in an early access game is that acceptable?

but seems there is no line CIG can’t cross with out fanboys defending and rationalizing the shit out of it like it’s the mental gymnastics olympics.

Reader
Joe Blobers

Quote:”why in an early access, how in an early access game is that acceptable?”
Probably with crowfunded game that need pledges and do have at the same time planet/moon to explore?
At this point, landing on a moon in 3.0 means that people did already pledge to a package that allow them to fly. So what is true for a starter ship can be true also for any kind of other experience. Unless the company is looking to extend the numbers of people using a specific ship/vehicule for test purposes.

Those not wanting to pledge at all can benefit of free week-end. I do not know many companies (beside close beta) that let everyone test a game in Alpha state… This is a mark of great confidence as obviously, many bug and crash have to be expected.

Kudo to CIG for that.

Reader
Viktoras Butkus

So what you’re saying is that they can charge for any “new” piece of content or the ability to experience it while it’s supposed to be tested for the benefit of all?

So by that logic, if tomorrow they release mining and you don’t have a mining ship you’d have to buy a mining ship with real money because there is no other way to earn that, to be able to test that content while it’s in ALPHA? This applies to everything then, smuggling, trading, salvaging among countless of other professions game promises, and you’re totally ok with that? I mean how much more can they humiliate you guys before you realise that you already OWN the game yet you can’t play/test it as intended unless you spend MORE to be able to TEST their product. This is the most expensive ALPHA there has ever been.

deekay_plus
Reader
deekay_plus

early access games being alpha state is pretty common. cash shops for early access alpha games not so much.

do you live under a rock m80?

Reader
Kickstarter Donor
zeko_rena

I don’t currently have a ground vehicle to use, and I consider this latest one a bit too expensive for me to justify buying one

With that said, I am not bothered because it is early access, nothing I do has any meaning yet anyway, and I would rather keep some content fresh for release

But 3.0 isn’t even out yet so why make any assumptions based on some earlier demo footage, for all we know in Early Access these ground based quests may spawn ground vehicles nearby

Have CIG said anywhere that ground missions will require a vehicle to complete them?

Reader
primal

they wont necessarily get locked out of content. thats what multiplayer is for!!! people will give other people lifts and stuff same as they do right now. co-operation is quite high in SC.

what do you mean ship/vehicle progression? that makes no sense

deekay_plus
Reader
deekay_plus

why does that make no sense to you?

and with half the vehicles which are the most commonly owned (mainly for LTI token purposes as the joke went) being one seaters, how are the average backer that plays the game going to give other people lifts exactly?

and as high as coopoeration can be in PU, it’s not exactly common to see other people even bothering to recruit for manning multicrew ship turrets or otherwise.

Reader
ichi sakari

asking if people want to join up in-game is quite common, people asking ‘anyone need a crew’ or ‘ anyone want to join me on my ?’

deekay_plus
Reader
deekay_plus

i mean considering that chat has been broken and not functional for almost a year now… sure before that sometimes now and then.

Reader
ichi sakari

chat seems to work, its basic but its not broken

deekay_plus
Reader
deekay_plus

been broken 29/30 times for me and everyone i know who has played 2.6.

Reader
Lethality

No it isn’t. Chat is always working, and has never been broken. The party system is sometimes wonky, if that’s what you mean.

Reader
Lethality

1 report… 1 can repro, 1 cannot repro… over a year old and version 2.4… c’mon man.

It has worked 100% of the time in every session I’ve ever played, and you’re at least 3v1 right here in this thread.

Chat works fine.

deekay_plus
Reader
deekay_plus

i think you severely how often and how many people report at all. out of the meagre active player base the game can be generously estimated to have.

Reader
ichi sakari

i just played a session and chat worked fine, are you sure you’re doing it properly?

deekay_plus
Reader
deekay_plus

all six of us are wrong. gotcha.

Ken Smith
Reader
Ken Smith

Never have had any problems with chat. Sounds like a PEBKAC issue to me.

deekay_plus
Reader
deekay_plus

yeah numerous people in different guilds in different countries in different regions that have issue with chat “but i don’t have it”, which when was the last time you even played the game? i find it doubtful any of you have in over a year tbh with some of the things you guys have said in the not to distant past about what you think it is XD

Reader
Darkwalker75 .

If as many people as you make it sound like are having this problem you claim they have, why are there no reports of the problem?
Why do all these people having this problem remain silent instead of reporting it?

CIG can know there is a problem if nobody is reporting the problem.

deekay_plus
Reader
deekay_plus

welcome to player testing.

Reader
Darkwalker75 .

Its not enough to just test things, if you don’t report the bugs you find then you cant expect it to be fixed.

Complaining about it on a 3rd party site like here will not change anything.

deekay_plus
Reader
deekay_plus

CIG can pay me to give a shit then. i’m a customer not an employee. XD

Reader
Darkwalker75 .

So you want them to pay you to give a shit, yet you seem to care a great deal for someone who doesn’t get paid.

deekay_plus
Reader
deekay_plus

i play the game to have fun in the current state what fun there is. not spend time filling out forms.

you seem to care a great deal for someone who clearly doesn’t even play.

Reader
Darkwalker75 .

That’s because I plan on playing once I get my controller setup done, which should be done in a couple months.

And while I know and understand there will be bugs and other issues, I would prefer there to be as few as possible when I do start playing.

You on the other hand seem to spend a great deal of time complaining on third party sites for someone who prefers to play over filling out forums.

Why not spend that time filling out the forums instead so the problems you complain about can actually be fixed?

Or are you just doing what it looks like you are doing, complaining for the sake of complaining?

deekay_plus
Reader
deekay_plus

https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/search?search=chat

and there you go, a whole host of chat issues reported by others.

i don’t play games to make them in to work, especially not for the profit of others.i play them for fun.

posting this shit on a third party website isn’t going to impress chris roberts senpai, it’s just going to edge people on the fence of this game away from it. just like this behaviour did with wildstar.

deekay_plus
Reader
deekay_plus

you on the other hand spend a great deal of time complaining on several different sites that people say things you don’t like about a game you don’t even play.

why not spend that time doing something productive like not posting on the internet all day from work or playing video games on your down time after work that you constantly complain people are saying “mean” things about or taking up a hobby that doesn’t involve unhealthy personality traits?

or are you just doing what it looks like you’re doing and complaining for the sake of complaining?

Reader
Darkwalker75 .

You sure do like to hyperbole.
No I don’t complain about people saying things I don’t like.

What I’m doing which I have noticed you among others don’t like, is correcting misconceptions, misunderstandings and misinformation.

People trying to post opinion as fact and stubbornly refusing to accept any and all facts that contradicts them.

That you cant or wont tell the difference is not my problem.

And what are these several other sites you claim I’m posting on?

I also checked out your link.
Most of them have expired, and of what few have not expired only one seems to have been somewhat reliably reproduced, yet all of those few are listed with more invalid than valid reproduction steps.
In some cases they are just duplicates of the original report.

If its such a big problem as you proclaim one would think more people could reliably reproduce and report said problems.

deekay_plus
Reader
deekay_plus

>No I don’t complain about people saying things I don’t like.

up is down
sky is yellow
white is black
yes is no

are you from the bizzarro world? becuase literally every single SC article you are in here complaining at people for not spouting the established narrative to your liking. eveyr week for days on end after the articles are posted. to anyone who dares not repeat the sacred mantras of the SC fandom.

that’s literally your primary contribution to this site. is bitching at people for not being excessively positive about your chosen game that you don’t even play.

Reader
primal

doesnt make no sense because vehicle/ship progression to me is simply see something you like, buy it. progression done. or if you mean in order of power for what you want do its pretty easy to see. you want trade, start off with aurora, then get freelancer or a Hull then work way upto better Hulls or caterpillar , working up. Mining is prospector then well huge jump to orion looks like

fighting, simple aurora, mustang, gladiator work upto F7C maybe then vanguard. depends what you want.

what does a vehicle fit in? a ship. something like a starfarer can carry multiple vehicles, maybe try some magic and get a caterpillar to carry tons of them.

deekay_plus
Reader
deekay_plus

you know by progression being added i mean explictly being able to get ships through gameplay?

there is no roadmap or even hint when that is going to be put in to the game except some vagueries about obtainable at launch through gameplay.

how is that acceptable?

Reader
primal

theyll put it in when there ready. sure it may suck for the time being but if you cant take it dont bother playing the thing till it releases. simple, nobodys forcing anyone to buy the ships no one is forcing anyone to buy the game, no one is forcing anyone to do anything. got a problem dont play it. not hard. its called choice

deekay_plus
Reader
deekay_plus

ayyyy lmao

Reader
primal

your sitting here complaining about something that doesnt matter. you got a choice play it or dont play it

deekay_plus
Reader
deekay_plus

ayyy lmao

Reader
primal

so stop being a Richy and be cool like the Fonz

deekay_plus
Reader
deekay_plus

ayyyy lmao

Reader
Melissa McDonald

I had to google that. That’s stuff old people watch!

Reader
primal

i can see there is a need for these variants because its not modular but i still think all this is BS though in a sale.

they would provide uses for simultaneous ground and air assault, have these things charging in with a few ursas carrying troops to draw enemy fire then a few redeemers drop in to drop off more ground troops and stuff.

or if your defending a base you can speed off with them maybe use the recon one to recon troop movements. and whatever. could also use it if theres areas where you cant fly your ship like in that demo and use a fast ground vehicle to get around in

Zander
Reader
Zander

Star Citizen fanboy cultist here. The buggy price, even for a pledge is bullshit. $10-$30 I can rationale, even when most wouldn’t. $40-$70?

Greed.

Reader
Lethality

The Greycat is $20 with no functionality. Price of the Cyclone seems in line.

Ken Smith
Reader
Ken Smith

How is it greed if every dollar brought in before official release of the game goes back into development or sustainment of the game?

Reader
ichi sakari

i concur, game packages with a ship were less than the price of dune buggy, and i’d add that making them variants and not modular is a another decision that doesn’t favor the players

ps i am not a fanboy, just a cultist

Reader
Oleg Chebeneev

All those whales who purchased it and pushed funds to over 155m disagree with you. They could put 200$ price tag on it and still boast big sale numbers

deekay_plus
Reader
deekay_plus

why does it have variants? XD

Reader
primal

because its not modular. not difficult to understand

deekay_plus
Reader
deekay_plus

ayyyyy lmao

Reader
Patreon Donor
Schlag Sweetleaf

$

greed buggy.png
Reader
Reselect Name

I get the feeling people dont realize the money they take in gets spent on making the game.

I think they actually think CR has $140 mil in the bank or whatever the amount raised is now.

Zander
Reader
Zander

Agreed on the greed. I certainly think $40-$70 for a buggy is not worth it. Wow, did I just call Star Citizen greedy? o.o

Estranged
Reader
Kickstarter Donor
Estranged

Zander – have you been hacked? lulz

edangerous
Reader
edangerous

You’ve got to wonder at rhe people continuing to buy this shit. Not only is 3.0 late and downgraded but the MVP is also a downgrade and yet people are still throwing money hand over fist…

“Concept” sales were the occassional thing when they started and now they seem to happen with frightening regularity.

spacejesus3k
Reader
spacejesus3k

People are still throwing money at this because it’s still light years better than any space game out now or on the horizon. But of course that isn’t saying much considering the current playing field is void of anything even remotely good.

Estranged
Reader
Kickstarter Donor
Estranged

3K – SC cures cancer as well,

edangerous
Reader
edangerous

Uh huh… that’s why hardly anybody plays the damn alpha, because it is so good and they’re so awestruck they can’t get it together to log in.

Reader
Oleg Chebeneev

Occassional thing? Whole fund rising campaign was build on the foundation of selling ships and now vehicles. If they didnt sell ships they wouldnt even hit 50m mark

deekay_plus
Reader
deekay_plus

consdering they said the game including every stretch goal was fully funded at only 23 million, would only reaching 50m in sales be a bad thing in retrospect?

Reader
Joe Blobers

Quote:”every stretch goal was fully funded at only 23 million”

You probably missed a bit of SC project scope change right? The 23M$ mark have never been a triple-A target… ever… and definitively not two Triple-A.

It is fun how some are talking about Nov. 2012 kickstarter goal and decide to ignore the 155M$ pledges backers provided to CIG to support scope change approved in 2014… Very strange indeed.

Reader
Oleg Chebeneev

Im pretty sure they started selling ships before they even hit 23 mil mark. Every time new ship was released with its big sales, funds moved up by 2-3 mil. ANd there are now dozens of ships available. Many more were sold but arent in alpha yet (like Banu Merchantman).

“Ships porn” fetish is a big factor to SC’s fundraising success.

deekay_plus
Reader
deekay_plus

that’s really besides the point if not directly feeding into it?

Reader
Armsbend

Clothes and furniture are next.

Zander
Reader
Zander

Truth. There will be a point this will happen..

Reader
Armsbend

Honest question. Are you starting to doubt the project? I know you are a reasonable person who is a great fan of the project so I’m curious. Not to celebrate or gloat I am just sincerely curious how ardent supporters feel about this.

Reader
Joe Blobers

Quote Armsbend:” Not to celebrate or gloat”
Zander will probably leave an answer as this question is headed to him but here is mine, even if you did not ask :)

Celebrate or gloat what? prophecy of Doom repeated quaterly since 3 years? Nothing their to celebrate or gloat except gross incompetency of those who deliver them!

You know also that “ardent supporter” does not translate necessarily in “blind idiot believer” :)
As a white knight or flagged as one, I could say whatever CIG is doing is perfect. I have repeatedly say that CR is not God but that what we got is the game that No Publishers will ever deliver. +428 team cost a few $, hence the pledges on items not required to start the game (known as starter package).

Nobody is forced to buy anything more than 45$. So we can argue endlessly about the price:
It is the price people looking to support crowdfunded only game are ready to pledge for.

Reader
Gene Elder

There are lulls of release when CIG might be showing great progress on tech in the weekly and monthly reports, but you can’t actually play the new tech. I initially thought that CIG would be allowing everyone that pledged to have access to the alpha and the beta.. but they have walled off the community and only invited the hardcore bug reporters in the form of the Avocati to play the really new stuff. Chris Roberts has this need for his stuff to be polished to a degree before he will show it or let us play it. It is both frustrating and understandable at the same time. Good example of this was the WIP for the “golf-swing” radar. The community hated it! And were kinda assholes about it.
I personally have had doubts a few times. Mostly in the lulls between Big Patches. But recently, after many years of following the development, I started noticing that the Single Player game needed certain tech, specifically Item 2.0 and Subsumption to be playable, otherwise it would simply be a scripted Arena Commander experience. It didn’t help that it had been almost a year since they had even mentioned these two systems. It had me worried.
I have since seen they tech being implemented. At least the Item 2.0 Tech, and I think they are trying to include a full Levski community of Subsumption AI NPCs. If they can make it work, it will be a large step forward and my patience will be revitalized.
Im not as worried about ships and vehicles. The way I see it, they have their ship pipeline completed, and its pumping out ships faster and faster with each ship.. so the deluge of ship content is a good sign. Im done spending money on them, but its good they can build something so quickly with such quality.

Show me the Systems working together in a Beta and I will be justified. Its an emotional rollercoaster, and nobody can tell you if it will be worth it. The end product is still a work in progress and a lot of people are projecting their idea of what the game should be on it. Its Chris Roberts game and a lot of us have bought into it. Some of us are just more impatient and entitled than others.

Reader
Lethality

Why doubt the project? If you’re rooting for it, and you have money in it, you want to finish. What’s the point of “doubting” it? If it dies, then it was a good try and I am happy to have helped.

Nothing about the Cyclone changes any of that, so not sure why brought up in this context?

Reader
ichi sakari

nice, a real question

there’s some tech hurdles that need to be cleared, i wish they’d hype a little less and be clearer in their info, and there should be scepticism about this, but i’m still confident this will be ‘that game that i play’

i was going to say that they need to deliver something soon™, but then i realized that they’ve proven they don’t, still can’t help but wonder how much time is left on the clock for them to publish something that helps the less ‘ardent’ have less doubt

Reader
Joe Blobers

Quote:”to publish something that helps the less ‘ardent’ have less doubt”

That is happening and will happen in two main phases:

– Phase(s) 1: SC receive regular and substantial patch adding new features. 3.0 with moons, basic transport and trade. Then 3.1 with mining, more NPC’s… and so on till end of 2018 which is the expected time to have 4.0 that would bring the game in Beta.

– Phase 2: SQ42 Chapter 1 for which a schedule of release is going to be provided in 2017.

So doubter will fade out progressively during the next coming quarter, hater will hate as much as they can and troll will troll whatever the game status.

As you see, pretty normal path :)

Reader
Kickstarter Donor
zeko_rena

To be honest it does not bother me, I think it is a bit expensive, so I just won’t buy it, but if others want to buy it and fund the game for me then go them :)

(Sorry wanted to throw in my 2 cents)

Zander
Reader
Zander

Tough question to answer. But here’s my short answer. No doubt it will get finished. The methods they are using to get the funding to do so are questionable and suspect.

Long, no sugar coat answer:

Do I doubt the game will be finished as pitch when the stretch goals stopped in 2014?

No, they will finish most of what’s promised for launch. As others have said in the thread, look at all the money being thrown at it. Even DS said eventually, it’ll be too big to fail. It’s getting to that point and even if the pledges stop (which they wont), they have an investor as backup to fulfill the rest.

Am I doubting their ability to balance funding with expenses? When a buggy costs as much as a premium starter ship package, I’m concerned. Be damned the usage of the buggy, it’s use IMO is not justified and either there is a financial issue or they think backers are made of money.

Right now, they aren’t wrong. The buggy sales has been insanely successful and we are showing them we are indeed made of money . If their ‘Jesus Patch’, Alpha 3.0 doesn’t knock the socks off of backers and skeptics alike, I foresee pledge funding staggering down.

They have many, maybe even hundreds of concept ships/vehicles/housing and working modules/clothes and other cosmetic items they could potentially sell before launch. If they start going down that path, $155 million was never going to be enough. Many backers and defenders will want answers.

That being said, the project has shown no let up. They are
showing lots of new tech and features monthly if not weekly. The fear is true pay to win, which cannot and we’re being told won’t happen. Those people buying into this game need to realize that they won’t have that awesome $500 ship day, week or even month one. They are funding a game, not the ability to be king shit right at launch.

I could go on but I won’t. This is the perfect question to ask me after said 3.0 patch comes out.

Reader
Melissa McDonald

I don’t see how it cannot be “pay to win” in the general sense?

Reader
ichi sakari

i think that the gameplay will be complex and skill-based, so i think it’ll be more like pay-to-have-an-advantage

but folks with lots of friends, or those with lots of time will also have advantages

deekay_plus
Reader
deekay_plus

they say those things about alot of games that are pretty pay2win.

Reader
Kickstarter Donor
Greaterdivinity

Crowdfunding Simulator 2017 continues to be going great, I see.

Reader
Kickstarter Donor
Alex Willis

comment image

Reader
Kickstarter Donor
Tobasco da Gama

100% accurate.

deekay_plus
Reader
deekay_plus

so every single ground vehicle is irl cash only. not obtainable in game.

wtf is going through their minds that this is acceptable?

Zander
Reader
Zander

so every single ground vehicle is irl cash only. not obtainable in game.

Nah.

deekay_plus
Reader
deekay_plus

which ones will be obtainable without paying irl cash in 3.0 then?

Estranged
Reader
Kickstarter Donor
Estranged

F-ing Chris Roberts is not going to let his whales be passed by $40 grinders. It would be a cluster of mass proportions. Once again, like I stated above, he has admitted to such already.

How can people be so dense?

Reader
Joe Blobers

Quote Estranged:”How can people be so dense?”

… you mean denser than you? :)

Again, no pledges no team, no team no game. That is a pretty simple equation. “Density” of things has not much to do with arithmetic :)

You do not want to support a project the way or price it is proposed to you? Simple answer: Don’t pledge over the level you feel reasonnable to pledge.

People are paying 10’s thousands per year to play golf. I do not like golf… I do not pay a cent to golf course.
I want a game that Publishers won’t ever make. I pledge at the level I feel reasonnable to pledge. Life is simple you know, most of us live in freedom countries and voting with your wallet is the most efficient way.
According to pledges level, I am not the single one to think that way. Do whatever you want with your hard earned cash.

Estranged
Reader
Kickstarter Donor
Estranged

Detaching morality or ethics from cash is the root cause of the downfall of great civilizations.

Why? We place more value on the vain versus substance. Cultural decay.

Cyclone Jack
Reader
Kickstarter Donor
Cyclone Jack

Wait, what? Will ground vehicles not be available for credits once the game launches? When/where was this stated?

deekay_plus
Reader
deekay_plus

i ahve to apologize to you if you’re reaction was sincere.

i’m too used to being lambasted with intentionally obtuse and silly replies in SC articles and it maybe brings out the hackles easier than elsewise.

so no i didn’t mean at launch, i meant the next 2+ years of early access and more prominently the next several major updates which are all ground focused and will increasingly push these vehicles for said ground content.

Cyclone Jack
Reader
Kickstarter Donor
Cyclone Jack

OK, that’s better, and yes it was an honest question. I’ve got the Cutlass Black (from the KS) and have been following SC from time to time to see where they are. I just hadn’t heard about pay-only vehicles. And to be fair, you could say none of the ships are available without paying for them. That was part of my confusion.

I can see your point, but I would expect to see more than a few free weekends based around ground vehicles. They’ll need lots of players using the vehicles to really iron out bugs and for balancing.

deekay_plus
Reader
deekay_plus

eh i don;t really feel free “fly” weeks make up for it.

that’d be like saying world of tanks having the occasional free op tank week makes the whole scheme ok. except even worse if world of tanks had been in early access pre/alpha for 4 years already.

deekay_plus
Reader
deekay_plus

when the game launches in 2-3+ years? wtf does that have to do with my point?

Reader
Kickstarter Donor
Patreon Donor
Loyal Patron
BalsBigBrother

Um deekay they are just asking you a question not attacking any point you might have been making.

deekay_plus
Reader
deekay_plus

the question wasn’t sincere, given he said at launch. we already know they said years ago all this stuff will be obtainable through gameplay will be available at launch. launch is current year +2 years for 5 years running.

it’s pretty self evident i meant for the foreseeable future in teh early access state of the game which the next series of big patches heavily focuses on ground content and adding reasons to use these vehicles on the ground instead of just flying your ship directly there.

the meme of “at launch” is beyond asnine at this point. to the nth degree.

Reader
Kickstarter Donor
Patreon Donor
Loyal Patron
BalsBigBrother

Admittedly I am not an avid Star Citizen follower so I could be missing a lot here but how you extrapolate all that from what could be simply answered with a yes or no I am not sure.

On the surface it just looks like you are looking for an argument that wasn’t there for some reason. So I am just going to leave you to it and move on with my day.

Take care and enjoy the rest of your day sir o/

deekay_plus
Reader
deekay_plus

if you’re aware of clause a of his premise then it’s reasonable to assume you’re aware of what i am talking about (that these ships are not obtainable in game now and won’t be for an unknown point in the future if not only at launch itself.)

so again, in what early access game is progression only being obtainable through the cash shop, especially progression which is critical to (finally after 18 months) the focus of new content acceptable?

you are the only one looking for drama here. if his reply was out of simply not knowing anything about this game other than ships will be obtainable in game at w/e passes for launch in year x that is TBD and not anything about 3.0 or anything else about the game than i apologize but it’s exactly the kind of asnine argument i’ve come to expect from star citizen threads anywhere they turn up.

it’s tiring. the only people i can have a decent discussion about the game with these days is people who actually play it and play it honestly. which is rarer than a raw steak still inside the cow.

Reader
Kickstarter Donor
Tobasco da Gama

NO! EVERYTHING IS A FIGHT, GOD DAMN IT!

Reader
Kickstarter Donor
zeko_rena

Internet comment sections are serious business don’t you know, we must each defend our honor!

VICTORY OR DEATH!

wpDiscuz