PSA: Secret World Legends is live on Steam – are you playing?

The Secret World’s transformation is now complete: Secret World Legends is live on Steam, just five weeks after launching on Funcom’s own turf. Are you playing?

Are you playing Secret World Legends?

  • I played before but have not gone back and will not go back for the relaunch (24%, 303 Votes)
  • I played before and went back for the launch last month (45%, 577 Votes)
  • I played before and will go back today on Steam (7%, 90 Votes)
  • I have never played Secret World and will not play now (8%, 105 Votes)
  • I didn't play before but started with the launch last month (3%, 35 Votes)
  • I didn't play before but will start with the Steam launch (4%, 46 Votes)
  • No response/view results/elf butts (10%, 132 Votes)

Total Voters: 1,288

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We’ll be streaming the launch tonight at 9 p.m. on OPTV!

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68 Comments on "PSA: Secret World Legends is live on Steam – are you playing?"

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Scarlet_Shocker

I have mixed feelings about the relaunch. I don’t know that it’s added a huge amount to the overall experience. I certainly miss the skill wheels which I found more comprehensive than the new system – even if it contained many more “redundant” powers.

The game is significantly easier it seems, though not sure if my knowledge from playing TSW impacts that but overall that’s not a bad thing, and the community seems a little less welcoming and helpful than before. Perhaps the two are connected. As it devolves into a solo experience (or at least a limited team experience) perhaps the urge to cooperate with friends and colleagues is less urgent?

Agartha’s revamp… I kind of get the whole hub thing but I don’t know why they needed to remove the branches and put the jumps in. Similarly the combat reticle… I don’t think that’s actually fixed any significant issues.

All in all my gut instinct tells me that what’s been removed is missing but what’s been added hasn’t resolved a huge amount so I’m still kind of meh about it. I can’t reconcile the notion that almost universally the fan base and those who’ve encountered the game said “The story’s the thing” and yet we only get part of the story right now. The cash spent on the relaunch could have been spent tweaking the game and adding a lot more content, thus making the old game more viable.

Perhaps. If this relaunch works, then good, but if not, we’ll know soon enough.

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Malcolm Swoboda

Playing nearly daily. Moved to Steam.

Reader

I find it interesting that SWL isn’t really drawing in new players, but instead mostly drawing back in older ones (if the poll is anything to go by). I mean, wasn’t one of the big reasons for the relaunch to bring in new players?

Cyclone Jack
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Cyclone Jack

I played it in the past, and it updated last night, but I didn’t see my character listed (I did the transfer thing), but I may need to get into Agartha before that is available. I got pulled into another game, so I only made it so far through the tutorial, which seems to have been improved a bit. Voice work is still top of the line, facial animations are still cringe-worthy. lol

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Hirku

Your TSW character isn’t transferred over, only the cosmetics/sprints you had on your account. You’re correct in that you have to reach Agartha for the first time before you can pick them up for your SWL character.

Cyclone Jack
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Cyclone Jack

I thought it copied the name, but I guess with so many changes to the character creator you’d need to recreate anyways. I didn’t think of that at the time. :)

Somewhat Eclectic
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Somewhat Eclectic

You had to actively choose to reserve a name, but if you did then you’d still need to create the character.

Reader

I dabbled in it last month when it launched, but it didn’t really stick. Already dropped it again. The story is “ok” but I am not head over heels for it like some people are. Everything else is to clunky and not enough to prop up the game. Combat is boring, items are borng and the cash shop penetration into all the sub-systems is pretty real.

Cadaver
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Cadaver

Playing it and (mostly) loving it. I owned TSW but never really touched it. It did not – and SWL still does not – make a particularly good first impression. But I’m glad that I finally gave it the time to allow it to demonstrate its qualities.

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Tithian

I must be the only person in the world that prefers stand-alone clients over Steam integration. Not just SWL mind you, same thing with PoE or pretty mich anything that offers its own client.

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Blaaznar

I was sold on the convenience of not having to type in the username/password every time I launch the game.

Lazy? Maybe…

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BalsBigBrother

The only reason I am going to steam is for the steam wallet payment options. While I didn’t have any problem with HiPay for my first month I saw enough issues reported to make me a bit wary of it so that I didn’t feel secure with it.

Steam is just an extra comfort layer in that regard for me personally :-)

Dantos
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Dantos

They have paypal support now, dont they?

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Chris Walker

Yep, they do. I switched to it as soon as they made it available. So for me, I see no need for the Steam wallet.

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BalsBigBrother

Gah ….. I got hit with the whole you must use the steam client because I purchased The Secret World on steam even though I have been quite happily playing on the Secret World Legends standalone client for the past month.

Yes I was going to use the steam client eventually but I was hoping to wait till the dust settled before I jumped over but now if I want to play I have to use it and accept that I may have to deal with the issues.

Funcom being Funcom again and never making things easy for their players /sigh

EDIT: Oh yeah if you use mods of any sort on the SWL standalone and then download the steam client it overwrites them. So make sure you make a backup of your mods before you click the install button /double sigh

xpsync
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xpsync

I was so worried about this, so worried. I don’t have that steam account anymore, long story, it’s in safe hands, was for a good cause.

At that time i made a new account a few years back, another thing is i “NEVER” under any circumstance buy an mmo through steam, ever.

However not really ever thinking TSW was for me, who knows i may have hit a steam sale simply to check it out, thank goodness i didn’t buy it through steam WOW, what an epic F’up that would have been.

I’m quite content to continue to use the Funcom Client. WHEW!!!!!!!! and happy i don’t need to use steam, hey nothing against steam it’s i never liked mmo via steam. To be forced though, blows, should be an option.

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BalsBigBrother

Thinking about it I am a bit wrong with what I typed above If I remember correctly I took a break from TSW and when I returned I was a few issues behind. So to catch up I purchased the massive edition dlc bundle thing they had on steam and applied that to my Funcom account. I think it is that which has flagged my account as a “Steam” one rather than a Funcom one.

Oh well no big deal I guess, it is just Funcom being Funcom and making things overly complicated for their customers.

xpsync
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xpsync

Yea you said you were going to move over anyway, so no biggie. My case though, i don’t have my old steam account anymore, if it was on there or i bought anything though it as you did, ouch!

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Jeremiah Ratican

I feel like you need an option of I played and will come back someday…

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Mr_Planthead

I played before and went back last month and I’m still trying to get out of the damn training intro thing, it’s killing me, I’m afraid if I get in through steam I’ll have to restart it!