World of Warcraft’s hidden and hotfixed patch 7.3 changes

With such a massive update as was delivered with last week’s World of Warcraft Patch 7.3, it’s pretty obvious that some stuff was going to get missed. There are plenty of undocumented changes that (for some reason) didn’t get included on the official list, and the dev team has been hotfixing the game on a nearly daily basis since Argus went live.

Let’s start with the missing patch notes, because there’s always that fear that the devs are trying to slip one over on you. Among the items is the fact that Black Temple Timewalking loot got bumped up to item level 930, some raid maps got helpful directional arrows to point out the location of doors, and low-level dungeons now operate on personal loot only. All players are going to be automatically bumped up to artifact knowledge level 41 for starters, with one additional free level handed out on a weekly basis.

Over in hotfixland, all players will now be given the “Part of History” achievement, which grants a new artifact color tint for your weapon. There are small fixes for the Tomb of Sargeras raid, some additional help on Argus for questers, and some PvP balance tweaks that impact some classes more than others.

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52 Comments on "World of Warcraft’s hidden and hotfixed patch 7.3 changes"

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birini

Can anyone else remember the last time they dropped an expansion by $20 for the big, end-of-expansion patch? I may just be misrembering but, if it hasn’t happened before, feels like a bit of a stretch to get subs.

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Dobablo

A price reduction at or shortly after the the second big tier has been standard for the last couple of expansions. Then it gets reduced again when the they start hyping the imminent release of the next expansion, and free around the time that the pre-expansion patch goings live.

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Ashfyn Ninegold

So after six months of giving WoW my middle finger while I happily played other games, I logged in for giggles and found that the Obliterium Forge quest line had been completely removed and the Forge was sitting right out front in Dalaran. Uhn. Two of my biggest beefs gone.

Then it seems I had accumulated enough AP to nearly finish off my artifact. Best bout of not playing WoW, ever.

Now, as soon as they remove that silly no-flying stick currently stuck up their CPUs, everything will be swell.

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Dug From The Earth

This expansion has had some of the best “catch up” mechanics for “vacationing” players, and Alt characters, of any expansion to date.

As for flying, its still a PITA to get, however, one small change this patch has made it slightly less so. One of the biggest grinds was needing to get to basically exalted with the nightborn, to finish their quest line (required for flying). Now, the nightborn questline isnt gated by reputation. Meaning you shouldnt need to get to exalted (just revered… as far as I can tell so far).

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Neurotic

I love it when you log in to a game after ages and ages and find that in your absence you’ve actually made some huge progress, or been handed a bunch of cool stuff, or had some annoying quests patched out. I’ve had that a few times over the years. :D

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Doubleplusgood

All players will be bumped to artifact level 41. So is this blizzard accepting that the artifact system was a bad idea and failure?

Can anyone explain this further? One of the reasons I did not buy legion and quit playing when it released was that I had zero interest in leveling up an artifact weapon twelve times over for each of my alts. Is this grind gone now?

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John Mynard

No, this is Blizzard admitting that there are 2 major patches and nearly 18 months of game time between new and returning players and being able to participate in 7.3s content.

Minimalistway
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Minimalistway

I just reached level 110 with my second alt, leveling AP power is account level now, so unlocking content on alts is much easier now.

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Doubleplusgood

There are 110 artifact levels now?!?so the bump to 41 is just a drop in the grind bucket? Ugh no thanks!
I’ll keep unsubbed.
There is no point in grinding the levels when they will just be bumped again or made irrelevant. Glad I’ve never wasted anytime on artifacts.

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Leviathonlx

How did you get that out of his comment about hitting level 110 on a character? Though yes there’s a Artifact level that is literally impossible to reach though there’s no reason to grind AP now as Concordance is not a big DPS increase (which is the intent). The ‘artifact level 41’ thing you mentioned is artifact knowledge which is just given weekly now up to level 55.

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Doubleplusgood

Ah ok sorry my mistake.

Well I guess 41 out of 51 levels is a pretty good boost.
It’s nice to know that the bulk of the grind has been removed.
I’m still not sure jumping in this late is worth the time and effort since next year there will be a new expac and artifact weapons will be gone.

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Leviathonlx

With that logic you mind as well never play any MMO since certain things you do will be invalidated by the inevitable next expac. All that really should matter is if you are having fun playing the game.

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Doubleplusgood

No artifact weapons are different. They’re a large time investment and are like a separate character that you level up from 1 to 55 then have that character deleted with all your work wasted. Or like having all your talent points wiped and told you have to re earn them from the beginning. Otherwise all of your character levels progression go forward except artifacts.

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Gooty

I mean, that’s what blizzard does with WoW a lot. They create unique content then abandon them. Like garrisons for example. I think pet battles are one of the few things that have survived (and with good reason).

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TheDonDude

No no, level 110 as in character level 110. Like, the level cap?

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Carebear

I didnt even attempt to join 7.3 … i read on mmo-c forums (which usually are protecting wow no matter what) and most people complain for new zones that are very difficult to traverse…

Not only we are back on ground again, they also disabled the whistle. And i would be fine with it if the zones were flat like old zones. I am on the “no-flying” side but the zones on last 2 expansions are not good for ground mount imo.

So after doing world quests for months and unlock flying, we are back to doing world quests AGAIN but this time with a ground mount… I am so excited…

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Dug From The Earth

Ive long since disregarded mmorpg players who act like the game isnt worth playing if they cant use a flying mount 100% of the time.

1st world problems it seems.

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Carebear

This is what you understood from my post? That the game is not worth playing if no flying?

I said that i dislike the zone style of last 2 expansions and i prefer the old flat zones where you can very easily navigate in and traverse.

I also said that i was always in the “no flying” side but it does not make sense to make you work half the expansion towards unlocking flying (pathfinder achievement parts) and then drop a patch that disable flying.

The reasom i never played HoT on GW2 was the zone design…

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Dug From The Earth

that makes more sense, thx for clarifying, sorry i didnt get your point the first time around

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Carebear

No problem :)

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Dobablo

There is a replacement whistle later in the grind, getting about isn’t too tough once you know the way, and traveling is too quick since the new “flight paths” are instant warps.

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Carebear

Well i dunno cause i have not played 7.3… just what i read here and there… but to see the most loyal fansite have conplaints… i guess is a “bad” sign..

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Dobablo

Considering how toxic most of the WoW community is, the patch must be fantastic if they are only complaining.

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TherecDaMage .

The forum community is pretty toxic. I think it’s a result of how many different types of people play the game. Can’t make everyone happy so the happy ones don’t post and the unhappy ones complain on the forums

ceder
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ceder

This patch signaled the demise of a decade old raiding guild I was apart of as well. Most of the members had become so disinterested over the course of the expansion that they increasingly found it hard to keep raids going due to more and more folks going inactive and as well just even recruit new people too. Leader a couple of weeks ago announce that then this would be their last tier and the few remaining dedicated raiders started xfering to other servers to raid. Sad to see all the goodbye announcements of all that on the discord over these last few weeks but it really comes as no surprise.

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Utakata

Raid guilds come and go. Been that way since Patch 1.1! o.O

…sorry it’s happening to yours though.

borghive
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borghive

You realize a lot of long time top 100 raid teams have also quit? This expansion has been especially tough on raid guilds, but then again nothing to see here, all is well. :)

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Utakata

And 100’s of more likely quit in every expansion. As likely 100’s more formed. Claiming numbers without citation is meaningless and pointless, as the cute memes that come inappropriately attached for the added narrative. Just saying.

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TherecDaMage .

This response happens every expansion since BC. It has become a copy/paste at this point. *insert expansion name* is killing the raiding scene. Top guilds have quit. This MMO is dying!

The game is 12 years old. People who had the 40+ hours a week to compete at the bleeding edge of raiding have grown up, gotten new jobs, married, had kids. Priorities change over time. Not going to get into a comparison with classic b/c it’s clear, at least in the US, that nostalgia culture has become mainstream. However, top guilds quitting is nothing new and will continue to happen throughout each expansion, and is not indicative of the quality or state of the current game.

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Leviathonlx

It really sets in how long I’ve been playing when a guildie is letting his 12 year old kid play. That kid wasn’t even born yet when I started playing and I was just 17 at the time. Of course now days I don’t have the time to commit to a hardcore raiding schedule like I could back when I was in High School/College.

borghive
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borghive

I love this argument “people don’t have time now” you guys both act like you are the only type of players that played the game all those years ago.

I hate to break it to you, but people had jobs and schooling back in 2004, people were just as busy then as they are now. To think that your schedule and your life style was the reason Blizzard changed how they designed the game is just pure arrogance.

This rhetoric has been echoed by Blizzard as well, but the sad truth is they got greedy, and the reason the game changed was not to accommodate their so called aging player base, they change the game in order to caster a wider net. They went after players that really didn’t have an interest in playing MMOs by streamlining the game into a lobby game similar to Diablo 3, something that can be played in bite size chunks thinking this would be more attractive to casual players.

They never gave a thought to the original players that enjoyed the original version of the game, they pretty much marooned them and marginalized their play style all in an effort to attract more players.

The funny thing is this tactic is been back firing on them, sure they are making money, but each expansion launch brings back tons of old players hoping this expansion will be the one that brings back some sort of resemblance of the game they fell in love with only to be disappointed yet again.

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Dobablo

There are no new players coming to WoW. Everyone been too busy playing for the last 12 years to make babies. Now we are jaded and burnt out, with no new kids around to replace us. WoW has doomed the human race to extinction and will have to merge a few servers once we’ve all died.

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Ashfyn Ninegold

People are, in fact, working more than they were 10 years ago. You can thank smart phones, text messaging and gmail for sucking up free time and turning it into work.

(http://www.salon.com/2015/02/04/americas_free_time_problem_why_nearly_half_of_u_s_workers_dont_get_enough_of_it/)

And, surprise, that “free” time means the employer is getting that time without paying for it. People got greedy, all right, but it’s everyone’s employers, not Blizzard.

In 2004, we left work, went home and did what we wanted. Today, it’s read texts on the way home, answer emails over dinner and log on remotely to get a jump on the next day.

This is a legitimate argument. People do not have free time now like we did 10-12 years ago.

borghive
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borghive

Correction, you don’t have the time now. There are tons of younger gamers out there that are spending ungodly amounts of time in gaming, I mean people are making a living off playing games now with streaming. Blizzard changed their game for one reason only, not to cater to older players, but to attract non MMO gamers.

The funny thing is about all this, is that Vanilla WoW was a pretty casual MMO. You could solo pretty much all the way to the top, and you could get pretty geared with a minimal raid schedule.

This is a legitimate argument. People do not have free time now like we did 10-12 years ago.

People had the same responsibilities in the early 2000s as they do today. The bulk of my guild in Vanilla WoW was mostly working adults with kids. This notion that people are more busy today is just silly.

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John Mynard

And folks didn’t have free time then like they did the decade before. We could go back to like it was in the 1800s then NO ONE had free time because you had to bust your ass all day, every day to make a living. For a lot of people, even into the middle of the 20th Century simply surviving was a full-time job. What we have today? They’d laugh at how soft we are.

Also, if your employer can’t leave well enough alone until work hours, he can give you a raise. If he doesn’t want to give you a raise but insists on calling you at all hours when you are off the clock, he can stop or hire a 2nd or 3rd shift to do the work, or do it himself. It’s a cost of doing business, you aren’t a slave.

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Leviathonlx

I’m an ‘original player’ and I’m just fine with what WoW has become. You don’t speak for everyone. I mean I also still raid I just don’t do hardcore raiding of 12+ hours a week (and stick with 6-7 hours). Those guilds unsurprisingly don’t die as often either.

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Leviathonlx

Top 100 guilds have quit every expansion. You’ll be hardpressed to find many top 100 guilds from TBC that existed even during WotLK. Or from WotLK in MoP. Hardcore raiding is just not something you can keep doing forever.

borghive
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borghive

Doesn’t matter, you don’t need a guild to raid at a high level in WoW anymore.

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Ben Stone

Actually you do for Mythic raiding. I assume thats what you mean by high level.

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TherecDaMage .

What do you consider high level? Are you saying that people are easily creating random pugs and clearing mythic ToS?

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Leviathonlx

My guess is people pugging mythic EN or even the first 3 bosses of NH Mythic both of which were undertuned even when they first came out let alone now that people massively outgear it.

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TherecDaMage .

Yeah considering that the top guild Emerald Dream has only cleared 7/9M and only a few guilds are even more than 2/9M, I’m guessing he’s talking about the mythic raid groups who kill the first boss or two, which are always much easier than the rest of the raid.

borghive
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borghive

My server Emerald Dream has mythic pugs all the time.

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Utakata

Exactly where are you getting this? Bragging rights on the Trade Chat? I’ve seen claims of pigs flying on there. o.O

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TherecDaMage .

That’s not very descriptive. There have been mythic pugs for the first few bosses for a long time. Are you saying if I go to Emerald Dream and say “Hey, I want a mythic kill of Kil’jaeden, let’s form a pug and kill it” it’ll happen no problem?

borghive
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borghive

People are tired of the direction Blizzard is trying to force on them now. You should see Elysium private server these days, it is packed with refugees. The game keeps getting further and further away from it’s MMO roots in an effort to cater to a demographic that really doesn’t enjoy MMOs at all.

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Leviathonlx

Yea that whole 20 thousand (if that) playing on Elysium is sure showing Blizzard what they’re doing is wrong.

borghive
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borghive

Elsyium isn’t the only private server my friend.

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Leviathonlx

Point being? It’s the one you mentioned and it’s the biggest.

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Ashfyn Ninegold

Point being it’s pointless to engage in conversation with someone who is only interested in grinding his axe, that big oversized one borghive is carrying over his shoulder.

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Utakata

Yeah, I know. And won’t stop grinding until we stop liking the things he or she doesn’t like. /sigh

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TherecDaMage .

Yeah that’s what I gathered too. It’s not the game they once enjoyed so it’s time to bash it.

Did the hardcore progression raiding while in college. Now Im a filthy casual but I still love the game. Way more to do than I have time, but luckily I can still see 95% of the content without having to spend all my free time playing it. Also gives me time to play in other MMOs too.

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