fairytale distillery

The studio behind Das Tal.

The Exiled launches Season 2 with a trial extension and a big patch

The second season of The Exiled is arriving, and while that sounds like the preamble to some critically acclaimed drama series starting up again, it's actually a major update for a video game. The Exiled has been in early access for about a month now, and so the second season is arriving to the game with some big shifts, including a new party system for players to group up together and support for the new role of healer. Now you won't just stub your toe and then wait to die!

The 1.1 patch also adds in the diplomacy system, several balance adjustments, and many quality-of-life improvements. New players can now get a free seven-day trial just for downloading the game from Steam, while returning players get two days of free trial status for jumping back in. If you're curious about the game's progress in early access, it seems like the right time to check.

Source: Fairytale Distillery press release, patch notes

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Enter to win a Seeker Pack for The Exiled's early access launch today

In honor of the early access launch of The Exiled on Steam today, Fairytale Distillery has granted us some lovely keys to raffle to our readers!

The game -- which you might remember from its days as Das Tal -- bills itself as a "social sandbox MMORPG where survival strategy meets skill-based PvP combat," with full-loot open PvP, player-run guilds and cities, and minimal grind.

The Seeker Pack in particular grants full access to the game past the seven-day trial, cannot be combined with other packs, and includes an extra character slot, two name reservations, a 15% fame gain boost, an extra daily challenge slot, unique skins for Tier 0 weapons and armor, dance and taunt animations, and a special avatar and title.

Read on to enter to win!

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The Exiled outlines early access packages, denounces pay-to-win

With just a week to go until its early access launch on February 23rd, indie "social sandbox" The Exiled -- formerly known as Das Tal -- has nailed down the fee structure of its game packages.

"Everybody gets to play for free for seven full days," Fairytale Distillery's Alexander Zacherl told us. "Then it's a one-time fee of $19.99 to continue playing as long as you want. If you want to get some cool skins, titles, pets or the art book and soundtrack, then you can pay more. But you can never buy in-game power, which has always been super-important for me."

The Nomad Pack ($19.99/€19.99) is the cheapest buy-in, with one character slot per season, one permanent character name reservation, plus perks like an avatar, title, frame, unique skins, and dance animation. The Seeker Pack ($39.99/€36.99) adds to that package an additional character slot and name reservation, plus a 15% fame gain boost and an extra daily challenge slot.

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The Exiled will hit Steam early access on February 23 with seven-day trial, supporter packs

The Exiled is headed to Steam early access on February 23rd, Fairytale Distillery has announced. The early access launch follows a round of closed alpha late last fall and represents "a live game that is online 24/7 for everybody."

Formerly known as Das Tal, the indie PvP sandbox was announced back in early 2014, already boasting partial development funding. Following the failure of its Kickstarter in 2015 -- it raised only €33K of its €50K goal -- the studio opened sales on the website instead, a system that has now come to a close in prep for Steam.

"Our payment model is dead simple: Everybody will get to play The Exiled for free for seven days. To continue playing from this point on you need to buy a Supporter Pack that will allow you to continue playing the game as long as you want to. As before, there will be three different Supporter Packs at three different price points: €19,99 ($19.99), €36,99 ($39.99) and €73,99 ($79.99). All of these packs give you full access to the game. The bigger ones will give you some great additional visual customization options for your characters and other goodies. None of them grant any form of in-game power."

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Perfect Ten: All the MMORPGs coming in 2017

Right now we are in a strange place in MMORPG history. Following the backlash of WoW clones and several high-profile titles that underperformed, major studios are becoming extremely risk-averse to creating big-budget titles the way that we saw not five years ago. Many former MMO teams are diversifying with shooters, MOBAs, and other safer and trendier titles.

Yet all is not lost! MMO features continue to ripple out into all types of game genres and new titles continue to be produced -- just not from the usual suspects. Instead, most of what is on our immediate horizon comes from either crowdfunded indie teams or eastern giants. The good news is that 2017 should see the culmination of many of these long-brewing projects and adaptations, hopefully resulting in a bumper crop of interesting online RPGs for us to play.

So let's run down the list of games that either are or possibly could be coming to you in 2017. We will provide an overview of each title, why you should care about it, and our best guess at the odds of its officially launching during the calendar year. If an upcoming MMO is not on the list, then it is our opinion that while we'll see it eventually, a 2017 release isn't happening.

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The Exiled begins its closed alpha today, and we've got keys!

The closed alpha for The Exiled -- the game formerly known as Das Tal -- has begun!

From December 1st to December 21st, early backers and those with keys can hop in to test out the indie sandbox. Since the last round of testing, the team has been updated with a new clan finder feature, improved animations, early versions of in-game structures, language support, the new UI and HUG, designed events, new social features for guilds and soloers, better combat targeting, and concurrency management systems.

Wanna play? Fairytale Distillery has granted Massively OP 1000 keys to get you in starting today. Click the Mo button below (and prove you're not a robot) to grab one of these keys, then check out the trailer and new images below too!

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The Exiled adds in a clan finder and whispering chat

A fair chunk of gameplay in The Exiled does involve having a clan to call your own, but up until now finding one has mostly been a matter of meeting the right people at the right time. The game's latest patch adds in a new clan finder feature, allowing players to search for clans in the game as well as advertising a clan if you're already part of one. It also adds the ability to whisper to other players, ensuring that your conversations with fellow clan members about joining need not be broadcast to the world.

Other improvements with the patch include proper animations for new bow models, the first version of some in-game structures, and the usual array of bug fixes. There's not a whole lot of content in the patch, but if you've been without faithful companions thus far, just adding the ability to find the clan that's right for you can be enough to transform the whole experience of the game.

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The Exiled attempts to support six languages

Localization is very important to the Germany-based team behind The Exiled, and as such, work has begun on expanding the game to six languages.

In addition to English, The Exiled has made the patch notes and forums accessible to French, German, Italian, Polish, Portuguese, and Spanish speakers. That's just the beginning, apparently. Work is about to begin on translating the game into all six languages, with a desire to expand to include the Russian and Turkish languages as well.

"We’ve made those changes because we know that there are a lot of people out in the world who are excited about The Exiled but who would prefer to play the game and talk about it in their own native languages," Fairytale Distillery said.

The Exiled is holding its next alpha test from December 1st through the 21st.

Source: The Exiled

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The Exiled has a huge revamp in store for its final alpha next month

The Exiled (the MMO-MOBA hybrid formerly known as Das Tal) is fast approaching its final alpha test, now expected to run for most of the month of December (the 1st to the 21st).

Fairytale Distillery says this version of the game up for testing this winter is "by far the best version of the game [it] ever released." The updated alpha includes a completely redesigned user interface and HUD, redesigned game events, new social features for guilds and soloers alike, improved server performance, and enhanced combat targeting. There's also a plan for what the studio refers to as "connected, dying game worlds":

"In order to accommodate for the large numbers of players expected during the first days of alpha, we will create dozens of game worlds for you. Each game world now supports around 150 concurrent players (up from 50 during the last Alpha). We will also add more server locations - likely in Brazil and South-East Asia. Of course we will keep our existing server locations in the EU and the US. Game worlds now require an active player base to defend against daily attacks on the valley. If players on one game world do not manage to donate enough resources to the defense, this world dies and all players on it will migrate as refugees to a different, more active game world. [...] Clans and leaderboards are now global so you can now challenge the best of the best wherever you play."

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The Exiled plans wipe and patch for AI and casting modes next week

Indie sandbox The Exiled (fka Das Tal) has a sizable patch coming on Monday. Unceremoniously dubbed Alpha 43, it will unfortunately include a wipe for existing testers. The good news is that it'll introduce several new features, like performance improvements, the first draft of the new HUD, collision tweaks, and three new casting modes. AI got a nice bump in quality as well:

"Mobs are now smarter and more diverse than before. We've added 15 new jailor mobs, 9 new revenants, four new animals and a deadly plant. Jailor mobs now drop a lot more ability patterns (look at their gear) and other mobs drop more resources and materials. We also increased the number of rare mobs spawning which all are guaranteed to drop three ability patterns."

Players can also expect rendering performance improvements, visual and audio tweaks, and a number of fixes for the map and terrain visuals.

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Indie sandbox The Exiled hires on a new lore writing team

If you've been thinking of The Exiled (formerly known as Das Tal) as a hardcore indie PvP sandbox where the players make the story, well, you're not entirely offbase in that perception, but maybe that perception is about to change.

Game Director Alexander Zacherl admits in a dev post today that he's not been happy with the lore of the gameworld that he wrote himself. "I’m way happier when I get to design game systems," he says. "And so while I loved the base concepts it felt like our lore was all over the place, badly documented and very inconsistent. This came to a point where I could not even answer all questions in our lore forum anymore."

Consequently, Zacherl and Fairytale Distillery announced today that they've procured the services of a freelance narrative design company called Talespinners to make sense of the lore and flesh out the world. The company's reps say they've written for SOMA, The Bunker, The Descendant, the LEGO series, and Velocity 2X, as well as movies and books. Here's how one of the writers has described the company's work on The Exiled:

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The Exiled puts forth its plans for dealing with feedback

The last few weeks for The Exiled (the game formerly known as Das Tal) have provided the developers with a lot of feedback. Plenty of feedback, even. Enough feedback that everyone involved with the game has a much clearer picture of where to go and what to do from here. Really, it's all addressed in the most recent post on the official site, detailing the improvements to be made with the game. First priority? Collision, login queues, and server lag. Yes, those issues might seem mundane, but it's hard to find many positive things about games you can't play, yes?

Beyond that, the developers want to make sure that there are more dynamic events spawning and more content options for players who are running solo, since the former is the main reason for players to explore and the latter is important to avoid forcing everyone into specific factions. Several other minor issues are also on the slate to be addressed, piece by piece. There's a lot more development to be done on the game, but it certainly looks at a glance to be heading in a promising direction based on feedback.

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Massively OP Podcast Episode 79: MOP goes to the opera

Dressed in top hat, tails, frills, and chaffron, the podcast crew is heading to the opera this week! On the show, Bree and Justin talk about a grand return to Karazhan, a lackluster Gamescom, and an MMO that has entered the witness protection program and gotten itself a new name.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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