guild wars

Official Site: Guild Wars
Studio: NCsoft
Launch Date: April 26, 2005
Genre: Fantasy Themepark
Business Model: B2P (Cash Shop)
Platform: PC

One Shots: Head of the class

What do you do if you’re a sentient stone head who has been tasked with centuries of guard duty? You probably do a lot of lounging around on a cushy chair, waiting for some Dudley Do Right to wander your way and agree to do your job for you.

Miol sends in this odd Guild Wars 2 shot from the Living Story Season 3 in response to my call for goofy screenshots: “How about a literal talking head? Silly enough?” Well, it’s noggin I like, but noggin I hate, either.

Yeah, I’ll just show myself out. Sorry about that.

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Check out Bog Otter’s guide to returning to Guild Wars 2 as a Heart of Thorns noob

So let’s say you’re somebody like MOP’s Justin — somebody who liked Guild Wars 2 way back in the day but didn’t consider picking up Heart of Thorns until recently when the price came tumbling down and the upcoming expansion leaks sent you hunting for your wallet. Where do you start with content that’s been out a long time and has undergone dramatic changes in its almost two years?

Friend of Massively OP Richie “Bog Otter” Procopio has a few ideas, and he’s chronicled them in a new video on his YouTube channel, one in a multi-part “boomerangs” series on returning to Guild Wars 2. He takes viewers through getting to the expansion maps, which masteries to work on first (gliding!), the Revenant class, class specs, fractals, raiding, guild halls, dailies, the living story episodes, PvP, and on and on. Even somebody who plays Heart of Thorns is probably going to learn something from the video, so it’s worth a watch!

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Boot up your Age of Conan account for a free level 80 toon on its ninth birthday

So, Age of Conan players. Let’s talk. I know this year has been kinda rough on you. You found out, as we did, that your game was going to be maintenance-moded just a few months ago in a tiny aside in a financial letter to corporate investors. That hurt. And your baby brother, Conan Exiles, has sucked up all of dad’s attention. And money. You could rant at the unfairness of it all, or you could be grateful that at least you’re not being sunsetted like so many great MMORPGs before you. I won’t judge you for either.

But if you are playing, or think you might someday again, maybe take a peek right now as the elder Conan game turns nine years old. Yes, nine years ago this very month, we all logged into Tortage… no, actually, let’s not talk about Tortage. It’s birthday time. And Funcom is trying to make it worth your while with a free level 80 character boost and a free character slot, as long as you had an account before today, and as long as you log in before May runs out.

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Guild Wars 2 drops extensive class balance patch

Players logging into Guild Wars 2 yesterday might have found that their classes were changed quite a lot, thanks to a rather extensive balance patch. It appears that there are more buffs than nerfs going on in this update, although change is never universally embraced.

All nine classes received a host of adjustments, each with their own explanation as to why the developers thought these changes were necessary. Elementalist’s got nerfed in PvP, Engineers saw a change to turrets, Guardians’ signets were reworked, Mesmer phantasms received new attacks, Necromancer revamped Epidemic, Ranger attempted to draw focus off the torch, Revenant got more trait synergy, Thief’s short bow was upgrade to do AoE damage, and Warrior’s axe was improved.

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Massively OP Podcast Episode 117: Starfall no more

Kind of a weird and fascinating week for MMOs, as an expansion has a legal showdown with a charity, a western MMO is announced, and Vvardenfell decided to come to us two weeks early. Is the industry shaping up for the most explosive June on record? It might just be!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Flameseeker Chronicles: Unpacking Guild Wars 2’s Flashpoint

I’ve managed to calm myself enough after finishing my Guild Wars 2 Flashpoint initial impressions piece two weeks ago to bring you a much more detailed look at the action-packed episode that is the penultimate instalment in the Living World’s eventful third season. The story contains so many twists and turns that you’ll be dizzy by the end, and in case you’ve been living under a rock for the last few months and missed all the hype about this content drop, you’ll want to know that Lazarus’ true identity is revealed within Flashpoint.

In this edition of Flameseeker Chronicles, I’ll unpack the reveals and angles taken by the penultimate episode of Season 3 and will share my most and least favourite aspects of the episode while I’m at it. This article will contain significant spoilers and is not safe to read for those who haven’t completed Flashpoint and have managed to avoid the spoilers so far. You can always bookmark this one to come back to whenever you have managed to find time to enjoy the content for yourself.

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NCsoft’s Q1 2017 financials: Tumbles for Lineage, Guild Wars 2, plus new leadership for Lineage Eternal

NCsoft’s first quarter financials for 2017 have released, and… well, let’s get the bad news out of the way. While sales dropped only slightly since the preceding quarter and in line with last year, the company’s operating profits and incomes fell sharply, in the -60 to -77% range both quarter over quarter and year over year. The company says that’s “due to incentives paid on the back of record-high earnings last year.” In particular, Lineage 1’s sales were down significantly on the quarter and the year (“due to the early sales recognition in 4Q and weaker traffic from anticipated Lineage M demand”). Aion’s and Lineage II’s sales dropped ever so slightly, as did Guild Wars 2’s, which has fallen by more than half following the late 2015 launch of Heart of Thorns.

The good news? Blade and Soul saw a small boost.

During the conference call, NCsoft announced that it has overturned the development leadership working on Lineage Eternal, suggesting that the closed beta failed to “reflect NCsoft’s characteristics” and promising a retooled dev schedule in the months ahead.

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Perfect Ten: My MMO hate list

One thing that I strive for in my professional career is basing things on sources more robust than my own biases. That’s not to say I believe I can remain entirely dispassionate and objective at all times; it just means that while I might have my biases, I need more than just that bias to say something is good or bad. I may not like gender-locked classes, for example, but if a game with gender-locked classes does well for itself, there’s more going on there and it’s worth examining.

But sometimes you just need to rant about stuff.

Hence, this list. This is not an objective list in any way, shape, or form. These are just things that tick me off about MMOs  and have always ticked me off about MMOs, and their absence will often give me a more positive impression of a game no matter how little it may be justified. In the words of George Carlin, I don’t have pet peeves; I have major psychotic [REDACTED] hatreds, and it makes the world a lot easier to sort out.

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Massively OP Podcast Episode 116: Bree’s virtual garage sale

Is Ashes of Creation destined to be the Kickstarter event of the year? Today on the ‘cast, Bree and Justin talk about this crowdfunding tsunami, several MMO patches, a superhero preview, and even a launch. Also, Bree is selling the entire contents of her virtual garage. It was a busy week!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Global Chat: Die inventory management die!

Do you have inventory management with the passion of a thousand burning suns? Have you lost most of the vision in your left eye from squinting at rows and columns of tiny icons and their descriptive text? Do you feel like you’ve wasted a month of your life doing nothing more than shuffling around fictional items in your fictional backpack?

MMO Gypsy wants you to know that you’re not alone: “After 15 years of MMOing, I do not know a single MMO player who enjoys spending time sorting and moving around inventory; limited storage, tedious micro-management of too many (useless) items and having to move around inventory that’s bound to location, are decidedly unfun activities after a short time. This is not the kind of mini-game I want to spend my precious time on while playing games!”

That rant kicks off a great string of MMO blogger posts today, including a check-in with World of Warcraft clones, a look at pet classes, and the birthdays of two long-running games.

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Listen to these brand-new Guild Wars 2 and EVE Online music tracks

An odd but interesting connection between Guild Wars 2 and EVE Online is that both games use Soundcloud extensively to post their soundtrack pieces as each MMO continues to develop. Seriously, there are so many tunes for both games on that site, that if you wanted to spend an afternoon awash in great tunes, you certainly could.

However, we would be remiss if we didn’t point you to several brand-new tracks for these games that released this week. Starting with EVE Online, check out the MMO’s newest theme song, “The Luminous Eye:”

With this past week’s Flashpoint episode release, Guild Wars 2 added a trio of new tracks for its Living World season three soundtrack (you’ll need to scroll down on the list):

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Massively Overthinking: Competitive PvE in MMORPGs

During last week’s podcast, Justin and I bumped into a tangential topic about competitive PvE and how relatively rare it is in MMORPGs, which seems weird, right? It was once the nature of MMOs to make us scuffle with other guilds in open-world dungeons, but with the dawn of instanced PvE content, devs didn’t replace that type of content the same way they’ve embraced raiding and PvP. You’ve got achievements, sure, and gear show-offs, but outside of Guild Wars-esque challenge missions and WildStar PvE leaderboards, it’s just not something most MMOs bother with.

Why is that? Should they? And how do you want to see it done? I posed all these questions to the Massively OP team this week for Massively Overthinking!

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The Daily Grind: Do you seek out MMORPG leaks?

Over the past couple of months, the MMORPG community has worked its way through massive leaks of top-secret info: first for Elder Scrolls Online’s Morrowind, then for The Secret World’s morph into Secret World Legends, and most recently for Guild Wars 2’s upcoming expansion. The latter two events in particular provoked long discussions among our staff and commenters about when and whether to cover leaks that are already in the wild and how to approach news we’ve never agreed to withhold. And with The Secret World and Guild Wars 2, at least, the studios’ excessive secrecy and elitist invitation-only testing helped propel a masochistic community desire to see leaks manifest, leading to a perfect storm.

And now it’s ruined for everybody… or at least for people who couldn’t resist clicking past the spoiler warnings. I’m bummed that we’re going to miss out on the fun of unwrapping all those presents one at a time, in Guild Wars 2’s case anyway – it’s more fun and better hits to get to roll out a little at a time. But I’m also hopeful the studios might take alpha tester NDA betrayal as a sign to be more communicative and transparent too and not keep everyone in the dark as long as has gone on here. (Or maybe even just stick to paid testers from the start and give no regular player any temptations.)

How do you feel about MMORPG leaks personally — do you seek them out and click on them, or do you stay away?

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