guild

Global Chat: Something fishy in these MMOs

Fishing in MMOs: You either really get it or you really don’t. Ancient Gaming Noob Wilhelm is among those who enjoys taking every opportunity possible to cast his rod and reel in search of slimy, scaly adventure under the waves — and he’s shared how he assigns an alt the joy and responsibility of fishing in each one of his games.

“If there is fishing in a game, I’ll be there. But fishing really only needs one character,” he writes. “I generally pick somebody to be my fisherman and send them out to fish around the world, following whatever plans the game happens to have for the vocation.”

Oh my cod, you say, this column has already started to flounder. Well, fear not, we have a porpoise for everything we post, and we’re sure that you’ll get hooked on one of these MMO essays and end up trouting its virtues.

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The Daily Grind: Which MMORPG has the best graphical appeal as of 2017?

We don’t give out a formal end-of-the-year award for MMO graphics at Massively OP. It’d be almost impossible to come to a consensus. As we wrote last year, “Where some people aren’t satisfied until games are hyperrealistic, others require fanciful and dreamlike artistic rendering and still others can look at a cutesy retro game and squee. Some people juggle geese.”

But that’s not going to stop us from working through which games deserve nominations. I’ve been entirely enraptured by Guild Wars 2’s Path of Fire scenery, but the new A:IR screenshots that came out this week? Yeah, that’s gonna give existing MMOs a run for their money for sure.

If you were going to give out an award for best visual appeal in an MMORPG, new or old, as long as it’s live, which game would walk home with the prize?

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Massively Overthinking: Our favorite MMORPG articles of 2017

For this week’s Massively Overthinking, I’ve asked the writers to do something most of them hate: brag! We’ve tried to isolate our favorite personal work from the year and talk about why we think it matters, then identify our favorite work from somebody else on the site this year and do the same. I always tell them it’s easy, but it never is!

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Crowfall explains crowns, guilds, and buying crowns for guilds bought with crowns

Crowns are the microtransaction currency coming to Crowfall starting in 2018, which you can buy like most microtransaction currencies. Guilds are… well, guilds. If you’ve played an MMO you know how a guild works. And you can use crowns to purchase the right to make a guild early, at which point you can get more crowns for having people sign up for the guild. It’s all explained pretty handily in this update about guilds and crowns, you see.

Early guild-makers will received bonus crowns in the guild’s crown wallet for players recruited to the guild, with players warned that any crowns in the guild wallet belong to the guildmaster (which technically does prevent the guildmaster from stealing the crowns, since they belong to the guildmaster). It’s also important to note that anything you buy with crowns should be craftable in the full game, and crown purchases are for Eternal Kingdoms rather than campaign worlds. The full explanation has answers for probably most of your questions about crowns, albeit not actually saying how many crowns things cost or how many you get for a purchase. (So 1000 free crowns could be $10 of crowns or $0.10 of crowns.)

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Duke Nukem and Serious Sam headline Wild Buster’s early access

Hack-and-slash Wild Buster is here to kick butt and chew gum — and it’s all out of gum.

InselGames’ MMOARPG entered Steam early access today, allowing players in after a $20 entrance fee. To draw attention to this game, two action stars have been hauled out of retirement for another tour of duty. Both Serious Sam and Duke Nukem are among the roster of playable characters for launch.

Wild Buster touts “full-fledged MMO systems” such as guilds, an auction house, crafting, fishing, and raids. So now you can live out your greatest fantasy of seeing Duke Nukem fish and drink beer. Probably more of the latter.

Take a look at the launch trailer after the break and see if this game might be right for you!

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Battle Bards Episode 111: Cabal Online 1 and 2

The Battle Bards are always up for a musical bargain, and on today’s episode, they’ll deliver two MMORPGs for the price of one (sitting)! It’s a look at two rather obscure eastern MMOs, Cabal Online and Cabal 2, both of which have some surprisingly good music tucked away. So expand your video game musical horizons with this show!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 111: Cabal Online 1 and 2 (or download it) now:

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Tamriel Infinium: Our 2017 report card for Elder Scrolls Online

All in all, 2017 has been a fabulous year for the Elder Scrolls Online, and although I have been light on talking about the game recently, I have jumped in regularly to explore Vvardenfell and Clockwork City. This year ESO saw its first expansion and dare I say its greatest addition to the game: Morrowind. But that shouldn’t diminish the other great stories in the Horns of the Reach and Clockwork City DLCs. Also, ESO introduced one of the best player housing systems I’ve ever seen with Homestead earlier this year. I really don’t know how ESO is going to top 2017.

Let’s pull apart the accomplishments of ESO this year into my standard for grading MMORPGs: The Bartle Taxonomy. MMORPGs are wonderful because of the breadth of different activities that players can participate in. They draw together many different kinds of players, and Bartle’s Taxonomy breaks these players into four different categories: Socializers, Achievers, Killers, and Explorers.

Most people will be a blend of two or more of these categories. I’m going to measure the merits of the game based each category individually using a scale you’ll often find in American schools: A, B, C, D, and F.

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Lineage 2 Revolution patches in 50v50 guild battles and 30v30 open sieges

Mobile MMO sensation Lineage 2 Revolution has rolled out a big update today. Netmarble says the patch includes plenty of content for fans of large-scale PvP in particular as well as new servers to spread out the apparently burgeoning playerbase (spread across 54 countries).

The first new bit is Fortress Siege, a Friday night 50v50 guild war that clans will have to bid to participate in. The other is called Open Siege, and that’s a 30v30 battle open for everyone level 11 and up.

“In celebration of the Open Siege update, the schedule for Open Siege will be adjusted for the first week of the update: A total of five Open Siege will be held – Wednesday (December 13) and Saturday (December 16) on the first week, and Tuesday (December 19), Thursday (December 21), and Saturday (December 23) on the second week. Schedule will resume to every Tuesday, Thursday, and Saturday from the following week. (Schedule is subject to change with notice).”

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Flameseeker Chronicles: Guild Wars 2’s Hall of Chains raid wing first impressions

I promised you at the end of last week’s rundown of Guild Wars 2‘s fourth Living World season’s launch episode that I’d return this week with a first look at the new raid Hall of Chains and I never want to disappoint! While I haven’t stood toe to toe with each of the raid bosses yet, I’ve been glued to boss kill videos and have been gaining a feel for the fights I’m due to face. I’m delighted to explain my take on the new endgame content and I’m hoping that some of you are joining me in trying it out!

In this week’s Flameseeker Chronicles, I’ll discuss each of the new raid bosses briefly and will outline the premise of the encounter mechanics. I won’t spend long outlining very detailed tips and tactics at this stage since I haven’t been hands-on with everything myself yet, though I will furnish you with some tactics guides as I get more experience post-holidays if there’s demand for them. Note that there will be spoilers for those who haven’t tried the content themselves yet, so bear that in mind before reading on. I’ll avoid totally spoilerific images and will hide big lore points behind tags.

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Guild Wars 2’s Wintersday celebrations are live along with the condition and balance patch

Ahhhhh! What’s that thing up in the sky over Divinity’s Reach, the second-best video game city ever? Oh, don’t worry, it’s just Toymaster Tixx’s enormous golem airship, back to celebrate Wintersday. Nothing to concern yourself with!

Yes, Wintersday has returned to Guild Wars 2 today, bringing with it Tixx’s Infinarium, the Winter Wonderland jumping puzzle, Toypocalypse, the most epic snowball fight ever, and all the other shenanigans ArenaNet has on offer. Expect a revamp to winter achievements and awards clutter (like the old snowflakes) as well.

Today’s patch has more than just holiday hijinks, however, including modifications to the way conditions work in the game.

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The Daily Grind: What was the best new zone added to an MMO in 2017?

Last year, MOP reader Agemyth suggested we debate the best new MMORPG zone added in 2016, so it seemed only fitting to bring the topic back for another go now that another year is mostly behind us. And it’s even harder to answer this year than then, thanks to the plethora of expansions the MMO genre saw this year.

My vote would be torn. I was inclined to grant it to Elder Scrolls Online’s Morrowind – Vivec, specifically – but then I remembered all the jaw-dropping moments my husband and I had wandering around the Crystal Desert in Guild Wars 2’s Path of Fire. “Spectacular” doesn’t even begin to describe it, and that’s before you’ve even left Amnoon.

I’m sure you can think of others. What would you argue was the best new zone or area added to an MMORPG in 2017?

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The Humble Bundle for the holidays is full of MMO goodness, including Guild Wars 2, Neverwinter, and Blade & Soul

So here’s how the latest Humble Bundle is working. Drop $35 on the bundle and all of your money goes to charity, and you get to take part in the rolling advent calendar of bundle stuff. Which is important to us here because that rolling advent calendar includes a whole lot of MMO stuff already. Guild Wars 2, Neverwinter, Star Trek Online, Blade & Soul, and Guardians of Ember already have shown up to the party, and there are still several more days yet to be revealed.

That’s not to discount the non-MMOs in the pack so far, but we know what we’re about. So if you’re looking for a way to get a whole lot of games and bonus items besides in one place, you can do worse than dropping $35 on the bundle. Heck, get two and give one to someone else who likes a pile of games. Then you’re actually giving gifts as well as buying them for yourself.

Source: Official Site; thanks to Kanbe for the tip!

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Leaderboard: Which MMO gameplay type encourages the worst player behavior?

One of the common tropes held by MMORPG players is that PvP, particularly free-for-all environments prone to ganks, generates the worst type of behavior. But while it may be more common for PvP, I have also witnessed absolutely wretched behavior from all types of players, including psychological abuse from roleplayers, to say nothing of plane-jumping, ninja-looting, and greed from PvE gamers. The problem in my mind isn’t PvP as much as it is conflict and competition, which is something most game types engender. I bet you’ve seen the same.

Making that point is a story from PCGamesN this morning, which reports on a World of Warcraft player who’s apparently been DDOSing teammates to ensure himself a raid spot in the well-known raiding guild Limit. Limit has since booted the player.

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