There are MMOs that have been around a while, and then there is EverQuest. It’s so old school it is old enough to be out of school! Yup, EQ turned 19 years old yesterday. That’s 19 years of the iconic music, 19 years of Qeynos, and 19 years of Fippy trying to storm that gate! So much has happened in Norrath between March 16th, 1999, and March 16th, 2018 – more than one single restrospective could cover. So we’ll just look at a single year!
As is tradition, I’ve sat back and looked over the previous year, remembering the highlights and goings on of the game. How did the 19th year play out for one of the oldest MMOs? Sadly, this year was of the leaner variety; not much happened across Norrath. You wouldn’t know that by all the anniversary offerings, though! Take a stroll down the cobbled lane of memories, but don’t get lost in the nostalgia; there are oodles of anniversary quests to fill your schedule with during the celebration, going on now through Thursday, May 10th, 2018.
anniversary event, Carnival
, is now raging across the game’s live servers — but not on the new Prime progression server. While the latter does have a vendor that sells some Carnival items for void stones, the team has decided not to bring the event to Prime “in keeping with the early days of RIFT
But for those on the other servers, Carnival offers plenty of fun games, activities, and rewards, including the new pegasus pet Celeste, more masks, weapon runes, a raid tier 2 earring, and the 7th anniversary cape. If you are looking for a festival guilde, Rift Gate has one that’s only two years out of date. Carnival will last through April 5th.
The RIFT team is also taking a look at the latest PvP warfront to be added to the game, Tenebrean Prison. You can check it out on the live servers or by watching today’s developer livestream.
When 19 years old you turn, reason for throwing a lavish party for yourself you will have.
As of tomorrow, EverQuest will turn 19 years old, having launched on that date back in 1999. Daybreak is going all-out with the game’s celebration, rolling out new anniversary content as well as reprising previous years’ over the next two months.
There are four new anniversary missions to complete and a special mount to chase. Players will also enjoy 1.5x bonus experience for the remainder of March.
Daybreak is rolling out a new progression server to “relive the game’s earliest days.” The Coirnav server is going live on Friday, March 16th, and will function as a single-account server in a similar manner to Phinigel. Expansions will unlock every 12 weeks starting on June 6th.
Get into the spirit of EverQuest’s birthday with the original 1999 launch trailer below!
The best word to describe what was happening on the launch day of RIFT
Prime was “surreal.” It was absolutely surreal to see crowds of players running around in the low-level zones, and more than one person made the observation that it felt like the original launch day all over again.
I had to concur. With guilds forming left and right on the new progression server, players scrambling over each other to try to grab quest objectives, and fishing lines as far as the eye could see, it was a sight not seen in the beginning zones of RIFT since March 2011. And also as in 2011, everyone here on this progression server was paying a subscription to be a part of this new, tailored experience.
It’s a weird bird, too. RIFT Prime isn’t exactly vanilla, but it does offer a way to go back to the core game without some of the “fast lane” features (like instant adventures) to zip up through the levels. It strips all players of their extra starting bonuses, save for the special cash shop packs that kind of ruined this pristine level starting field.
It was a good, strong start, at least as far as my limited observations perceived, but what was playing RIFT Prime really like? After a couple of days on this new server ruleset, I have a few thoughts about both the good and bad of RIFT’s stab at a progression shard.
Had a few issues with running out of XP from doing quests on RIFT Prime’s new progression server? You’re not alone, pal. Following concern and feedback from players on the slower-than-expected intake of XP (which was apparently set up to mimic the rate of gain at the 2011 launch), Trion Worlds said that it is looking to improve the situation with careful tweaks.
“We are looking into things and are planning on solving it with a scalpel and not a sledgehammer,” the team said on today’s livestream. Linda Carlson followed this up with a post on the forums: “XP is under review and being revised RIGHT NOW. Rift and invasion exp is definitely being retuned as well. I don’t have the ETA, but can guarantee it’s ASAP.”
Trion encouraged both the regular server community and the Prime server community to get along and not to snipe at each other. It emphasized that the studio is not giving priority to either server type and said that, if all goes well, the Carnival event will be arriving across the entire game next week.
, Trion Worlds
opened up Vigil, the RIFT Prime
server that offers a unique progression pace for subbers as well as an environment relatively free of cash shop annoyances. Like most studios that give alternative or progression servers a go, Trion is surely hoping to attract old school players as well as those feeling a bit of nostalgia or just sick of modern business model contrivances.
But did it work? I’ve seen a lot of buzz on Twitter, but buzz is buzz, not players. Did the new server get you back in Telara – are you playing RIFT Prime? To the pollmobile!
What does the color green, beer, and garish carousels have in common? EverQuest II’s Brewday, of course! It must be from one of those Elf sub-sub-races, you know, the Sprite-rish.
Anyway, Brewfest is raging in EverQuest II from March 6th through the 19th, bringing back the previous round of refreshments and quests while adding some new crafting items and Brew Barrel Carousel set for players to use in their homes. Sadly, this looks to be more cosmetic than an actual ride, but you can always twirl your monitor around and pretend.
In other EQ2 news, the Fallen Gate progression server just unlocked the Echoes of Faydwer expansion. This gives players on that shard a lot more to work with, including the Alternate Advancement class trees, more crafting professions, and six heritage rewards that will transfer to live servers.
The day is finally here. RIFT
Prime, the new progression server that is bringing players back to the core game, has gone live following a period of downtime
and patching. Requiring a subscription to access, Prime has stripped out most of the cash shop and all of the newer areas to provide a more level starting ground for new and veteran players.
“This server returns us to the launch of RIFT, when the level cap was 50 and all of the great Dragons awaited,” Trion posted. “Over time, we will unlock new content and levels together! There are no boosts, no supply crates, no equipment, no bags on the RIFT Prime in-game store for credits; they will be offered for in-game currency. This is the world of RIFT before free-to-play, accessible to any and all who are Patrons! It’s going to be a CHALLENGE!”
With the RIFT
Prime server going live next week
(on Wednesday, to be precise), a lot of renewed interest has sprung up over this seven-year-old MMORPG. While plenty of former and current players are eager to try out this unique progression server, there is no doubt that many people who have never touched the game before might be thinking about jumping into RIFT
for the first time with this.
So in the spirit of that, we wanted to create a quick-and-dirty guide to some of the important RIFT essentials to help new players (or even older, rustier ones) hit the ground running on March 7th. Here’s everything you need to know about making your way in this fun and frisky MMO!
Have questions about next month’s RIFT
Prime server? You and everyone else, buddy. With the rapid rollout of the progression server ruleset, Trion Worlds is scrambling to catch up in the information delivery department. The studio recently put out a more extensive Q&A video to supplement the skimpy announcement FAQ
that it released.
While the team doesn’t give a fixed schedule or end date for the server, it did reveal several important points. Players can roll up to two characters, will experience a different login calendar, and will have to scramble to grab names when the server launches. Trion said that there is no chance of this server continuing indefinitely.
If you’re looking for a boiled-down transcript, MMORPG has a good rundown of the salient details.
With the opening of RIFT Prime
on March 7th, players are showing an increased interest in this nearly seven-year-old MMO. One thing that everyone might not realize, especially if they are only now contemplating a return to the game, is that Trion has much more in the works than just the new server ruleset.
In fact, dataminers have pulled out a wealth of information for the upcoming Patch 4.4 from the public test server that gives us a much more fleshed-out idea of what’s coming.
Patch 4.4 contains the new Tenebrean Prison warfront for PvP players, two additional armor sets, a pair of instant adventures (one in Moonshade Highlands and one in Droughtlands), and some of the goodies for the seventh anniversary (ever wanted a little pet unicorn?). Blood storm dragon, desert snail, and balloon mounts also look to be in the works.
In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh Edition — quickly abbreviated to EQMac — which incorporated the core game and the first four expansions of EverQuest: The Ruins of Kunark, The Scars of Velious, The Shadows of Luclin, and The Planes of Power. Because EQMac was a separate version of the game, SOE segregated Apple players on their own server called Al’Kabor and then, for all intents and purposes, left them alone while the “real” EverQuest continued to expand and advance.
While the population didn’t exactly explode as the progression of time rendered EQMac stuck in a type of video game amber, a singular community of dedicated, helpful players formed. This community soon became proud of their hardcore home. According to many of them, EQMac was the way EverQuest was always meant to be played, frozen in time at the release of one of the game’s best expansions. It was a mark of pride to say that you played on Al’Kabor.
For over 10 years, EQMac quietly and doggedly continued, thanks to this small group of loyal players, SOE President John Smedley’s affection for the title, and one or two devoted devs who helped to maintain the MMO. This is the story of a spin-off game that became a living time capsule.
Can you believe RIFT’s been around for almost seven years? Neither can we. Trion is celebrating by releasing the long-awaited progression server, RIFT Prime, on March 7th. The server will be open to players who pay for RIFT’s otherwise optional subscription fee, though you can get a jump on paying with the $29.99 Primogenitor Pack, also announced and preorderable today.
“The Primogenitor Pack contains 30 days of Patron and two additional 15-day Patron vouchers that can be given to friends to prep them prior to the server going live or used on alts. The pack also has a Cloak of the Void, a ‘Primogenitor’ prefix title, an Armored White War Tiger mount, and a Rift Prime portrait frame; these four items are specific to the Prime-created character and can only be used in RIFT Prime!”
While there isn’t a posted schedule of how the server’s content unlocks, Trion did say that it will last for about a year. The good news is that Prime characters will be transferred over to normal servers when the shard comes to an end, which is a change from the studio’s original stance of ending those characters at the conclusion.