The Daily Grind: How do you rate Guild Wars 2’s season 2?

    
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As I write this, I’m almost finished with the second season of Guild Wars 2’s vaunted living story. Without any specific spoilers, I have to say that the season was a step up from the first, with a tighter delivery of narrative and the ability to replay episodes at one’s leisure. However, I never felt truly drawn into what felt like a drawn-out prologue to a boss fight that has yet to come, and none of the characters save Taimi had any interesting character development happen.

So now that the season is over, let’s hear some reviews from those who have played it through. What do you think of season two? What could the devs do better in the third season, assuming that it will come after the expansion pack?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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spoilofthelamb
Guest
spoilofthelamb

I’ve only played part 7 and 8, but the stealth mission in 7 was awesome, and the challenge mode boss fight with the centaur ranks up with Kanrethed for hardest solo MMO fight I’ve attempted. The story was pretty good for the last two missions, too – nice twist and lead into the expansion for the end (though I’m a sucker for Caithe’s ambiguous morality).

doctoroverlord
Guest
doctoroverlord

Got halfway through Season 2 and haven’t touched the game since then.  Not because of the story but because of the tedious, boring boss fights.  The thought of sloughing through more of that kind of content seemed to drain any desire to play. 
I may log back after a break, but I doubt I’m going to bother with the LS until ArenaNet gets some oxygen back into their brains and brings back the Story/Explore modes they implemented in their dungeons.  It worked so well for people who just wanted to see the bloody story, not waste their time with useless timesinks.

Caec
Guest
Caec

Zaeja They’ve made leveling incredibly easy, unless you’re just grinding, then it’s still relatively slow. But, if you’re doing things like pvp, wvw, mixed in, they throw items that increase your level, give you skill points, give you chunks of xp, like candy.

Caec
Guest
Caec

The story didn’t engage me at all. Different strokes, I suppose.

kgptzac
Guest
kgptzac

Zoel This pretty much sums up my feeling as well.  I missed Marionette event, but I was there to enjoy the epicness of the destruction of LA and the finale of the LS 1st season.  I really wish these important (and fun) episodes of Season 1 can have a rerun once the expansion hits.

Line with more hugs
Guest
Line with more hugs

zyrusticae
Thing is, FFXIV started with no content.
Not even a full levelling path, you had to grind (and you still have to, even if you can grind dungeons too now).
It had no PvP of any sort, 1 dungeon and a half for endgame, no ahrdmodes, and a third of the raid content of its competitors.
Even dailies under their modern term didn’t exist. You had the same shitty leves that were in the first version of the game. TThe number of armor skins was probably the smallest since the dawn of time, so on and so forth for about everyhting, ranging from mounts to toc rafting.
And content in FFXIV means grind. Grind hundreds of thousands of gil or tokens, grind dungeons until your sword bleeds, and hope superior competitors like Rift won’t get attention. And they won’t, since they’re not Final Fantasy.

It it very different to compare games that are actually finished products, with ones that are giant scams for people lurred by brand name.

ColdinT
Guest
ColdinT

I think the story has been a lot better through Season 2…though never had quite the same impact as Season 1.  Season 1 had us going all over the maps for the Scarlet Invasions, completely changed one of the maps with a new tower (and then it’s destruction), and destroyed Lion’s Arch. Plus we had the Marionette fight, and the big finale with Scarlet. There was just so many big things that happened. Season 2 never really quite hit those same highs. Maybe it’s because of the way they changed the achievements, but not having those bi-weekly seasonal achievements made the story seem a bit less urgent.

So, I guess overall I liked it, but I don’t think it was as fun as Season 1 honestly.

NazTH
Guest
NazTH

‘Underwhelming’ would be the word I describe it, I like the story, as a whole, but the characters involve in the story are just …not interesting. What I like are the bits about the first Guild Wars, the revelation at the end and the cosmetic items association with the story.

ausj3w3l
Guest
ausj3w3l

TomTurtle Xijit i just think it would be better if they upscaled like they original said would happen. That way you’d have a lot more content there plus be able to join in with all these recent updates

ausj3w3l
Guest
ausj3w3l

Hagg3r zyrusticae dragonwhimsy i remember them saying in the beginning they would be providing as many AND BETTER updates than a traditional mmo. link for prosperity
https://forum-en.guildwars2.com/forum/game/gw2/Guild-wars-2-content-update/first#post86706