The Stomping Land creator apparently abandons project

    
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Friends, it pains me to say this, especially when dinosaurs are involved, but it might be time to give up hope on The Stomping Land.

After far overshooting Kickstarter goals for his dinosaur survival sandbox, The Stomping Land creator Alex Fundora has seemingly abandoned the project. Freelance artist Vlad Konstantinov, who had been hired work on the project, said that he had attempted unsuccessfully to contact Fundora [link now dead] numerous times over the past month and hadn’t been paid for his recent work.

To make matters worse, early access to The Stomping Land is still being sold on Steam despite players warning others off in the comments. The title raised over $114,000 from a Kickstarter campaign in 2013.

[Source: The Stomping Land forums [link dead], Eurogamer, Steam]
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Fantastico
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Fantastico

Take the money and run!

SkyyDragonn
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SkyyDragonn

And this is exactly why we can’t have reasonable discussion on the internet. Reasonable comments and questions get shouted down by people to busy arm flailing and shouting to come up with valid reasonable points of contention.

WhatYouWant
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WhatYouWant

SkyyDragonn crawlkill Sorry, but the Risks are clearly spelled out.  Some projects succumb to the risks. Get over it.

Start your own project with similar goals, or get on with your life. Whining about it won’t help you.

The fact that you ignore that Risks mean that the project won’t get completed is red flag that you are easily duped.

Satyros
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Satyros

The guy ruined any possible future he could have in the industry.
Money runs out eventually.. Then, back to McDonalds.

crawlkill
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crawlkill

AaronTallman nnno, he said pirate early access games. medically deficient.

AaronTallman
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AaronTallman

When did he say steal? He basically said dont pay for early access, which is a great idea.

AaronTallman
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AaronTallman

That last comment was totally pointless.

syberghost
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syberghost

SkyyDragonn crawlkill bodoka the only way returning a digital product can ever be a thing is with effective DRM, and the only effective DRM is online-only play.

carson63000
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carson63000

A Dad Supreme Gylnne This, for me, is the #1 determining factor when it comes to backing a Kickstarter.

“Is there evidence, in the form of past productions, that these people are capable of doing what needs to be done to produce the product?”

Mark Jacobs, everyone knows he’s been in the industry for many years. Everyone knows DAoC. Everyone knows WAR – OK, a lot of people (myself included, and frankly Mark Jacobs included, from what I’ve heard) were disappointed with how it turned out, but it was another serious and ambitious project developed to completion.

Other Kickstarters I’ve backed, Wasteland 2 and Elite: Dangerous? Sequels, being produced by key people behind the original games. People I knew were capable of handling the projects. And they did, very successfully. Pillars of Eternity, not out yet, but scheduled for release in a little over a month and by all accounts looking splendid.

There’s still no guarantees in Kickstarters. But if you do your due diligence I think you can be guaranteed that you are backing a project which should be able to come to fruition. Not a scam.

SkyyDragonn
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SkyyDragonn

Way to straw man? Its awesome how you’ve attempted to make blanket anecdotal statements seem like direct personal failures to discredit valid points. I’m glad you’ve been lucky with your project choices, not everyone has or the discussions surrounding these types of events wouldn’t even be happening. But hey logical arguments obviously don’t count…