The Daily Grind: Are you excited for Wander?

    
99

Wander kind of surprised me. I’ve been aware of it for some time, but due to its lack of a launch date and my year-long MMO malaise, I haven’t paid it much mind.

Now, though, it has a launch date (June 4th), and as such I’ve been devouring all of the trailers, interviews, and gameplay footage that I can get my hands on. And gosh, what’s not to like? It’s a “non-combat, non-competitive” MMO for PlayStation 4 and PC that focuses on collaborative exploration and features beautiful CryEngine atmospherics.

What about you, MOP readers? Will you be giving Wander a go?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
newest oldest most liked
Subscribe to:
Veldan
Guest
Veldan

For anyone visiting this page post release, I’ve just purchased (it was only like 20 euros on steam) and played a few hours. First impression: fun, but very bugged, feels like a beta test. A few examples of issues I encountered:

– I glitched through terrain many times, got stuck many times too, though luckily there is an escape button for when you get stuck. Sometimes you can even see through terrain from a distance
– there are little invisible walls in quite some places, as if terrain elements have a real shape that is not equal to their visible shape… this is very inconvenient for an exploration based game
– There is no animation for walking sideways, so it looks like your char runs forward but you move to the side. 
– A lot of options seem to be missing in the options menu, as there were virtually no options present for me, so it took me forever to figure out why my character was slow (there is a button to activate running, but there are no key binding options and the game didn’t tell me about the running button either)

– The world is huge, which is nice, but given what a niche game this will be, you can easily spend long times just wandering around, seeing nobody… which can get boring since there seems to be no NPCs or wildlife present. Just rocks, plants and you. I just ran around on an island for 30 mins without seeing anyone, and it’s launch day.

MewmewGirl
Guest
MewmewGirl

I’ve got it on my Watch List over at Steam, just waiting for something to happen with it :D

ZNSinger
Guest
ZNSinger

BryanCo Werewolf Finds Dragon If it’s an MMO, it should have expansions right? So you would also be dropping back in every four to six months to enjoy the accumulated new areas while you were gone. Or maybe a year if you want some serious backlog waiting for you.

ZNSinger
Guest
ZNSinger

Werewolf Finds Dragon While I”m not bored by combat, every other MMO out there has combat. My combat MMO’s shall be over *here*, and this game, perhaps, shall be a lovely unique addition, a pure glorious exploration game, over *there*

ZNSinger
Guest
ZNSinger

That…sounds like my ideal MMO. I had not heard of it before. Now I’m salivating. June fourth??? I’m so lucky to only find out about something that sounds that good to me with less than a week to go :D

I love exploring. I love shapeshifting. I’ve spent more hours than I can count just wandering Iria in Mabinogi, and gawd when transformation mastery came out I was back to exploring, now while collecting and taking the shapes of all the critters around me.

And now you say, there is a brand new, modern graphics level quality MMO coming out in about five days DEVOTED to this.

JonBuck
Guest
JonBuck

Interested, yes. But I’ve always had a thing about shapeshifting.

BryanCo
Guest
BryanCo

Ten10K  Personal attacks and a threat just because you don’t think WFD is sufficiently prepared for the technological singularity?  I hope that post-human you is less of a reactionary hothead.

BryanCo
Guest
BryanCo

Werewolf Finds Dragon  “You stop playing and play something else?”
For some reason gamers today seem to have the idea that if a game doesn’t entertain them indefinitely that said game is ‘bad.’  I remember back in the day CRPGs would boast that they featured “Over 50 hours of gameplay” right on the cover of the box (cause we didn’t download whole games in them days.)  If you do everything there is to do in Wander within a couple months, so what?  You’ve had a pretty good return on your money if it’s kept you entertained for that long.

Denngar
Guest
Denngar

I never thought about playing it without the Occulus. Still not sure myself.

wolfyseyes
Guest
wolfyseyes

It’s different and sans cash shop. Pretty much a tailored title for him, I’d wager. :D